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SCV.CJ


NoWaterJustIce
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Changelog:

12/21/2012

- Hero creation began

 

VCE_SC2.jpg

 

Name: SCV.CJ

Unit Base: SCV

Unit Portrait: SCV

Type: Melee Burst

Script: Stationed on the fringe of the Terran Dominion, CJ had to develop a particular set of skills to survive the onslaught of the zerg swarm. Each return trip from the vespen geyser he stores a little gas for his self that he keeps on his vehicle, one day he overfilled his storage limit and shot off into space where he landed in the sanctum.

 

Starting Stats:

Base Health [225]

Base Energy [200]

Movement Speed [2.95]

Attack Range [melee]

Attack Speed [1.8]

Base Damage [45]

Base Armor [1]

Strength – [22] + [4]

Agility – [30] + [6]

Intelligence – [35] + [7]

 

 

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Abilities:

 

 

Heroic Active: Vespen Overdrive [W]

CJ mixes some gas with his thruster pack to give him an 8% movement speed bonus. It Also exhausts a toxi fume that is 1 unit wide, lasts for 4 seconds, and deals (25%int) + (25%agi) spell dmg each second to enemy units that stand/walk through it. Vespen Overdrive lasts for 5 seconds at all levels.

Energy Cost: n/a

Cooldown: 10 seconds

Range: self

 

 

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Ability One: Thruster Burst [Q]

CJ uses some of his gas surplus to charge propelling himself in the current direction he is facing and dealing dmg to any enemies in the way. Any temporary Barriers that CJ hits are also destroyed. (ie... Cow wall, Null ff,)

Energy Cost: 80/90/100/110

Cooldown: 20/18/16/14

Range: self

 

Level 1: Deals 70(+40%int)(+40%agi) spell dmg and CJ gets propelled 3.5 units forward.

Level 2: Deals 130(+40%int)(+40%agi) spell dmg and CJ gets propelled 4 units forward.

Level 3: Deals 190(+40%int)(+40%agi) spell dmg and CJ gets propelled 4.5 units forward.

Level 4: Deals 250(+40%int)(+40%agi) spell dmg and CJ gets propelled 5 units forward.

 

Note: This ability would work very much like an impact dial.

 

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Ability two: Drill Punch

The unstable Vespen Gas CJ carreis causes some of his drill attacks to explode on contact dealing additional spell dmg.

Energy Cost: n/a

Cooldown: passive

Range: self

Level 1: Every 9 attacks CJ deals an additonal 20(+25%int) + (+25%agi)

Level 2: Every 8 attacks CJ deals an additonal 30(+25%int) + (+25%agi)

Level 3: Every 7 attacks CJ deals an additonal 40(+25%int) + (+25%agi)

Level 4: Every 6 attacks CJ deals an additonal 50(+25%int) + (+25%agi)

 

 

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Ability Three: The Claw [E]

CJ Grabs an enemy with his massive mining Claw snaring them both him and his enemy in place. During the snare duration if SJ procs Drill Punch it will do an additional (+50%int) + (+50%agi) spell dmg. If CJ activates Thruster boost at any point in the Snare duration, the enemy will be stunned for 1 second after the distance of Thruster Boost has been traveled.

Energy Cost: 120/140/160/180

Cooldown: 25 seconds

Range: 1.5

Level 1: Snare lasts for 2 seconds

Level 2: Snare lasts for 2.5 seconds

Level 3: Snare lasts for 3 seconds

Level 4: Snare lasts for 3.5 seconds

 

Note: As this is just a snare enemies can still attack and cast spells during this.

 

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Ultimate Ability: Vespen Supercharge [R]

CJ gathers residual vespen gas lingering around the sanctum to supercharge his gas tank giving himself Cool Down Reduction and powering up his abilites his abilities for a short duration.

Vespen Overdrive- CJ gains 8% aditional movement speed for the duration.

Thruster Burst- CJ travels 3 units farther than normal

Drill Punch- Now deals dmg in an 2 unit area around enemy

The Claw- Lengthens the snare duration by 1.5 seconds

Energy Cost: 200/275/350

Cooldown: 90/75/60

Range: self

Level 1: Vespen Supercharge lasts for 4 seconds and gives 25% cdr

Level 2: Vespen Supercharge lasts for 8 seconds and gives 50% cdr

Level 3: Vespen Supercharge lasts for 12 seconds and gives 75% cdr

 

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Additional Information

-First off i would like to thank Hogwarts as this is his hero suggestion but he didnt have the time to make it so i did it for him. the above mechanics and ideas are his and not mine, i just made them look pretty ^_^

 

 

-CJ is an int hero with powerful aa abilites.

 

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Closing statement

Thanks for reading, and please make a constructive comment \ suggestion!

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