Wrath Posted January 12, 2013 Report Share Posted January 12, 2013 I really shouldn't be telling you guys this just yet, but I like to give people good news. I have been working on a method of giving the player the ability to flip the interface, so that the minimap is on the left, and the unit info is on the right. It is still a work in progress, but it should give you all a little relief to know. Work In Progress It could be done as early as the end of the weekend, or in as long as a week. Diipadaapa, Reaper, Justforthekicks and 6 others 9 Quote Link to comment Share on other sites More sharing options...
Ironsights Posted January 12, 2013 Report Share Posted January 12, 2013 Its not everything, but by gods its the most important thing. Please, make it happen! Wrath 1 Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 12, 2013 Report Share Posted January 12, 2013 Could you make it look like this: With explanation: EDIT: Now that i can see the picture, It's great. Lovely work :) Spooky, Legacy, lolita and 10 others 13 Quote Link to comment Share on other sites More sharing options...
Wrath Posted January 12, 2013 Author Report Share Posted January 12, 2013 I can not ignore that it should, at its current state, never haven been implemented. Plenty of people prefer the new interface to the old one, even if they do not prefer the minimap being at the right. Quote Link to comment Share on other sites More sharing options...
Wrath Posted January 12, 2013 Author Report Share Posted January 12, 2013 Could you make it look like this: I've already responded on the other thread. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted January 12, 2013 Report Share Posted January 12, 2013 one question: if we use the "flip interface" command, will it affect the "correctness" of the minimap, and will it leave our numeric stats reversed, or is that the work in progress part? Quote Link to comment Share on other sites More sharing options...
Wrath Posted January 12, 2013 Author Report Share Posted January 12, 2013 if we use the "flip interface" command, will it affect the "correctness" of the minimap, and will it leave our numeric stats reversed, or is that the work in progress part? The minimap will be correct. The stats will be facing the direction they are in the picture. Quote Link to comment Share on other sites More sharing options...
Firnefex Posted January 12, 2013 Report Share Posted January 12, 2013 Could you make it look like this: This looks nice, but minimap buttons should be on left side. Portrait and name have to stay for new user, but like you I would swap the name with health/energy. Kill counter is better without decorations on the left/right. And Wrath, is it possible to get rid of the buttons Menu/Messagelog in the left upper corner and add the log as an entry in menu if its nessecary? I think every SC2 player knows how to open menu, and shortcuts are still the same... Quote Link to comment Share on other sites More sharing options...
Wrath Posted January 12, 2013 Author Report Share Posted January 12, 2013 This looks nice, but minimap buttons should be on left side. Portrait and name have to stay for new user, but like you I would swap the name with health/energy. Kill counter is better without decorations on the left/right.And Wrath, is it possible to get rid of the buttons Menu/Messagelog in the left upper corner and add the log as an entry in menu? I think every SC2 player knows how to open menu, and shortcuts are still the same... This is actually possible in your regular Starcraft 2 Options. I don't remember exactly where. There is a drop-down for how you want your menu bar to display. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted January 12, 2013 Report Share Posted January 12, 2013 hmm. I'll have to look at the picture when I get home then, as the rather small and obscenly old monitor here at work is showing me nothing but blurry oblivion where I suspect the numbers ought to be, lol anyway, sounds like it will be a great option. Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 12, 2013 Report Share Posted January 12, 2013 This looks nice, but minimap buttons should be on left side. Portrait and name have to stay for new user, but like you I would swap the name with health/energy. Agree with first thing, my bad. Disagree about the second, they don't. portrait should be somewhere in the talent-tree, along with the name. Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2013 Report Share Posted January 12, 2013 Thanks for hearing the people Quote Link to comment Share on other sites More sharing options...
Firnefex Posted January 12, 2013 Report Share Posted January 12, 2013 This is actually possible in your regular Starcraft 2 Options. I don't remember exactly where. There is a drop-down for how you want your menu bar to display. Thanks, then I have to look for this...end of next week. So many times where I pursuited an enemy and accidentally clicked on "Help" followed by this window filling out the whole screen! ;-) Quote Link to comment Share on other sites More sharing options...
BestPlayer Posted January 12, 2013 Report Share Posted January 12, 2013 Thanks for hearing the people Lol are you kidding? This option will not help the new players not knowing what's going on, as they won't instinktiwely be looking for a "flip interfase" option in their menu. Not to mention nobody is "hearing the people", as nothing is being shanged. This is an attempt at sorting out a wound by wiping mud on it, obskuring it, rather than utilising a bandaid. If the minimap isn't on the left side by default, and the "flip" would turn it to the right side, then this means absolutely nothing. Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2013 Report Share Posted January 12, 2013 Lol are you kidding? This option will not help the new players not knowing what's going on, as they won't instinktiwely be looking for a "flip interfase" option in their menu. Not to mention nobody is "hearing the people", as nothing is being shanged. This is an attempt at sorting out a wound by wiping mud on it, obskuring it, rather than utilising a bandaid. If the minimap isn't on the left side by default, and the "flip" would turn it to the right side, then this means absolutely nothing. Compared to what they did with the removal of boots and teleports, I can consider this as they are hearing the people. It's pretty relative. Quote Link to comment Share on other sites More sharing options...
BestPlayer Posted January 12, 2013 Report Share Posted January 12, 2013 Compared to what they did with the removal of boots and teleports, I can consider this as they are hearing the people. It's pretty relative. A sad realisation that may be more rooted in truth than it ought to be. You still shouldn't enkourage this sort of behawiour by praising half-hearted attempts at fiksing them. You hawe to ekspekt them to aktually listen to the kommunity, and not praise them for it doing. It should go without saying. Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2013 Report Share Posted January 12, 2013 A sad realisation that may be more rooted in truth than it ought to be. You still shouldn't enkourage this sort of behawiour by praising half-hearted attempts at fiksing them. You hawe to ekspekt them to aktually listen to the kommunity, and not praise them for it doing. It should go without saying. I can't do much, because I have no powers here, so I can deal with what they do, like or not it, or leave this game. Quote Link to comment Share on other sites More sharing options...
BestPlayer Posted January 12, 2013 Report Share Posted January 12, 2013 I can't do much, because I have no powers here, so I can deal with what they do, like or not it, or leave this game. Are you man or mouse :( Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2013 Report Share Posted January 12, 2013 Are you man or mouse :( Mice can't write on forums tho. Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 12, 2013 Report Share Posted January 12, 2013 Mice can't write on forums tho. Are you sure? I'll get some cheese... Quote Link to comment Share on other sites More sharing options...
Wrath Posted January 12, 2013 Author Report Share Posted January 12, 2013 Lol are you kidding? This option will not help the new players not knowing what's going on, as they won't instinktiwely be looking for a "flip interfase" option in their menu. Not to mention nobody is "hearing the people", as nothing is being shanged. This is an attempt at sorting out a wound by wiping mud on it, obskuring it, rather than utilising a bandaid. If the minimap isn't on the left side by default, and the "flip" would turn it to the right side, then this means absolutely nothing. Please don't antagonize people for no reason. I have been playing lots of games since the patch was released, and people have already adjusted just fine. When we discovered the possibility of making the interface modular from player to player, of course we decided to offer them the choice anyways. Quote Link to comment Share on other sites More sharing options...
WARBORN Posted January 12, 2013 Report Share Posted January 12, 2013 Could you make it look like this: With explanation: EDIT: Now that i can see the picture, It's great. Lovely work :) that's proper bro!! It should look exactly like that!!! I love it. Qlx 1 Quote Link to comment Share on other sites More sharing options...
Misantrophy Posted January 12, 2013 Report Share Posted January 12, 2013 Finally :D (Although there are still some issues remaining) Quote Link to comment Share on other sites More sharing options...
lOvOl Posted January 12, 2013 Report Share Posted January 12, 2013 This obviously is good and should of been done in the first place rather than arrogantly trying to shove LoL's crappy UI down everyone else's throats, but does not change all the other user interface problems you have introduced with these recent changes, most importantly the lack of accessibility in clicking buttons. It is still a situation where you went from a tolerable UI to something plain terrible. You are also delusional if you think everyone "has adjusted just fine" already. Most people are not going to tell a a developer of your game their truthful opinions most of the time, rather they are going to tell you what you always want to hear which is always going to be positive. If you want objective feedback you need third parties to collect that kind of information for you. And besides that, a lot of people are probably taking a break from this terribad patch like myself or retire permanently. I mean, just reading the style of language of some of many of the positive comments on this forum makes me laugh pretty hard because it is so obvious that some people (a vocal minority for sure) are just telling you what you want to hear not because they support the changes but simply support you, when what they may actually feel which could be quite different. Maybe you might want to do a Google search on user interface best practices or something along those lines before you make any other grand errors. http://stackoverflow...-for-gui-design Just one of probably a billion pages of information on the internet that will more or less tell you the same thing before you lecture others on "logic and reason" when it comes to user interface design. Oh and one more thing, if you seriously think keeping the minimap on the right hand side by default is a good idea when it comes to new users, you are sorely mistaken for reasons about a hundred other posters have mentioned in this thread and others. The simply fact that you would consider giving your users the option of right or left, but then you double down on the minimap being on the right, suggests you are also doubling down on hubris due to being pathologically incapable of admitting you were totally wrong in all of this because you don't have any experience in these matters, nor did you do 5 minutes of homework from a web search in trying to understand basic user interface fundamentals. Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted January 12, 2013 Report Share Posted January 12, 2013 Good luck wrath im sure many of the community will appreciate your hard work. gj on the cloak issue This obviously is good and should of been done in the first place rather than arrogantly trying to shove LoL's crappy UI down everyone else's throats, but does not change all the other user interface problems you have introduced with these recent changes, most importantly the lack of accessibility in clicking buttons. its really flobing easy to assign hot keys to the inventory slots and doing so will improve your game play significantly Wrath 1 Quote Link to comment Share on other sites More sharing options...
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