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zera's ulti


jamescossey
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his ultimate really needs to go back to what it was before.

 

Prelate.Zeratul

- Chronosphere Duration increased to 3/4.5/6 seonds from 3/4/5.

- Chronosphere Slow Time increased to 95% from 80

 

its pretty bad when playing a tank hero, 4k hp, electric mantle and 30 armor. zera still kills me before his ulti is up. If your an intel hero, he can kill 2 intel heros before its ulti is up.

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If you are talking about balance, then no, it is not overpowered in a team game as Zeratul's ult can be dealt with in a team setting.

 

If you are talking about fun, then I agree that the current one is not fun at all to play against.

 

 

Still, however, as a tank you should have more than 30 armor if you have 4k hp. Your eHP is around 10k, but with another point of armor and 61 less hp (same cost), you get 10129 eHP.

It all depends on how much spell damage your enemies are doing, but if casters are using their spells on you then you're doing your job regardless. It really depends on how physical-damage-dependent your enemy is (classic AA build).

I'll be writing a thread about how much armor you should have to maximize eHP.

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Shrapnel Cloak and Electric Mantle if you can't count on allies to help you, otherwise impact dial or lockbox hard counters his ultimate if a teammate is around with either of those items.

 

for one owl obviously you were not reading what was wrote. i had an emantle and u cant use shrapnel when you are in his ultimate.

 

As for fruit, your right it is a team game. but keep in mind atleast 50% of the time usually more you are not with your entire team because someone might have to go back and defend a tower. or even just 2 of u pushing a lane.

 

The simple fact is if its a decent zera player, and he catches 2 heros some where he can engage fast and ulti both of them. if they are both intel heros he can kill both no problem. if its a tank and another hero he can for sure kill one and possibly the other once the ulti is up.

 

People say raynor is op cause he can 2 shot alot of agi heros. if that hero has leech and is attacking creep he will heal up faster then raynor can shot silent then his ulti. if they get in close to raynor before he can fire then the agi hero always wins. for zera its simply planar and or his leap. as zera if u got all 5 enemy stacked up or even stacked 2 and 3, u can ulti the 3 and kill the two then run

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for one owl obviously you were not reading what was wrote. i had an emantle and u cant use shrapnel when you are in his ultimate.

 

As for fruit, your right it is a team game. but keep in mind atleast 50% of the time usually more you are not with your entire team because someone might have to go back and defend a tower. or even just 2 of u pushing a lane.

 

The simple fact is if its a decent zera player, and he catches 2 heros some where he can engage fast and ulti both of them. if they are both intel heros he can kill both no problem. if its a tank and another hero he can for sure kill one and possibly the other once the ulti is up.

 

People say raynor is op cause he can 2 shot alot of agi heros. if that hero has leech and is attacking creep he will heal up faster then raynor can shot silent then his ulti. if they get in close to raynor before he can fire then the agi hero always wins. for zera its simply planar and or his leap. as zera if u got all 5 enemy stacked up or even stacked 2 and 3, u can ulti the 3 and kill the two then run

 

I rarely have problems with Zera unless I am doing a squishy build on a hero, which is not what I usually do these days unless I am just fooling around. Also, electric mantle won't be the only thing that saves you, rather you need enough health to sustain his attack. You either need to dodge his ult with utility or pure tankage with the right tanky items to disable him (this is assuming 1v1), but really it is not too hard to do.

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Interesting changes to his final :

Zeratul slows down time, causing all units in the game to be slowed down for 6 seconds besides himself. Does not silence.

Lv1 : -50% Timescale

Lv2 : -60% Timescale

Lv3 : -70% Timescale

 

Lololol so trollzy

 

Or:

Zeratul manipulates time causing enemies to move slower. While zeratul is moving at a normal speed, it actually looks like he is accelerating by the fact that everyone else is moving slower.

Lv1: +40% Timescale for 4 seconds.

Lv2: +70% Timescale for 5 seconds.

Lv3: +100% Timescale for 6 seconds.

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I rarely have problems with Zera unless I am doing a squishy build on a hero, which is not what I usually do these days unless I am just fooling around. Also, electric mantle won't be the only thing that saves you, rather you need enough health to sustain his attack. You either need to dodge his ult with utility or pure tankage with the right tanky items to disable him (this is assuming 1v1), but really it is not too hard to do.

 

so heros should take up 3-4 slots just to counter 1 hero, which unlike being an agility hero where u got items that give u defense and offense stats, i should waste those spots to be able to live but never be able to push hard or kill another hero

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