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Should i create a crazy hero?(50+abilities)


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If you want to waste your time and for no one to ever read it (let alone consider it) go ahead. Just warning you...

 

 

 

PS: Not being harsh I just don't want your innocent mind to be wasted. Spend your time trolling instead Aeon of Storms lobby/General chat (theres are reason why they're some of the most active parts of the forums. Just check out the hero suggestions activity :D

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As much as I would love a hero like that, I don't think there are enough hotkeys to fulfill those abilities, nor enough levels to get all of them at least level 1. So, I say no (unless it works somewhat like maar or consists of form changes, then by all means try it, it might get put in :P)

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well the way it would work is a slot based system. You have q,w,e, as slots. The r is your skill. So as you press q,w,e your skill would change depending on what gem you have. (its a treasure chest hero). There will be 5 or 6 gems, cant decide yet. Say you had 3 fire gems, your r would be a gaint fireball. But because qwe would be like the passive, r would have 16 levels, as its the only skill. Well this hero would take FOREVER to make but it could be fun. :/

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The moves should be named after sotis players.

 

ex:

 

Dastarz = Causes Rage, which does no damage, makes allies lose coordination and falls into a deep state of depression

Pumatehn00b = fail planars the entire team into the enemies tower while freezing them in place to take full damage.

DOXthefox = plucks entire team into the enemy pool, creating a L L L UDICROUS KILL opportunity for the enemies

Deathntaxes = brings back random old school move from 2.0 era to somehow screw over the team

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A hero that advances constantly (not like Kha'Zix from LoL) from some kind of skill tree could be interesting, maybe.

 

As for being able to use 50 abilities at once, nope. The SC2 engine doesn't even support that many abilities on one hero.

Your sure? We currently have Maar, and he was able to fit a good 9 abilities into one Slot. and there is mutiple slots you can use :D

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I would prefer ten hearoes with 4 abilities and 1 passive over one hero with 50 abilities.

 

 

We don't need a more complicated maar.

 

But it is super easy

 

 

Ability 1 Copy enemy ability at current Level (Right there is a good 38 abilities it can copy).

Then you got Heroic Passive, Ability 2 3 and Final, which can act like how maar does :D Win

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Well apparently if you make a topic with a crazy title it becomes very popular O.o

Guess i will try making this hero, if it doesnt work then well shucks i have 50+ abilities for you all to use with your heroes.

 

I noticed one thing about Topics becoming popular.

 

1) A weird title

2) Listing something that a lot of people say (Boros OP nerf him blah blah, Biotron got to nerfed blah blah).

3) You list something that majority of People Disagree with you. This primarily happens in Hero suggestions too. I notice that the better Hero suggestions usually don't get commented on a lot, while the worst ones seem to get commented on a lot more since it is kinda of a easy target. Primarily more popular with new people too.

4)The topic is a Troll. :D

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The moves should be named after sotis players.

 

ex:

 

Dastarz = Causes Rage, which does no damage, makes allies lose coordination and falls into a deep state of depression

Pumatehn00b = fail planars the entire team into the enemies tower while freezing them in place to take full damage.

DOXthefox = plucks entire team into the enemy pool, creating a L L L UDICROUS KILL opportunity for the enemies

Deathntaxes = brings back random old school move from 2.0 era to somehow screw over the team

Andris = Whine at the enemy team's heros OPness so loudly and cool that the enemy team is gonna think "Oh we are so op lets give them a chance" and begin to hardcore feed.

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