Muto Posted January 18, 2013 Report Share Posted January 18, 2013 Updated: 01/18/12 10:14 US central time. What I would like to see on Terminus: Weapon effects ONLY proc on the primary target. Increase borrow and unborrow speed. Ultimate damage increased, but with 15 second time limit, 45 second CD and requirement that he must remain borrowed to use. Timescale ability replaced with a passive giving him a passive 6/9/12/15% TS increased while borrowed. Change (E) to a transport move that allows him to dig (teleport) to another location within 8 units with 25 second CD. Change (W) scaling to (+60% Weapon damage) instead of (+50%INT). Reasons: The first change would be to make weapon effects only proc on the primary target. This would also make it so that while his heroic passive is still great for AoE's and lane clearing, it doesn't clear them almost instantaneously. There is the issue with items such as Explosive Retrofit procing on every unit causing an entire lane to be cleared in one attack. This would also prevent him from debuffing large groups and make his heroic passive a benefit, but not excessive. The reason for the rest of the changes is to make him much more effective while borrowed, and stop him from running around with his ultimate and not doing anything else. While he would be very strong if you where near his borrowed, it makes him far more vulnerable when he's out and about balancing the game-play and bringing him back to what he should always have been. By changing the TS to borrow as well as his ultimate he would be much more reliant on his heroic passive. This would prevent him from just chaining his never-ending ultimate while running in circles around the enemy, but also improve the bonuses of borrowing making it more desirable. Finally, by changing his (W) scaling to weapon damage you make it more desirable to go in AA strategy and make him feel more like an Agility hero, something his is severely lacking with his current set up. The fact that you made the suggested build for an AGILITY hero based on INT (which is indeed the best way he's played ATM) shows a severe problem with the character's current design. To compensate for making these borrow-only, you give him a transport and decrease borrow time/increase speed, making him a bit more interesting to play. This would allow him to move across the field easier and better chase heroes running away from him to do some damage before they escape. These changes would nerf his lane clearing ability slightly, but are primarily designed to make the hero closer to what the original intent seemed to be, which was to make Terminus like the actual lurker from the original SC. By making this changes he would be far better suited as an AA hero and it would give him more diversity and dynamic in how he can be played. _______________ Thank you for reading my suggestions and I welcome any feedback or criticism you have to offer. Ironsights 1 Quote Link to comment Share on other sites More sharing options...
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