MarXX Posted December 27, 2012 Report Share Posted December 27, 2012 i realized people hardly talk about shields. id like to know how shields work in AOS. are shields mitigated by physical resist and spell resist? does true damage bypass shields? or do shields take damage in full without mitigation? Quote Link to comment Share on other sites More sharing options...
Midknight Posted December 27, 2012 Report Share Posted December 27, 2012 AFAIK, Shields are exactly like normal HP. They consider your physical and spell resist and they will absorb true damage before it starts touching your regular HP. There used to be items that gave shields and they would regen like normal shields in melee work, but the only way to get shields now is through special abilities and they have their own rules. For example, Geneva's heroic passive shields automatically "pop" back to full once she's been out of combat for the designated period (I think it's 12 seconds or something close). Other abilities grant shields that will "pop" off after a given period, rather than recharge. Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted December 27, 2012 Report Share Posted December 27, 2012 Shields are like hp but temporary, and with the added advantage of not affecting items like pyre. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted December 27, 2012 Report Share Posted December 27, 2012 well, i know that shields in SC2 are not affected by the units armor, so if they are using the same function call/class or whatever for shields then they might not consider your resists. As for true damage, it bleeds shields before HP. I have watched heroes in rory's fire and the blue bar depletes first. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted December 27, 2012 Report Share Posted December 27, 2012 -Shields are affected by Physical and Spell Resistance -True Damage does not bypass shields-- however DoTs may, one time I remember dying when I had shields-- that might have been an earlier version though. Quote Link to comment Share on other sites More sharing options...
Takeray Posted December 27, 2012 Report Share Posted December 27, 2012 -Shields are affected by Physical and Spell Resistance -True Damage does not bypass shields-- however DoTs may, one time I remember dying when I had shields-- that might have been an earlier version though. So your armor/ MR affects your shield? " e.g: Vibranium shield active. I thought if was raw HP with 0 Armor/Mres. Ty for info. Quote Link to comment Share on other sites More sharing options...
MarXX Posted December 27, 2012 Author Report Share Posted December 27, 2012 Shields are like hp but temporary, and with the added advantage of not affecting items like pyre. so shields is not considered HP when pyre hits it. i assume that goes the same for sunflares? next question: since shields are temporary, and usually based on duration. does timescale affect this duration? also if you have shields up, and you get hit by timespliter, does the duration increase? Quote Link to comment Share on other sites More sharing options...
EKCO Posted December 27, 2012 Report Share Posted December 27, 2012 Positive buffs are never affected by Time Scale. Eliwan 1 Quote Link to comment Share on other sites More sharing options...
Ironsights Posted December 27, 2012 Report Share Posted December 27, 2012 Positive buffs are never affected by Time Scale. good to know. thanks Quote Link to comment Share on other sites More sharing options...
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