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Has anyone had a Pub where Kills are not considered Gold?


Phyresis
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I just finished a game as Drake, where i went 1-5-15, and while in lane, i fed our Darpa about 5-6 kills. By about 30 mins in, that darpa was 11-1, and the other team was complaining at how fed he was. after another little while, we managed to push them back to their base and had 50+ more cs each than everyone on the opposing team. once the game was completely over and there was no way they could come back, their Jakk started raging and saying that I sucked because I was 1-4 at the time. he then said that the person playing darpa only was good because he was fed.

 

Has anyone else found how in pubs, anyone who doesn't attempt to get as many kills as possible with their hero, and not let the heroes that will benefit more from the money get the kill?

I am finding it frustrating. I am going to see if I might be able to get mumble now because of how low the quality of Pub knowledge is...

 

I can supply a replay if you would like, but i don't feel it necessary...

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Every now and then I'll get a match where the whole team is competent and the teamwork just sort of falls into place; no one complains about kill stealing because we all realize that the kills belong to the whole team, not just a single player, and that the end goal is to destroy the opposing artifact no matter how many or few kills that takes. On the flip side, I've been criticized for my view on "no such thing as KS in a team game" being retarded by people fiending for kills (and too unskilled to earn them) on some occasions. Then there is the vast middle ground where there's not much teamwork, people might grouch a bit about KS, I'll tell them there's no such thing, and the game just moves on with fair neutrality on the matter. I also prefer to nail the kill if I can take it because there have been too many times someone did something unexpected and either got away from me or, worse, killed me while a teammate was standing by "letting me get the kill". I'd rather the kill go to the tank or support than risk letting the engagement get fubar.

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this is a problem i've mentions a couple times on the forums. most tanks who actually go tank build dont get kills. so you might end up with a couple kills and a decent amount of deaths and a crap load of assist. no one ever look at assist even if you did most of the work. its kinda bs. but when you think about it about 2 assist are equal to 1 kill. I my self play tank alot of times and do so well as long as the team realizes your tanking and kill the targets as your tanking them.

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A kill implies "I am better than him" or "I outsmarted him" while an assist implies "Well, I helped him do that" and "without me, this wouldn't be possible". While both are nice, everyone knows which boosts your ego more. When people are losing, their egos are hurt, and in some way of compensating, they try and say "well, maybe 1 person on that team beat me, but at least I am smarter and better than the other 4, so I'm still awesome, the best, blah blah blah. If it really bothers you that kills are worth more in a typical pubber's brain, then don't play pubs, go join and play inhouse.

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I doubt the rage will be any better in mumble, but good luck to you.

 

Of the "ihers" I have played pubs with, they are usually some of the most BM players I have ever seen.

 

I suppose it could be attributted to them "trolling pubs" or maybe I just have bad iher luck, but the most heinous bm I have had to deal with usually comes from people who claim to be mumble/ihers...

 

Don't get me wrong, I am not saying all ihers or mumblers are that way, I haven't gotten on mumble, I cannot speak for the experience...I am just saying that if the majority are like the ones I have met in pubs then it certainly is not worth the effort to join them.

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tbh this happens to me like every 3rd game... most annoying thing ever.

 

On the other hand, I have games where I have my [iNSERT AA-CARRY HERE] in long-lane with me [as Egon] wondering why I just tanked 3 tower shots.

About 8 seconds later I get a kill and my team congratulates me on it, even aforementioned AA-Carry.

 

And on the other hand I have the same thing happen without the "get a kill" part and nobody says anything... until we push down our tower. =\

 

I think that it's mostly just people want to get kills because they like that feeling; but also that pulling Itsthatguys for kills isn't very smart. [To Itsthatguy is to dive recklessly for any reason at all to steal or acquire 1 or more kill(s); as defined by Nuparu]

 

Also in Mumble, people rage a lot... and then forget about it by next game, or maybe like 15 minutes later. Unless you have all the team's deaths and are not the tank. If you're the tank, dying for 2 kills on your carry is considered a good trade like 100% of the time.

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I doubt the rage will be any better in mumble, but good luck to you.

 

Of the "ihers" I have played pubs with, they are usually some of the most BM players I have ever seen.

 

I suppose it could be attributted to them "trolling pubs" or maybe I just have bad iher luck, but the most heinous bm I have had to deal with usually comes from people who claim to be mumble/ihers...

 

Don't get me wrong, I am not saying all ihers or mumblers are that way, I haven't gotten on mumble, I cannot speak for the experience...I am just saying that if the majority are like the ones I have met in pubs then it certainly is not worth the effort to join them.

 

Highdrater claims to be very bm in all his pub matches and thats why the pubs remember him :) But i find that instead of typing bm, Killing the person repeatedly until they rage out of the game to be more satisfying.

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Highdrater claims to be very bm in all his pub matches and thats why the pubs remember him :) But i find that instead of typing bm, Killing the person repeatedly until they rage out of the game to be more satisfying.

 

true, but when the BM player is on your team its really frustrating to have to choose between blocking them and losing any hope of coordination and just dealing with their constant rage in the hopes of a more secure victory.

 

I might be a little "gun shy" at the moment, having had several games with very poor teammates lately, all of whom were convinced they -as mumblers- were teh only ones who had any idea at all how to play they game.

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People play the game the way they want it, why bother?

 

You cannot deny that a good number of players enjoying getting their kill number up instead of winning the game itself so what?

 

The game is built upon and around the competitive gaming concept; however, not everyone can be NBA player if they play basketball, correct?

 

Most of the gamers you encounter are going to be the casual one. It shouldn't surprise you that much that people act the way they are let alone complaining since it is pointless.

 

How about just start another game and enjoy the game itself instead of complaining lol

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Every now and then I'll get a match where the whole team is competent and the teamwork just sort of falls into place; no one complains about kill stealing because we all realize that the kills belong to the whole team, not just a single player, and that the end goal is to destroy the opposing artifact no matter how many or few kills that takes. On the flip side, I've been criticized for my view on "no such thing as KS in a team game" being retarded by people fiending for kills (and too unskilled to earn them) on some occasions. Then there is the vast middle ground where there's not much teamwork, people might grouch a bit about KS, I'll tell them there's no such thing, and the game just moves on with fair neutrality on the matter. I also prefer to nail the kill if I can take it because there have been too many times someone did something unexpected and either got away from me or, worse, killed me while a teammate was standing by "letting me get the kill". I'd rather the kill go to the tank or support than risk letting the engagement get fubar.

 

 

eh

 

for aos, theres really no such thing as a ks, as getting that assist gold is still very sufficient

 

try LoL, where an assist gives like, 20 gold (vs what, 300? for a kill)

 

thats where a ks becomes semi-relevant, but generally only if you are the support.

 

---

re:the topic

 

your playing a tank initiator. if your team is winning, and its not solely due to the incompetence of the other team, your doing your job. your kd could be 0-20 for all i care, so long as ur not just running into the other team when you don't have your's around to back you up

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If it becomes a serious problem just get rid of assists and have it say "Midknight Jaysi etc killed so and so" and award equal mins to all. Would get rid of some of the bm in pubs and shut down people obsessed with kd a bit and skew kds quite a bit lol. Though yes, it would reduce carrys rewards and might encourage too much trolling by rolling around with your whole team all game...

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I just finished a game as Drake, where i went 1-5-15, and while in lane, i fed our Darpa about 5-6 kills. By about 30 mins in, that darpa was 11-1, and the other team was complaining at how fed he was. after another little while, we managed to push them back to their base and had 50+ more cs each than everyone on the opposing team. once the game was completely over and there was no way they could come back, their Jakk started raging and saying that I sucked because I was 1-4 at the time. he then said that the person playing darpa only was good because he was fed.

 

Has anyone else found how in pubs, anyone who doesn't attempt to get as many kills as possible with their hero, and not let the heroes that will benefit more from the money get the kill?

I am finding it frustrating. I am going to see if I might be able to get mumble now because of how low the quality of Pub knowledge is...

 

I can supply a replay if you would like, but i don't feel it necessary...

In pubs you need a fair amount of kills if you are the carry, specially if your team is not really competent. In most game people is gonna tell you that you suck if you have few kills because their experience tells them so. In my opinion, you don't ks ur carry nor you take a kill from someone who did all the job and only needs a last hit to kill the enemy hero, you are gonna get the assist by just standing in there, it's not good for the morale of your team to go stealing the kills just for the sake of ks. If i get ksed by some annoying i-want-kills-whore (sum1 who doesn't join teamfights and only comes to snipe low hp enemy heros), i get troll item build and use them to feed the ksing troll to the enemy team :3
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happens once every 50 games, the other ones are either ragequitter games or easy-victory/easy-lose games.

but those 1/50 games are so so fun they are better than those whole 50 xD

The until now unspoken truth in pubs...

Think that happens once every 20 games.

But then again i count 4 droppers on my side as a good team.

Made my day :D

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