Ubida Posted February 1, 2013 Report Share Posted February 1, 2013 New here, but long time Aeon player. I've recently been using Jackson - I love his strategy. But I find it hard to kill pretty much anything without any handicaps. He's a very useful player when used correctly. Effective against Unix and other INT or AGL players. But it doesn't quite cut it. His abilities are just too weak. And his weapon damage output is pretty much non-existant. Early game, he's perfectly balanced. (Or is he?). But if you don't do well, and fall behind from not killing enough creeps, you'll pretty much get killed instantly. Especially by STR players. (I.e, Marauder's Ulti). His spell types and strategy should be unchanged, but perhaps here's a few things to consider: - His Q move should explode whenever the target steps out of his range. However perhaps nerf the explosion damage. (I mean, when does his Q spell ever have the opportunity to explode late game? Jackson either gets killed first or the enemy have ran away). - His Q move should stack (faster, too). And last longer, (corresponding to the first point). Start off with small damage, then stack up to 100dps. (Don't forget, Unix does way more damage than this). - The enemy should be permanently silenced until they have stepped out of his current "W" range. (3.5/4?) (The silence is clearly not long enough for Jackson to do any close-up damage, by the time the silence ends, jackson is dead). - His Ultimate move is vastly unbalanced. His cooldown is far too long for the amount of damage it does. (Perhaps reduce the cooldown by 30 seconds). - The pull on his Ulti is not strong enough to be useful. All I suggest is increasing the 'pull' range. Perhaps a 7 unit radius. It will be useful to regroup with your team, and pulling your escaping enemies towards you. It will also give you a slight upper hand against ranged players. Obviously considering all these suggestions all at once could perhaps balance Jackson a little too much. But at least consider a few points, especially his ULTI. But just think; when facing someone like Nova 1v1, Jackson stands no chance whatsoever. He won't be able to get close enough before he does any damage at all. (Hence, why I suggest increasing pull range). Jackson has too many weak points, hence why no one uses him anymore. So this is my first post. I hope everyone takes the time to read, and to balance Jackson. Quote Link to comment Share on other sites More sharing options...
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