Legacy Posted December 25, 2012 Report Share Posted December 25, 2012 Am i the only one who wants to see a flying nexus? People say we are running out of models but there are tons of buildings. Also we could use wc3 models, like kobolds and dragons. So i dont see why people are saying "Well we are sort of running low on models," there is so many its ridicoulous. If you wanted you could have a tree as your hero. Eliwan 1 Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted December 26, 2012 Report Share Posted December 26, 2012 A flying nexus would look absurd unless ekco pulls off some crazy tricks. I suggested a nydus worm as a hero though, one that emerges from the ground and immobilizes himself when he casts an ability. Quote Link to comment Share on other sites More sharing options...
Doom Posted December 26, 2012 Report Share Posted December 26, 2012 Starport hero (usually in flight mode) heroic passive: starport cannot attack, instead launching wraiths, like a carrier at target enemy Ability 1: Drop Bombs: Drops bombs, dealing damage to anything below him, and slowing movement speed by 50%. Ability 2: (passive) Terran building armor: gives starport 10/20/30/40% physical damage resist. Abilty 3: Drop: Drops an army of Goliaths that march toward target location, shooting any enemy targets in range. Ult: Crush. Starport lands on any location underneath it, instantly killing all enemies underneath. Two sec cast time. 5 minutes to create, and pretty ludicrous. But awesome regardless. Quote Link to comment Share on other sites More sharing options...
Legacy Posted December 27, 2012 Author Report Share Posted December 27, 2012 Exactly! Also i made a nexus hero Fruit Ninja so there you go. Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted December 27, 2012 Report Share Posted December 27, 2012 You mean a suggestion? How would you account for the fact that the bottom is completely flat? What I mean is, it's a pyramid. It would look very odd without maybe some kind of aura underneath it to indicate engine activity. Maybe some spinning like the mothership would help. Quote Link to comment Share on other sites More sharing options...
Legacy Posted December 27, 2012 Author Report Share Posted December 27, 2012 Oh so thats what you mean, ahk. In cortex they made bunkers have engines, so im not sure what they will do for nexi/zerg buildings. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted December 27, 2012 Report Share Posted December 27, 2012 @Legacy: Actually no, in Cortex the Bunkers don't have engines. Just do @spawn [flying unit];@modelswap Bunker => BUNKARSHIP Quote Link to comment Share on other sites More sharing options...
Qlx Posted December 27, 2012 Report Share Posted December 27, 2012 Why not create some custom models? I'll have a look at that next week maybe, 3DSMax is sort of free for Non-commercial use. I for myself think buildings just don't fit this game & its style... Quote Link to comment Share on other sites More sharing options...
Yaldi Posted December 27, 2012 Report Share Posted December 27, 2012 I still think a phoenix which can lift enemy heroes as a nice disable would be good. Stick some other nice support skills on him and there we go a nice new hero Quote Link to comment Share on other sites More sharing options...
Eliwan Posted December 27, 2012 Report Share Posted December 27, 2012 Why not create some custom models? I'll have a look at that next week maybe, 3DSMax is sort of free for Non-commercial use. I for myself think buildings just don't fit this game & its style... b/c Custom models and textures take up LLLLUDACROUS space, according to Ekco. d= Quote Link to comment Share on other sites More sharing options...
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