Nuparu Posted January 21, 2013 Report Share Posted January 21, 2013 Item suggestions that come to mind when I play. Tell me what you think! Mechanical Crystal: Push tool. Mechanical Crystal Recipe Cost: 700 | Total Cost: 7000 Components: Coat of Arms (3100), Khaydarin Adsorber (3200?) +50 Strength +25 Agility +30 Intelligence [unique] Grants nearby allies +25% Weapon Speed and Cooldown Reduction. [Active] Calls down an additional siege tank in the lane, the next wave. 300 second cooldown. Additional Crystals will not summon additional siege tanks. Use: Pushing the lane. Would help deal with turtles a slight bit more. Strike Cannon: AoE spell. Strike Cannon Recipe Cost: XXXX | Total Cost: YYYY Components: Twin Paradox Isolator (1825), Higgs-Boson Capacitator (1850) +60 Intelligence +15% Cooldown Reduction [Active] Deals 500 (+100% INT) damage to all non-heroic, non-massive units within a 5 unit radius. 75 second cooldown. [Active] Deals 100 (+10% INT) damage to all heroic units within a 5 unit radius. 75 second cooldown. Use: It's like a push tool for int heroes without AoE, like Raynor. It also deters heroes who gank, but not by much. Electrostatic Drainer: Mana Drain/AA Item Electrostatic Drainer Recipe Cost: 125 | Total Cost: 4000 Components: Twin Paradox Isolator (1825), Pneumatized Cloak (2050) +30 Intelligence +30 Agility +20% Weapon Speed +15% Cooldown Reduction [unique] Drains and deals Spell Damage equal to 4% of the enemy hero's current mana. Cannot exceed 150 damage. Use: Dealing with infinite mana heroes (Lurker) and/or heroes who don't die but rely on mana to stay alive (DARPA's jump, Jakk's Mine Field). Nuclear Capsule: The solution to... AA heroes, and chasers, and runners... basically anything that moves. Nuclear Capsule Recipe Cost: 150 | Total Cost: 4200 Components: Crystal Bark (750), Metal Gear (1450), Flare Gun (1850) +10 Armor +15% Cooldown Reduction +400 Energy +50 Weapon Damage +20% Lifesteal -20% Weapon Speed [Active] Launches a supermagnetic shock at a target, dealing 400 damage and slowing by 150%. 150 second cooldown. Cape of Secrets: Star Treks, but better... and way more expensive. Good on any hero, really. Except Tanks. Including INT and AGI heroes. Cape of Secrets Recipe Cost: 750 | Total Cost: 8000 Components: Arcbound Ravager (3650), Twin Paradox Isolator (1850), Warp Shard (1750) +30 Strength +30 Agility +50 Intelligence +40% Attack Speed +40% Crit Chance +25% Cooldown Reduction -15 Armor [unique] +20% Movement Speed, while within 20 units of an allied hero. [Active] Teleports you to a visible location. 420 second cooldown. Staff of Fire: A situational AA item- if you can afford to lose AS and Resistance, then the damage will help you. If you can't, free food for Cyprus! Staff of Fire Recipe Cost: 1150 | Total Cost: 8000 Components: Flare Gun (1850), Masamune (5000) +150 Weapon Damage +10% Cooldown Reduction +10% Movement Speed +20% Lifesteal -20% Physical And Spell Resist -40% Attack Speed [unique] Burns the target on attack, granting the attacker +5% Timescale and singing the enemy target, reducing armor by 25%. Timescale stacks 5 times; Armor reduction stacks twice. Laser Designator: Changing the tide of battle, especially Leviathian fights. Extremely deadly if unnoticed, very hard to use if noticed. Laser Designator Recipe Cost: 785 | Total Cost: 9000 Components: Contamination Shard (3000), Isomorphic Pyre (3200), Korhal Vanguard (2015) +80 Weapon Damage +20% Attack Speed +8 Armor -20% Cooldown Reduction -800 Mana [unique] Nearby allies gain 400 Maximum Health and 20% Physical and Spell Resist. [Active] Marks an area, dealing 800 True Damage to enemy units in a 10 unit radius after 15 seconds. Channeled. 600 second cooldown. Deals no damage to structures. Consumes 100% of remaining mana on blast. *Disclaimer: You hear a "Nuclear Launch Detected" when this weapon is used, 10 seconds before the blast. Quote Link to comment Share on other sites More sharing options...
residente Posted January 22, 2013 Report Share Posted January 22, 2013 I would like to see the E.Drainer in the game, but you did something wrong: If TPI gives 10% cdr, why you remove it on a higher item, it should give, a minimun of 10% and a maximun of 20%, you can choose. makes no sense to upgrade an item and loose one of his stats... Quote Link to comment Share on other sites More sharing options...
Nuparu Posted January 23, 2013 Author Report Share Posted January 23, 2013 Oh crap, forgot :p Quote Link to comment Share on other sites More sharing options...
Nuparu Posted January 25, 2013 Author Report Share Posted January 25, 2013 Updated with 4 new items! Trying to make new items out of underused ones :p Beware, the weapons of mass destruction are afoot. Quote Link to comment Share on other sites More sharing options...
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