KalTorak Posted January 7, 2013 Report Share Posted January 7, 2013 I would like to see a vote kick added. There are people all the time that purposely feed the other team by running into towers, tossing you into enemy pool, or towers, or into the enemy group. Also with planar, and Chronosphere. So the other team can just kill the hero he froze in it. Would take the majority of the same allied team to complete the kick. xNOVAxPRIMEx 1 Quote Link to comment Share on other sites More sharing options...
residente Posted January 7, 2013 Report Share Posted January 7, 2013 What about if 3-4 trolls kick you out of a game just for fun? Quote Link to comment Share on other sites More sharing options...
Phyresis Posted January 7, 2013 Report Share Posted January 7, 2013 No. Quote Link to comment Share on other sites More sharing options...
KalTorak Posted January 7, 2013 Author Report Share Posted January 7, 2013 Residente, then that would be fine. I just leave those games anyway. No fun playing with those people . Thats why i want this incorporated into the game. Stop idiots like Neptune from feeding 18 times, and making us lose. Neptune called out gabrielgmc in that particular game to feed. Since he was darpa, he got even more OP then a normal darpa, and won the game with ease. Nothing you can do when a darpa is super fed well past godlike, and also being lvl 16 when the rest of us were lvl 9-12. It ended up being just me and neptune because the other 3 players left. I could kill a few of the non fed guys here and there if i could catch them away from the darpa, but if not...., the darpa just stomped me Quote Link to comment Share on other sites More sharing options...
Muto Posted January 7, 2013 Report Share Posted January 7, 2013 What about if 3-4 trolls kick you out of a game just for fun? If I was in a game with 3-4 trolls, I would love to be kicked. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted January 7, 2013 Report Share Posted January 7, 2013 vote kick would be too abused in pubs. if you wanted a vote kick, id say make it automated to get rid of AFK players, not a -command that would allow you to kick someone just for being "bad" in your opinion. unless we added a feature where if you innitate the -kick vote and it fails YOU get kicked so that there is some risk involved. And I don't think getting kicked should affect your rating, just incase you do get trolled. miracle and Reaper 2 Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 7, 2013 Report Share Posted January 7, 2013 Allow it if [(KILL/DEATH + (ASSIST/DEATH)/2) < 0,5] == true or any before set value. There should still be a voting, to prevent people who actually help or new players to be kicked. I don't care whether there's one (or more) Noobs in my team as long as we're winning (for sure, not just momentarily). Quote Link to comment Share on other sites More sharing options...
GhostEU Posted January 7, 2013 Report Share Posted January 7, 2013 The problem is that it wouldn't address the issue of trolls who feed you to the enemy. Quote Link to comment Share on other sites More sharing options...
Mus Posted January 7, 2013 Report Share Posted January 7, 2013 @Qlx, your formula isn't defined for when deaths = 0 Quote Link to comment Share on other sites More sharing options...
Muto Posted January 7, 2013 Report Share Posted January 7, 2013 @Qlx, your formula isn't defined for when deaths = 0 That's rather easy to fix though, you just set if deaths=0, then the formula = False. However, the formula does have the problem that mediocre scores could be kicked. In fact, any negative score without sufficient assist would be kick able Take the KD ratio of 2/3 assuming 0 assist which can happen early on in the game. This would equal 0.33 (repeating) and make them a kick-able player despite not having that terrible of a score. In addition, given my current knowledge of pugs they would not hesitate to kick such a person. Quote Link to comment Share on other sites More sharing options...
akanna Posted January 7, 2013 Report Share Posted January 7, 2013 I said it before, Ill say it again YOU CANT ABUSE A VOTEKICK you are down players if the vote goes through which means you should loose if you booted good players (like a dumbass) and if you use as intended to boot bad / afk players thats kind of the point...so mission accomplished The whole point of a votekick is so that you can get rid of feeders or afk people and have a chance at salvaging your game it should be just like surrender where everyone gets a vote(except the person you are voting out) I mean think about it, your whole team isnt going to unanimously/majority vote to kick someone for no reason "OMG xyz is doing awesome, we should votekick him" ~ said no one ever The only limit that might be useful is to allow each player a max of 2-4 votekick calls (so you cant spam it to annoy people) You make it sound like some huge deal that has to be policed to death by the system, but it isnt if you get kicked go play another game if you kicked someone be ready to fight a man down and dont QQ if you loose bc of it. However, the formula does have the problem that mediocre scores could be kicked. In fact, any negative score without sufficient assist would be kick able Take the KD ratio of 2/3 assuming 0 assist which can happen early on in the game. This would equal 0.33 (repeating) and make them a kick-able player despite not having that terrible of a score. In addition, given my current knowledge of pugs they would not hesitate to kick such a person. I play pubs all the time, and have coached ppl to come back from 0-5+ scores numerous times If you listen and learn as you play I'm not going to vote to kick you just because your early scores aren't that great / you're clearly new (and I know numerous others that feel the same way) You can easily come back and start being useful if you listen and work with your team. But if you ignore everything anyone says to help you, refuse to buy items, and run out over and over to feed then yeah GTFO and go play hero attack Why should the rest of the team suffer because you insist on staying in all game feeding? I have seen people go 0-10+ numerous times, even seen some 0-20+s where I just plain felt bad for the team that had them / quit in frustration if it was my team Votekick is a much needed option xNOVAxPRIMEx 1 Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 7, 2013 Report Share Posted January 7, 2013 Fixed: int X = 0,25; if(DEATH != 0) { [(KILL/DEATH + (ASSIST/DEATH)/2) < X] == true; } It is hard to find a good number for X.... Java for life! :D C/C++ Code varies only little tho. Quote Link to comment Share on other sites More sharing options...
Mus Posted January 7, 2013 Report Share Posted January 7, 2013 Muto what are you talking about? Firstly 2/3 is POSITIVE and secondly it equals 0.6 recurring not 0.3 recurring, thus it is bigger than 0.5 hence the player would not be eligible for vote kicking. Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 7, 2013 Report Share Posted January 7, 2013 Any K/D under 1 is considered NEGATIVE, altough it definitely IS NOT. However, the formula does have the problem that mediocre scores could be kicked. In fact, any negative score without sufficient assist would be kick able Take the KD ratio of 2/3 assuming 0 assist which can happen early on in the game. This would equal 0.33 (repeating) and make them a kick-able player despite not having that terrible of a score. In addition, given my current knowledge of pugs they would not hesitate to kick such a person. Nearly every mediocre to bad score with NO assists deserves a kick - mostely. Since i have no idea how exactly it could work, some theory: A player needs to pass a certain value, to be unkickable. It could include: The summ of e.g. (STR+INT+AGI) >= (AvgSTR+AvgINT+AvgAGI)*Y Y would be a constant here. maybe 2/3. Or 3/4. AvgSTR/AvgINT/AvgAGI would be the Average of all players. The K/D Ratio mentioned before. DamageOUT+DamageIN >= (AvgDamageOUT+AvgDamageIN)+Y Y would be a constant here aswell. maybe 2/3. Or 3/4. AvgDamageOUT+AvgDamageIN would be the Average of all players. Any other ideas on how to measure a players "skill" ? Quote Link to comment Share on other sites More sharing options...
Muto Posted January 7, 2013 Report Share Posted January 7, 2013 Muto what are you talking about? Firstly 2/3 is POSITIVE and secondly it equals 0.6 recurring not 0.3 recurring, thus it is bigger than 0.5 hence the player would not be eligible for vote kicking. It counts as negative, although it's not that bad of a score because you have less kills then deaths. Also I see were I made the mistake, thank you for correcting me on that. Quote Link to comment Share on other sites More sharing options...
Mus Posted January 7, 2013 Report Share Posted January 7, 2013 Allow it if [(KILL/DEATH + (ASSIST/DEATH)/2) < 0,5] == true or any before set value. There should still be a voting, to prevent people who actually help or new players to be kicked. I don't care whether there's one (or more) Noobs in my team as long as we're winning (for sure, not just momentarily). The division by 2 only affects the 2nd term. So it would be 0.6 recurring. And any number bigger than 0 is positive, always. Quote Link to comment Share on other sites More sharing options...
Mus Posted January 7, 2013 Report Share Posted January 7, 2013 The summ of e.g. (STR+INT+AGI) >= (AvgSTR+AvgINT+AvgAGI)*Y This can be re-written in a more compact way. If you let STAT = STR + INT + AGI then it becomes: STAT >= (avg STAT)*Y Which is easier to work with. Quote Link to comment Share on other sites More sharing options...
akanna Posted January 7, 2013 Report Share Posted January 7, 2013 Any K/D under 1 is considered NEGATIVE, altough it definitely IS NOT. Nearly every mediocre to bad score with NO assists deserves a kick - mostely. Since i have no idea how exactly it could work, some theory: A player needs to pass a certain value, to be unkickable. It could include: The summ of e.g. (STR+INT+AGI) >= (AvgSTR+AvgINT+AvgAGI)*Y Y would be a constant here. maybe 2/3. Or 3/4. AvgSTR/AvgINT/AvgAGI would be the Average of all players. The K/D Ratio mentioned before. DamageOUT+DamageIN >= (AvgDamageOUT+AvgDamageIN)+Y Y would be a constant here aswell. maybe 2/3. Or 3/4. AvgDamageOUT+AvgDamageIN would be the Average of all players. Any other ideas on how to measure a players "skill" ? Yeah, ive got a great one DONT BOTHER MEASURING LEAVE IT UP TO A FREAKING TEAM VOTE AND LET IT GO :P (all caps was for emphasis not rage) it should not be the systems job to decide whats good or bad If your whole team wants to votekick you, there is probably a good reason, end of story If for whatever crazy reason all 4 members of your team decide to votekick you, even though you are kicking ass and leading the team You are probably better off in a new game anyways because your teammates were clearly retarded "OMG xyz is doing awesome, we should votekick him" ~ said no one ever The reason a formula is bad is that Goodness / Badness is extremely subjective It takes into account things that arent part of the in game stats and can never be calculated in a formula Things like: what items did you buy and how well do they work for your hero? how well do you listen and work with your team? what kind of hero you are playing and what role does it fill? Heros have very different K/D/A spreads at various stages of the game Some heros are strong early game and weak late game Others are weak early game (and may have terrible scores) and strong late game For example: I will 100% of the time expect a jackson or MAAR to have a very different K/D/A spread than a zera/nova/shadow etc throughout all stages of the game, but any formula you make will inevitably try to treat them equally, or be so incredibly convoluted that it just adds more layers of calculations and lag to the game. And on top of that many heros can be built into tanks, casters, or dps, so you don't even have a solid baseline on an individual hero / category basis to go off of You are a million times better off leaving it as a pure teamvote with no system component If you use votekick irresponsibly you screw yourself, that makes it perfectly balanced at the getgo Quote Link to comment Share on other sites More sharing options...
Muto Posted January 7, 2013 Report Share Posted January 7, 2013 And any number bigger than 0 is positive, always. I realize that; positive and negative are referring to the KD ratio which is done by simply subtracting the number of deaths from the number of kills. 2-3 =-1. You are right about the .66 repeating however, I only glanced at the equation until you corrected me. DONT BOTHER MEASURING LEAVE IT UP TO A FREAKING TEAM VOTE AND LET IT GO As said previously, pugs are almost always unhelpful and especially brutal against anyone who dares to declare to be new at the game. I've seen games were 3 members of my team were screaming at a novice to leave the game before it had even started. I have witnessed this several times. Quote Link to comment Share on other sites More sharing options...
GhostEU Posted January 7, 2013 Report Share Posted January 7, 2013 Agree with akanna, don't need a formula. Quote Link to comment Share on other sites More sharing options...
akanna Posted January 7, 2013 Report Share Posted January 7, 2013 As said previously, pugs are almost always unhelpful and especially brutal against anyone who dares to declare to be new at the game. I've seen games were 3 members of my team were screaming at a novice to leave the game before it had even started. I have witnessed this several times. I have been in those games too and told people to STFU, while helping the new person learn what to do I have also spent entire games coaching new people, telling them what to buy and how to work with me in lane, how to use their hero effectively, and not had a single teammate say one bad thing about it For every 1 of those games where some people were ass#$#s to new people, I can think of 10+ where the whole team was supportive and helpful towards someone new (provided they actually listened and applied the advice). If they refuse to listen to anyone the game inevitably turns to BM and rage bc its frustrating to have allies that dont listen at all The system is not responsible for the playerbase and how people treat each other It is up to the community to be supportive of new players or rage at them In all honesty most players are more than willing to help a new person if they listen and communicate well Its one of the few things that sets us apart from the LOL and DOTA communities I am a million times more likely to votekick the person that is raging and bming my teammates than I am to kick a new player who is listening and working with me to learn how to play And I know countless players that feel the same way The only time I would votekick someone is if they refuse to listen to any advice or help we try to give them and insist on running out and feeding over and over (or if they afk forever without any warning / reason) The majority of new players will listen when you tell them to go buy items or hug towers so they dont keep feeding, its that portion that don't respond/listen to anything you type that piss people off +I have been in games where people kill their own teammates over and over (pulling/tossing/warping them into towers/enemies etc), but have a perfectly normal K/D ratio. Any formula you made would prevent me from kicking such an obvious troll....because the system can't account for you killing your own team (it gives the credit to someone else) Don't get me wrong it is hilarious to watch if its not your team, but it sucks balls being on a team with that guy who's just dicking around Quote Link to comment Share on other sites More sharing options...
Qlx Posted January 7, 2013 Report Share Posted January 7, 2013 Well, ... w.e. You can not fix that sort of people. Forumlas have It's PRO and its CON side, but team-vote only is bad as well. Quote Link to comment Share on other sites More sharing options...
KalTorak Posted January 7, 2013 Author Report Share Posted January 7, 2013 Yes, no formula required. Thank you everyone for your support! With the amount of people that agree with this idea, it shouldnt be long till ekcolnovkol comes around and implements it! It would not be abused, and when it was abused by say those 3-4 trolls in a single game(unlikely but possible) who wants to play in that game anyway? :P Quote Link to comment Share on other sites More sharing options...
akanna Posted January 7, 2013 Report Share Posted January 7, 2013 Forumlas have It's PRO and its CON side, but team-vote only is bad as well. Thats just it team vote only has no real downside. Yes, no formula required. Thank you everyone for your support! With the amount of people that agree with this idea, it shouldnt be long till ekcolnovkol comes around and implements it! If only things worked that way :P Have seen many a good idea get mad support and no results, devs seem to listen more to IH than forums for whatever reason. Quote Link to comment Share on other sites More sharing options...
Rem Posted January 8, 2013 Report Share Posted January 8, 2013 .... Ok who hasnt played a game on sc2 or wc3 with votekick and not seen it abused literally 1/3 of the time? Qlx and FruitNinja 2 Quote Link to comment Share on other sites More sharing options...
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