Itsthatguy Posted January 23, 2013 Report Share Posted January 23, 2013 Large Item List... Changelog: 1/23/2013 - Changed Piercing Blade's additional Spell damage per attack to 75% your hero's armor and 75% your target's armor. - Changed Diamond Armor total cost from 2900 to 3100 - Changed Shadow cloak cost from 750 to 950 - Buffed Shadow cloak movement speed stat from 2% to 3%. - Buffed Hyper Generator stats from +15INT to +20INT and also +3 Energy regen to +3.5 Energy regen. - Nerfed Titan Armor stats from 7 Armor to 6 Armor and also 18% Spell Resist to 12% Spell Resist and also +1000 Heatlh to +950 Health. Piercing Blade Recipe Cost: 1300 Total Cost: 4500 Required Items: +80 Agility +15 Weapon Damage [unique] Your Attacks deals additional Spell Damage per attack equal to 75% of your hero's Armor plus additional spell damage equal to 75% of your target's armor. Effect: A good item for heroes who like to Stack HP + AGI Items. The AGI items will help get the unique working. This item does cost a lot but if you can get higher, it can really stack. Good to counter tanks who get lot of armor and low spell resist OR AGI heroes who have low spell resist but high armor//AGI. Hardened Mirror Recipe Cost: 110 Total Cost: 850 Required Items: Component of: [Diamond Armor] Note: This would result in a slight change to Korhal Vanguard to: Korhal Vanguard Recipe Cost: 690 Total Cost: 2015 Required Items: [Hardened Mirror] +225 Health +3 Armor +10% Spell Resist [unique] Nearby allies gain +8% Spell and Physical Damage Resistance. Note: No change except in the required items. +11% Spell Resist +3 Armor Effect: A mix between spell resist and Armor. Diamond Armor Recipe Cost: 1140 Total Cost: 3100 Required Items: [Hardened Mirror] +30 Strength +10 Intelligence +15% Spell Resist +7 Armor [unique] Your hero gains +10% True Damage Resistance. In addition, you reflect 15% of spell damage before mitgation to the enemy. Effect: A good item for heroes who like to Stack HP + AGI Items. The AGI items will help get the unique working. This item does cost a lot but if you can get higher, it can really stack. While the unique isn't particularly useful except vs gravity edge, and to reflect slight damage to casters. This can be good with Leo's Reflect or Vorpal's Dark Matter. Assassin's Rod Recipe Cost: 790 Total Cost: 1900 Required Items: Component of: [Hidden Staff] +25 Intelligence +10 Agility +10% Cooldown Reduction +4% Movement Speed [Active] Gain +35% Movement Speed for 2 seconds. 45 second Cooldown. Effect: This item is mainly for casters. When a situation gets tight, like avoiding AA heroes that will own your face off, use the active to help get a distance from them. The Passive movement speed and cooldown reduction also makes it fairly useful. Can be useful to catch someone to. Primarily it is useful to kill someone, then use this for an escape attempt like an assassin. Shadow Cloak Recipe Cost: 380 Total Cost: 950 Required Items: Component of: [Hidden Staff] [Distortion Shard] +10 Intelligence +10 Agility +3% Movement Speed [Active] Cloak for 2 seconds. Cancels cloak upon any Auto-Attack. 30 second Cooldown. Effect: This item gives very very small movement speed buff. In addition, it gives small stats for help. The main part is the Active, which gives cloaking for 2 seconds, which can be a life savor if you are ourt of position early game, as normally units do not have a form of escape early game. Beast mode vs early game tower divers. Hidden Staff Recipe Cost: 1050 Total Cost: 3900 Required Items: [Assassin's Rod] [Shadow Cloak] Component of: [Hidden Staff] +45 Intelligence +25 Agility +15% Cooldown Reduction +8% Movement Speed [Active] Gain +50% Movement Speed and Cloak for 2 seconds. The Cloak, but not the Movement speed is cancel upon any Atuo-Attack. 30 second Cooldown. Effect: This item is mainly for casters. When a situation gets tight, like avoiding AA heroes that will own your face off, use the active to help get a distance from them or get them off of you as cloak protects you and movement speed makes you get a fairly safe distance. The Passive movement speed and cooldown reduction also makes it fairly useful. Can be useful to catch someone to. Primarily it is useful to kill someone, then use this for an escape attempt like an assassin. The AGI also helps you get a slight bonus is armor too. Helm of Truth Recipe Cost: 750 Total Cost: 4450 Required Items: +50 Strength +6 Armor +15% Cooldown Reduction +350 Energy [Active] Disable cloaking on all units in a 5-unit Radius for 8 seconds. 60 second Cooldown Effect: A Decent tanking item. For you tanks that need both, Hp and Armor. The Energy helps energy and the cooldown reduction is just a bonus. The Active is very useful in dealing with pesky cloak units that you are trying to chase. This doesn't really help in revealing the enemy team though. Helpful if you item's are full and you won't want to use one for boundary scanner. The active seems over power if it revealed enemy, as it could counter shadows final easily and wreck him. Shadow's final is rather countered by a crowd and by a couple of other things, hence why it doesn't reveal. Distortion Shard Recipe Cost: 350 Total Cost: 5100 Required Items: [Shadow Cloak] +30 Strength +30 Intelligence +30 Agility +4% Movement Speed [Active] Teleport up to 9 units away. When you teleport, a clone of your hero will be created in the area you teleported from which lasts 10 seconds and does the last command your hero was told to do [excluding abilities]. In addition, after you teleport, you will be cloaked for 5 seconds. The Clone takes 100% Damage from all sources and deals damage physical damage equal to 25% of your Primary Stat. Your clone gains the stats of items, but does not proc uniques or heroic passives. When your hero is cloaked, any Auto-Attack or Ability use will stop cloak. These clones are revealed by detection. 30 second cooldown. Shares cooldown with Warp Shard // Small Hadron Collider. Effect: This is an illusion item. The primary purpose of this item is to fool your enemies. Since it doesn't really look like you teleported, your real hero is long gone, or actually behind the person, cloaked so they don't notice. It is similar to Tassadar's old Final in this sense. This ability can be fairly countered by True Sight [Op if you couldn't tell it was a clone in any way], but either way it provides decent Stats for a Warp Shard item. The plus side is that this can cause enemiees to be confused and force them to buy True sights, inwhich you can kill them. Hyper Generator Recipe Cost: 465 Total Cost: 1550 Required Items: Component of: [Demonic Staff] +20 Intelligence +3.5 Energy Regen Effect: An item that gives you massive energy regen. Very helpful to those who need the energy regen. Gives minor INT too. Primarily good for heroes who get it first. Demonic Staff Recipe Cost: 775 Total Cost: 5000 Required Items: [Hyper Generator] +120 Intelligence +5 Energy Regen +10% Cooldown Reduction -15% Weapon Damage and Attack Speed -10% Max Health [unique] Whenever you cast an ability, you gain a stack after 1 second, which causes your spells that do spell damage to deal an addition 3% True damage for 10 seconds. Can stack 5 times. Refreshes pre new stack. This stacks linearly and is always based on 100%. Effect: A strong INT Item. Most casters don't really have to worry about Weapon damage or Weapon Speed [similar how most AA heroes don't have to worry about physical resistance]. This stacks linearly. If you currently deal 150% Spell damage because of Yamato and Argus. This will still only be +3% stacking up to +15%. Be careful, as this item makes you unable to AA, and also unable to survive, as you are squishy, It is the caster version of Masamune Titan Armor Recipe Cost: 1110 Total Cost: 5000 Required Items: +30 Strength +950 Health +6 Armor +12% Spell Resistance -15% Movement Speed -12% Spell Damage and Weapon Damage [unique] You and nearby allies gain +10% Damage Resistance. Does not stack with Korhal Vanguard. Effect: A Super tank item. The results of getting this will slightly reduce your damage output and also cripple your movement speed. This ability is like the tank version of Masamune. Getting 6 of this item will make you nearly impossible to kill but also makes you nearly immobile and unable to deal damage. To Lazy to place my other item suggestions. Here is the link if you want to see more of my item suggestions: http://www.aeonofsto...ist-of-items-3/ Thanks for reading! vooxio 1 Quote Link to comment Share on other sites More sharing options...
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