klonaway Posted January 15, 2013 Report Share Posted January 15, 2013 I'm sure I'm not the only one who dislikes all those highly unbalanced pub games in which a premade team rapes a sometimes ok team with half-noobs ruining the game... (I was on the raped side, now I'm fed up and I almost only play in parties, but being on the raping side is just a bit more satisfying). Would it be possible to put an option which would make teams as even as possible, obviously according to something like the current rating system... Of course, this would mean the rating system works better ! I think we all agree about the fact that >2000 rating means you're an ok player, but I'm sometimes amazed to see good players with a rating around zero (and when you ask them, they tell you they never leave a game). Anything about the rating system and that option which would mean finally some entertainment in most games ? TY, and thx for all you've already done ! Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted January 15, 2013 Report Share Posted January 15, 2013 Majority of the friends i party with have a negative rating lol. [based on your system, it would a new person as better than my friends then (And that could be possible :D)] I usually don't have issues with pre-made teams. The counter is to be good ^^. Also play a hero that can stand on its on, aka a non-support hero. Even if i lose the game, i usually come out with highest kills. :D Only issue comes when the entire team has a counter vs you [Aka, you go cyprus, and they all have hp, spell resist, spell resist aura, and tasers//silence abilities] Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted January 15, 2013 Report Share Posted January 15, 2013 Teams need support heroes as well as carries. Organized pubstomp teams are either composed of all carries (get fed, win game) or are actually balanced. Good luck getting a balanced comp with random players. Honestly though, I don't know how to solve it other than having some kind of tutorial system and some kind of delay before you can lock in as your hero. Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 15, 2013 Report Share Posted January 15, 2013 I don't think blizzard will access the information stored by AoS for balancing purposes. Besides AoS is one of many Custom games. Probably the best and the one with the most effort put into, but not in the same league. Quote Link to comment Share on other sites More sharing options...
Rem Posted January 15, 2013 Report Share Posted January 15, 2013 Its actually quite doable and has already been done with other games. You can script it to rearrange teams based off of data in bank files. I imagine its a fair bit of coding, but I as never a coder so thats someone elses ball park ^_^ Quote Link to comment Share on other sites More sharing options...
akanna Posted January 15, 2013 Report Share Posted January 15, 2013 it sounds like you want a ladder system for AOS ;) But the issue is that your "record" is actually stored in a text file on your computer for AOS A file you have full control to edit if you want or not +I dont think you could have the lobby read peoples bank files ahead of time and use them for placement Ladder league info is stored server side not client side Still It would be cool if it were doable Quote Link to comment Share on other sites More sharing options...
klonaway Posted January 15, 2013 Author Report Share Posted January 15, 2013 @IsThatGuy : that's why my suggestion goes along with a reliable rating system ;-) and having the best K/D/A overall in game doesnt change the fact that you'll lose in the end with your noob team ! Being good and having a stand alone hero doesn't make the game more interesting : being good yourself is one thing, having a nice game with two balanced teams having to cooperate to win is another, and much more interesting ! Furthermore, in such situations you'll have more chances to see experienced players babysitting their noobs to make them useful in endgame team fights. @FruitNinja : nothing will ever change the fact that most players will wanna play imba carries in pub games. Except perhaps when most eperienced players will realise that their noob carries need help... which sometimes leads to well composed teams enough tanks/supports to carry carries ! Only a draft system would bring some interest to team composition (I sometimes spend time trying to remember which hero opponents play the most before I choose mine ^^), but I don't think it suits pub games with the current level. Quote Link to comment Share on other sites More sharing options...
GhostEU Posted January 15, 2013 Report Share Posted January 15, 2013 The placement would occur in game not in lobby. Entirely doable from what I've seen other maps do. You only need to modify lobby to be 1 team and in game split people into 2 teams Personally I think making rating mean something and be useful is a good thing. Quote Link to comment Share on other sites More sharing options...
akanna Posted January 15, 2013 Report Share Posted January 15, 2013 The placement would occur in game not in lobby. Entirely doable from what I've seen other maps do. You only need to modify lobby to be 1 team and in game split people into 2 teams Personally I think making rating mean something and be useful is a good thing. O yeah that would be doable Altho I would go off of KDA and games played not rating Rating is meaningless ;) This is actually a really good idea tho cause auto balancing teams would help disperse more experienced players to diff sides Quote Link to comment Share on other sites More sharing options...
GhostEU Posted January 15, 2013 Report Share Posted January 15, 2013 Probs would base it off both KD as well as W/L The only downside I can see is that quitters would be rated more highly unless we added a counter for quits as well. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted January 16, 2013 Report Share Posted January 16, 2013 If you do this, make two separate modes; one that does this and one that doesn't. :| Otherwise, we couldn't have IH // Group games. Quote Link to comment Share on other sites More sharing options...
klonaway Posted January 16, 2013 Author Report Share Posted January 16, 2013 Agree with Eliwan, with the risk to split game in two different games... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.