zazzn Posted February 16, 2013 Report Share Posted February 16, 2013 So lets talk first about the hero's that can escape solace Shaddow Grunty Vorpal StarScream Darpa Micro Unix Brine Bio Usually escape solace Jackson (warpshard) and who ever else usually gets one Now this doesn't worry me much, what does is the fact that he can't catch people in the first place. Heroes that can usually out run or at least keep him away far enough so they can't get solaced in time. Many times it's not the fact that they have a base run speed over LZ's solace it's just the normal items they build for their heros. Nova Shad Summers Zergling Cow Brine Micro Darpa Grunty (water) Vorpal Rancor (close depends on talents/TPI) Now I may have forgot some, but I think we get the point. LZ's solace is MOST useful at low levels's however his overdrive doesn't give him enough movement speed to catch anyone really at level 1-2 What i'm asking for is a BUFF to his move speed on overdrive by 10-15 % so it's actually useful since all his other skills are very poor early game anyways. Solace does almost no damage along with the tenacious fury. I would LOVE to see his E giving him a little bit of spell damage per stack as well as wep speed say 5 spell dammage stacking each hit up to 4 stacks or something. I mean Brine does huge burst, Cain gets lots of spell damage, and just about every other hero has something but LZ has nothing at all early game. The items make LZ but usually by the time you get all the items you need the game is over. So lets talk? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.