Muto Posted January 12, 2013 Report Share Posted January 12, 2013 Feral.Terminus with an Intel build does ludicrous damage with his ultimate. Feral.Terminus is effectively doing (assuming intel of 500) [70+500(0.2)]x5 (remember that his ultimate hits the target 5 times a second) , or 850 damage a second in an AOE around him every second. After factoring in time scale, this is damage is close to a 1000 per second. if they use a Yomato Reactor and/or Masume it is substantially higher. I personally have tested this against 10k HP obselisk and managed to burn them down in approximately 10 seconds. Using Yomato and Masume I could lower this to just under 5 seconds. While one could stack into spell resist (assuming that you didn't have to worry about other heroes) it still would not be enough to negate the massive damage output by his ultimate alone. This is enough to cripple even strength heroes and bring them down in a matter of a few seconds, all the while Terminus can remain out of range by running or stealth using his passive. Other problems with his ultimate: -Stuns/silences do NOT cancel the effect. -His ultimate covers a MASSIVE area -End game his energy regen is HIGHER then the cost of canceling the ability so he never has to turn it off. Mathematically his Ultimate does WAY to much damage, and by end game can be cast indefinitely without any consequences. I highly suggest limiting the amount of time he can cast his ultimate and adding a cool-down to it. Qlx 1 Quote Link to comment Share on other sites More sharing options...
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