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I want to be a better jungler


Psyght
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I would like people that know a lot about jungling maybe put together a short guide on the best way to get xp and money the quickest, IE how to be the best jungler possible. I played on mumble and was amazed how much more fast pased it was and people were leveling like crazy. I would like some tips. from the veteran players. or if your good. just post.

 

PS sorry if its in the wrong area :)

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you go 5 -1-0 in talents

 

you get the wep damage speed leech haste and vetren, then on defense you get armor talent "armor talents give much more sustain in early phase comapred to other talents

 

start at your teams short lane fire backs and work your way to the pool if you think u can get first blood in your lane stay but if you dont just move on as a jungle time is money, you wana get all the camps cleared before they respawn, normaly your team tanks the fire bats then the tank camp for you but they let you get every single last hit, if done correctly by the time you killed the next fire bat and thor you have 650 for a 2nd machete etc... the trick is knowing when to farm and when to gank lanes also counter jungle is extremely effective but a little dangerous if you want to be that aggressive buy an durans eye after the 2nd machete it gives 30 wep damage 15 leech 4 hp regen and the unique a corputer you can micro. as jungle its your job to kill aeon as many times as possible but dont over extend and get ganked there, wards / being aware of map position is very important as a jungle you need good map awareness and game sense you need to always be looking at the mini map knowing who is where

 

good luck

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you go 5 -1-0 in talents

 

you get the wep damage speed leech haste and vetren, then on defense you get armor talent "armor talents give much more sustain in early phase comapred to other talents

 

start at your teams short lane fire backs and work your way to the pool if you think u can get first blood in your lane stay but if you dont just move on as a jungle time is money, you wana get all the camps cleared before they respawn, normaly your team tanks the fire bats then the tank camp for you but they let you get every single last hit, if done correctly by the time you killed the next fire bat and thor you have 650 for a 2nd machete etc... the trick is knowing when to farm and when to gank lanes also counter jungle is extremely effective but a little dangerous if you want to be that aggressive buy an durans eye after the 2nd machete it gives 30 wep damage 15 leech 4 hp regen and the unique a corputer you can micro. as jungle its your job to kill aeon as many times as possible but dont over extend and get ganked there, wards / being aware of map position is very important as a jungle you need good map awareness and game sense you need to always be looking at the mini map knowing who is where

 

good luck

Do you have any numbers to back up your claims?
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you go 5 -1-0 in talents

 

you get the wep damage speed leech haste and vetren, then on defense you get armor talent "armor talents give much more sustain in early phase comapred to other talents

5 armor gives 15% EHP against physical damage. Early game, heroes typically have around 600 starting health which translates to around 90 EHP from armor. 180 health on the other hand will give 180 raw health that's effective against both spell and physical damage. Imo, if you're going to skip the +200 mineral talent, consumable health pots combined with various other consumables (energy, truesight and sentry wards, boundary scanners for ganks, etc), or just saving the money, is far superior as a starting item compared to Machete, Zerg Symbiosis, and Buckler.

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Make sure you watch the mini map. Probably the most important thing when jungling. The lane you leave solo will normally have the enemies over extending and being greedy to pick off the solo-er

 

If you check the map lots you can spot these enemy fumbles easily and take a massive advantage when engaging. Comming from behind, catching them in the neutrals, forcing wards, you're a threat to every lane.

 

Ask your team to ping when they need a gank or need to shop. Communicating with your team and coordinating at the correct times is key. You do not want to being killing a Thor camp while your mid lane hero is under attack, help him and go back!

 

Play the opponents greed. For example, 1 of your top lane hero is low health. Mini map over so you can pay attention to their battle while getting neutrals, if you spot a chase or they're comming close to your side of the river, make your way over to make it a 3v2. A low health hero is still a big threat, yet a tasty morsel for the enemy team to make mistakes over. Utilize dat greeed.

 

Make sure you have sustain. Use vitalize, health potions, soul engine, talents, anything to make you last out in the wilderness. You only want to shop when you have enough bank for a decent item. Don't waste time healing when you can use so many different methods on the field.

 

Take out the marauders first. If you need to exit a neutral quickly to help a team mate, you don't want the slow from these guys.

 

Look for the feeder. Most pub games will have at least one feeder per team. You can make a lot of coins from these types of players, possibly even a rage quit. Just remember to protect your own teams feeder and to give them advice .

 

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Just try different routes, and try to know given those routes what level/farm will have the enemy heroes when you are in a perfect spot to gank (you just have to note times even though this long and pretty boring to test). Then you have to chose the route that will give you the best ganking timing in the lane you want to gank (the best timing depends on both your team's heroes in this lane, the enemy heroes, and everyone's items).

 

Regarding talents I haven't done any testing but for an AA carry CheekyKunt's build seems optimal.

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For talents; I would get

 

Might [+15 Weapon Damage]

Bloodthirst [+6% Lifesteal]

Fury [+12% Weapon Speed]

 

Fitness [+180 Health]

Vigor [+2.3 Health Regeneration]

Integrity [+8 Armor]

 

Why:

-Might and Fury give you faster jungle clears as well as more powerful ganks; Bloodthirst, Fitness, Vigor, and Integrity make you quite durable while you are fighting as well.

 

As for a starting item, Duran's Machete and then a Leeching Saber // Another Duran's Machete works best, from experience. If you want to take an early Aeon; you can-- get another Machete and I THINK you're able to kill it; not quite sure though [i generally have Discipline for that +7% SR specifically for early Aeons; but in practice the other talents worked better =w=].

Edited by Quistmann
huggles :)
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"Great power of deduction" "southafrican is from eu" paraphrasing. I rest my case. I have never in my life lost a pubgame where I have had 5 teammates who were inhousers. Hell, I've never lost a pub game where I've had 3 guys in our team be inhouse players.

 

hahaha, shab

Btw shab no offence, but u lost to a team of pubbers with 3 inhousers in your team :D I def remember few games like this :D

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Not sure why even discuss this. Every time I play a pub - people clear most of neutrals with 5 people to lvl faster and then go to their lane. Jungling the rest neutrals will give hardly any more hp, then just by laning. In pubs most of the time if you're a good player, its more useful to stay on the lane, then to leave it with a random noob that will die 5 times and leave cannon to 4-5 people that will come to get free kills. Doing pure jungling is hardly going to help to lvl faster.

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Not sure why even discuss this. Every time I play a pub - people clear most of neutrals with 5 people to lvl faster and then go to their lane. Jungling the rest neutrals will give hardly any more hp, then just by laning. In pubs most of the time if you're a good player, its more useful to stay on the lane, then to leave it with a random noob that will die 5 times and leave cannon to 4-5 people that will come to get free kills. Doing pure jungling is hardly going to help to lvl faster.

 

Thats completely true, in pubs its very hard because the jungle will be always empty ._.

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