MuskieSlap Posted December 29, 2012 Report Share Posted December 29, 2012 Name: Taurus.Omegalisk Unit Base: Omegalisk Unit Portrait:Omegalisk Type: Melee/Tank Script: Taurus Starting Stats: Base Health – [350] Base Energy – [175] Movement Speed – [2.8] Attack Range – Melee Attack Speed – [2] Base Damage – [50] Base Armor – [3] Strength – [30] + [7] Agility – [22] + [3] Intelligence – [22] + [3] -- Abilities: Heroic Passive: Rumble Wherever Taurus moves it creates a loud sound from the earth shaking beneath his feet. Enemy heroes movement speed is reduced by 8% within 10 units of Taurus. -- Ability One: Charge! When an enemy is visible on the map, taurus can start the charge releasing a demonic roar. Taurus's movement speed increased revealing himself as well as the opponent targeted. Both units will remain visible until either the charge is cancelled or the charge makes it to the target at which point the target will take damage. Energy Cost: 70/80/90/100 Cooldown: 45/40/35/30 Range: Level 1: deals 70(+30%int) on impact. Movement speed on Taurus is increased by 1 during charge. Level 2: deals 90(+30%int) on impact. Movement speed on Taurus is increased by 1.5 during charge. Level 3: deals 110(+30%int) on impact. Movement speed on Taurus is increased by 2.25 during charge. Level 4: deals 130(+30%int) on impact. Movement speed on Taurus is increased by 3 during charge. -- Ability two: Hardened Skin Taurus defends himself by forming a hardened skin that shields himself for a duration or until shield is broken releasing spikes that do damage to opponent. Energy Cost: 60/75/90/105 Cooldown: 30/25/20/15 Level 1: Shields for 125(+20%int) and deals 70(+20%int) in a 2 unit radius to enemies after shield is broken. Level 2: Shields for 175(+20%int) and deals 90(+20%int) in a 2 unit radius to enemies after shield is broken.. Level 3: Shields for 225(+20%int) and deals 120(+20%int) in a 2 unit radius to enemies after shield is broken. Level 4: Shields for 300(+20%int) and deals 160(+20%int) in a 2 unit radius to enemies after shield is broken. -- Ability Three: Meliorate Taurus heals himself quickly over time. Energy Cost: 100/120/140/160 Cooldown: 18 Range: 10 Level 1: Permanently adds 1 health regeneration and whenever Taurus uses an ability he gains 5 armor for 10 seconds. Level 2: Permanently adds 2 health regeneration and whenever Taurus uses an ability he gains 8 armor for 10 seconds. Level 3: Permanently adds 3 health regeneration and whenever Taurus uses an ability he gains 11 armor for 10 seconds. Level 4: Permanently adds 4 health regeneration and whenever Taurus uses an ability he gains 14 armor for 10 seconds. -- Ultimate Ability: TAUNT! Taurus gives out a battle cry and forces enemies to attack him for a duration. Two second channel. Three unit radius. Energy Cost: 200/250/300 Cooldown: 100/80/60 Range: self Level 1: Shout Damage for 125(+30%int). After channel enemies are forced to attack Taurus for 2 seconds. Level 2: Shout Damage for 200(+30%int). After channel enemies are forced to attack Taurus for 3 seconds. Level 3: Shout Damage for 275(+30%int). After channel enemies are forced to attack Taurus for 4 seconds. Note: Duration and channel may need to be tweeked, but I feel it would be nice if this game had a taunt hero. -- Quote Link to comment Share on other sites More sharing options...
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