xNOVAxPRIMEx Posted January 29, 2013 Report Share Posted January 29, 2013 Date 2/12/13 Updated the following Spinning sword strike: cooldowns increased Grappling hook: damage and stun duration were increased "HEY!" "LISTEN!": Cooldowns increased - Began creation Date 1/28/13 Name: Triforce.Link Portrait: Civilian Unit Base: Civilian w/ sword (green) Type: Agi/Caster/Semi-carry Script: Link has traveled through space and time fighting countless enemies swarm after swarm serving justice and slaying evil. He has decided to take the fight to the battlefield ridding the world of any and all evil. Starting Stats: Base Health – 220 Movement Speed – 2.85 Attack Range – Melee Attack Speed – 1.85 Base Damage – 45 Attack Name | Animation - Slash Base Armor – 10 Strength – 20 + 4 Agility – 35 + 7 Intelligence – 20 + 5 -- Heroic Passive: Navi Link's fairy Navi is great for finding weaknesses on enemies. This helps Link deal maximum damage to tough foes. Effect: Navi grants Link and his allies in a 15 unit radius 10*1.052^lvl crit chance. -- Ability One: Spinning Sword Strike Link uses the Master Sword to store magical energy releasing it all at once around him in a circle knocking all enemies in a small radius outwards from point of origin Energy Cost: 60/75/100/130 Cooldown: 30/20/15/10 Range: 2/3/4/5 Level 1: Deals 50 + 80% int damage and pushes enemies 2 units away Level 2: Deals 80 + 80% int damage and pushes enemies 3 units away Level 3: Deals 120 + 80% int damage and pushes enemies 4 units away Level 4: Deals 200 + 80% int damage and pushes enemies 5 units away Effect: AoE Scaling push, gets bigger with level, could use as a save or combo with W. Get creative I'm sure there is some interesting ways to use this. -- Ability Two: Grappling Hook Link shoots out his grappling hook drawing in the first enemy it comes in contact with back to Link and stunning the foe for a short duration. Energy Cost: 50/70/90/110 Cooldown: 30/20/15/10 Range: 5/6/7/8 Level 1: Deals 80 + 70% int damage and stuns enemy for 0.50 sec. Level 2: Deals 100 + 70% int damage and stuns enemy for 1.00 sec. Level 3: Deals 140 + 70% int damage and stuns enemy for 1.50 sec. Level 4: Deals 180 + 70% int damage and stuns enemy for 2.00 sec. Effect: Single target pull Fast launch speed for quick grabs. Short range to prevent hooking like lance or bola not meant for long range pulls Use to capture a fleeing enemy. Combo with Q or set up for R Can also save teamate -- Ability Three: "Hey!" "LISTEN!" Link's fairy Navi marks all enemy heroes in a 15 unit radius revealing weak points. Enemies lose Physical Damage Resist and Spell Resist for 10 seconds. Energy Cost: 60/80/100/120 Cooldown: 40/35/30/25 Range: 15 Level 1: -10% Physical and -10% Spell Resist for 10 seconds. Level 2: -12.5% Physical and -12.5% Spell Resist for 10 seconds. Level 3: -15% Physical and -15% Spell Resist for 10 seconds. Level 4: -17.5% Physical and -17.5% Spell Resist for 10 seconds. Effect: Passive Great for team battles and synergizes well with passive. -- Ultimate Ability: Triforce Slash Link Activates the Triforce and all enemies in the direction Link is facing are trapped in a triangular barrier for the duration of the Ult. Link is immobolized during this time and slashes the area 12 times dealing damage to all enemies within the Triforce symbol. Energy Cost: 200/250/300 Cooldown: 160/120/80 Range: 4/5/6 AoE Level 1: Deals 10 + 30% weapon damage per slash. Level 2: Deals 20 + 40% weapon damage per slash. Level 3: Deals 40 + 50% weapon damage per slash. Effect: Scaling AoE Traps enemies similar to LZ's ring in the sense that evasive moves such as blink or items like warp shard can minimize damage. Can do massive damage if numerous enemies are trapped. Link will be out of range form most close range AA's but it is still possible to be burst down during ult. Should use to finish off weak enemies or immediatley Q to knock enemies away since you will be vulnerabble. -- Additional Information Can Initiate, support weakened allies, chase down fleeing foes. This character seems like a lot of fun in my opinion. Recommended Item Build: Starting Items: Mid-Game Items: Late-Game Items: Core Items: Optional Items: -- Closing statement *DISCLAIMER* I'm not the best with stats and balancing and tips would be greatly appreciated, its not my intention to make him OP or UP please don't rage if something seems to be the case as i more than likely overlooked it. Well hope you enjoy it and thanks for your time. Eliwan, Itsthatguy, Lettow and 2 others 5 Quote Link to comment Share on other sites More sharing options...
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