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about shadow easyness


Dannte
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shadow is actualy so easy to play with, that any noob can pubstomp if he catches the players wandering/farming alone.

 

i was playing with shadow in hope to see that he isnt THAT easy to play, so i got to jungleing creeps. i got lvl 6 before the mid guy and begun to gank (i dont know how exactly to build a shadow). it was awesome how easy shadow kills with 3 machete! it was like 140 dmg with 3 items already and when the opponent got to half life i use Q and kill em! wtf, not even nova is that strong.

 

i think that the problem is the super steps that shadow have, i think it must be nerfed, or the character reworked. i know he have trouble while laning and shap, but mark that i was jungleing and got enough money to buy the 3 machete and plus doing nice kills that i couldnt do with any other character i used to play

 

he have a lot of counters, yes, but when hes fed (that is something not hard to do the way i was doing) hes unstoppable while the other team doesnt have axe/sharp/barbed.

 

 

TL;DR

its hard to farm laning with shadow, but easy farm AND level jungleing, he get level 6 and 3 machete b4 the mid laner and gets too much weapon dmg from that, he ganks hard and get MORE fed, and is too hard to escape from the gank due to the steped strikes

 

 

PS: im not QQing about premade shadows that pubstomp getting 30 kills while others get half of that, but about reality of the balance

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darpa and nova are way stronger

any toxi can flob shadow in midgame

shadow rly isn't op for ih it's just dangerous for pub players who wanna win the game running alone.

 

and atleast u can't rly push towers with shadow cause he's melee and enemy is going to kill him while he's attacking the tower.

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darpa and nova are way stronger

any toxi can flob shadow in midgame

shadow rly isn't op for ih it's just dangerous for pub players who wanna win the game running alone.

 

and atleast u can't rly push towers with shadow cause he's melee and enemy is going to kill him while he's attacking the tower.

 

Indeed. Darpa can jump back to scape, but Shadow cant scape Darpa. Nova can vanish etc, and Toxi just press his R and melt down anyone with the poison xD

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shadow is actualy so easy to play with, that any noob can pubstomp if he catches the players wandering/farming alone.

 

but when hes fed (that is something not hard to do the way i was doing) hes unstoppable while the other team doesnt have axe/sharp/barbed.

 

 

Hey Dannte,

 

I understand your opinion and yeh in general Shadow does SEEM OP in public games.

However the issue is in IH he's not. Shadow IH is never picked early and is one of the latter picks (unless the team actively goes for Shadow/Rory with good picks alongside). In pub at times there can be a 'every man for himself' type of playstyle. Shadows shines in these situations and with early punishing can become fed very fast and dominate.

 

However in IH games shadow is demolished. Vergil ultimates/Cyprus actively targeting him/most other carrys all demolish him. True for an a-move + Q hero he's powerful, but when you play a proper IH game (not pubhouse but tournament standard game) you can clearly see why he's weak. His moves solo are amazing but in a team fight he's just too easy to kill. Take for example Zeratul, he's got a bubble he can use to initiate in team fights to punish grouped heroes, Boros can get 100% spell resist and remove debuffs periodically and initiate. Shadow can catch people with vortex however his spells are mundane and he as a hero has a low skill cap.

 

So the main issue I think you can see is balance. We can nerf him for pubs, but that would just make him even less used in IH (check out the tournament to see how many times he was picked). Also I disagree about countering Shadow. Alot of people complain Shadow's DPS is OP, all i'm saying is that as a group of 3/4 Shadow is nothing. You can use his passive to your advantange - catching him out of position. Many items can counter Shadow; Barbed/Exe Axe/Electrical Mantle/S.H.C all you gotta do it use them bro :)

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shadow is actualy so easy to play with, that any noob can pubstomp if he catches the players wandering/farming alone.

and just as easy to counter. Axe/Barbed/Mantle/Shrapnel/Attacking him. I love ganking Cains' that run even if they could (at least they could try) go for a kill kill. With Stepping Strikes Shadow doesn't have to care about running really... Common issue in Pubs ;)

 

its hard to farm laning with shadow, but easy farm AND level jungleing, he get level 6 and 3 machete b4 the mid laner and gets too much weapon dmg from that, he ganks hard and get MORE fed, and is too hard to escape from the gank due to the steped strikes

It's hard if you're in "hard" line against...lets say: Egon & Unix. Or two ranged heroes.

But seriously, after having taken the first levels more or less flawlessly nothing can stop you from Jungling faster then Laning (Sort of a balance issue) aswell.

 

Shadow can escape, because he does have 2.25 range [Not Melee :O] xD and he can vortex, then shade away (3 unit Teleport :O) :P (Altho not even close to the effectiveness).

 

But you can't really take on a shadow urself unless you have a hero designed for that like Cyprus and Leo.

The Shade-escape-teleport doesn't really work that well as you wont continue walking straight away (or is it just me?).

One Shadow survived Leo's return-damage-utility he can kill him pretty easily...

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Attacking him

Thats why I love boros. A shadow goes 1v1 without ulti, and thinks that i will run from him even if i can overdamage him. This results in clicking A on the ground and dead shadow.

Skydie, 95% of games are pubs. Pubs are really more important that IH I think. But i really dont see any things that can be nerfed on shadow. Maybe make his ulti cd even more at high levels?

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All i will say really nerf cause u did good 1 game lol, if you dont under stand that shadow is ment to be able to pick off lone heros cause hes a hit an run hero an is a early peeker for skills which is why he's not that op low hp for good damage an speed, vs a drake with around 5k to 6k hp with grav egde on with around 400 to 600 int u lance pull ult dead shadow if vs your avg shadow builder which his max hp is around 2 - 3k hp, shadow dies if he cant move or attack which there a lot of ways to do now.

 

Also his group fighting is good or great depends on the build you got an the heros you are vs.

 

if people really like calling nerfs for the hell of it why not nerf every hero so they are all the same do 1 damage an have 1 hp 1 life that way people wont cry about the difference between this hero an that hero but they still will you know why cause most people like crying wolf. lol like really welcome to the real world of things that aren't hella boreing an lame kids.

 

Leave the Shadow alone he dont need to be be lowered then what he has been lower to, if you don't know how to stop him read up on counter items theres so many as well as heros an that go's for all other heros as well so learn some counters before you people want to call op this op that.

 

If you dont know all heros are op if given the chance but in the end it comes down to who can counter who better an skill short an simple.

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Shadow is not that easy as you think. I saw so many ppl killing entire flobing wave of creeps because they were not smart enought (let's face it, they were retarded) to target enemy hero after shading/vortex.

500% Attack Speed is nothing easy to focus on.

...Not talking about Shadow walk, i would like to see you klicking anything in it.

 

All i will say really nerf cause u did good 1 game lol, if you dont under stand that shadow is ment to be able to pick off lone heros cause hes a hit an run hero an is a early peeker for skills which is why he's not that op low hp for good damage an speed, vs a drake with around 5k to 6k hp with grav egde on with around 400 to 600 int u lance pull ult dead shadow if vs your avg shadow builder which his max hp is around 2 - 3k hp, shadow dies if he cant move or attack which there a lot of ways to do now.

Funny because if your reactions aren't all to slow you can RUN after beeing lanced, before the Drake explodes.

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Funny because if your reactions aren't all to slow you can RUN after beeing lanced, before the Drake explodes.

 

HAHAHAHAHAHAHAHAHA aww man. Do you realize that drake can throw the lance and start channeling his ulti in the same time so when you are pulled back his ulti goes off? There is absolutly no escape from that, even warpshard won't help you if the drake timing is good.

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HAHAHAHAHAHAHAHAHA aww man. Do you realize that drake can throw the lance and start channeling his ulti in the same time so when you are pulled back his ulti goes off? There is absolutly no escape from that, even warpshard won't help you if the drake timing is good.

Still works with high movement speed sometimes :)

Anyway most Drakes i met (pubs) don't have good timing anyway lol

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