mastercodes Posted December 1, 2012 Report Share Posted December 1, 2012 i found this when i was looking at the LoL forums. The first person posts the passive of the hero, the second person posts the second ability, the third person posts the third ability, and the 4th person posts the ultimate. The fifth person gets to name the guy and add any other details that they wish. Quote Link to comment Share on other sites More sharing options...
God Posted December 1, 2012 Report Share Posted December 1, 2012 Passive: The power of Allah will not let him die and all incoming damage will be sent back at the hater dealing 9001% damage. Quote Link to comment Share on other sites More sharing options...
Psyght Posted December 1, 2012 Report Share Posted December 1, 2012 First skill, Boros spell storm, because this is the single best skill in the game. Quote Link to comment Share on other sites More sharing options...
Chimera Posted December 1, 2012 Report Share Posted December 1, 2012 Second skill, impregnate a target heroic unit causing them to give birth to a mini version of both the heroes combined. Quote Link to comment Share on other sites More sharing options...
Rohtube Posted December 1, 2012 Report Share Posted December 1, 2012 Third skill, Confusion: Makes the target do Gangnam Style dance for 10 minutes. 1 second cooldown at all lvl. 0 Mana cost. Adamantium 1 Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted December 1, 2012 Report Share Posted December 1, 2012 Ultimate: Death - Channel 1 second on a targeted unit in a 10 unit radius. Deal 1000//1500//2000[+250%int] True damage. Cooldown: 90//80//70 Energy: 200//400//600 Upon getting a successful kill with this ability, your cooldown is reverted down to 5, and you refund all your energy. Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted December 1, 2012 Report Share Posted December 1, 2012 Name: The Grim Flubker Bio: He's the very essence of ******g and death. Oh, and he's a god. Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted December 1, 2012 Report Share Posted December 1, 2012 Heroic Passive: Zombify "Grim Flubker zombifies all units (that haven't been zombified) that die in a 10-unit Radius. They respawn with 100% Hp and Attack (And also items if it is a hero). Zombified heroes can not cast abilities. Doesn't work on Boss neutrals. Zombies last 15 seconds and are controlable." Â Effect: Doesn't work on Boss neutrals (Daggoth//Aeon). Quote Link to comment Share on other sites More sharing options...
Eliwan Posted December 1, 2012 Report Share Posted December 1, 2012 Ability One: Siphon Sphere "Launches a sphere of energy that deals Spell Damage going out, healing you Health equal a percentage of the Weapon Damage of each hit enemy. The Sphere then returns, dealing Physical Damage and granting Movement Speed for each unit hit for 5 seconds." Energy Cost: 80/110/140/170 Cooldown: 22 Range: 8, radius 1.5  Level 1: 60 [+40% INT] Spell Damage. 20% of enemy Weapon Damage healed as Health. // 60 [+40% Weapon Damage] Physical Damage. +2% Movement Speed per enemy hit on return. Level 2: 90 [+40% INT] Spell Damage. 30% of enemy Weapon Damage healed as Health. // 90 [+40% Weapon Damage] Physical Damage. +3.5% Movement Speed per enemy hit on return. Level 3: 120 [+40% INT] Spell Damage. 40% of enemy Weapon Damage healed as Health. // 120 [+40% Weapon Damage] Physical Damage. +5% Movement Speed per enemy hit on return. Level 4: 150 [+40% INT] Spell Damage. 50% of enemy Weapon Damage healed as Health. // 150 [+40% Weapon Damage] Physical Damage. +6.5% Movement Speed per enemy hit on return.  Effect: Stolen from: -Ahri's Q ability -"Launches a small wave of energy that can travel up to 10 units of distance, dealing 60/90/120/150 [+50% Weapon Damage] Spell Damage and disables the hit unit's weapon for 3.0/4.5/6.0/7.5 seconds." from a conversation with Wrath  That's it. From those two I get this. ;D  [spoiler alert; this is an ability from Hero #82] Quote Link to comment Share on other sites More sharing options...
God Posted December 2, 2012 Report Share Posted December 2, 2012 Heroic Passive: Zombify "Grim Flubker zombifies all units (that haven't been zombified) that die in a 10-unit Radius. They respawn with 100% Hp and Attack (And also items if it is a hero). Zombified heroes can not cast abilities. Doesn't work on Boss neutrals. Zombies last 15 seconds and are controlable."  Effect: Doesn't work on Boss neutrals (Daggoth//Aeon). Ability One: Siphon Sphere "Launches a sphere of energy that deals Spell Damage going out, healing you Health equal a percentage of the Weapon Damage of each hit enemy. The Sphere then returns, dealing Physical Damage and granting Movement Speed for each unit hit for 5 seconds." Energy Cost: 80/110/140/170 Cooldown: 22 Range: 8, radius 1.5  Level 1: 60 [+40% INT] Spell Damage. 20% of enemy Weapon Damage healed as Health. // 60 [+40% Weapon Damage] Physical Damage. +2% Movement Speed per enemy hit on return. Level 2: 90 [+40% INT] Spell Damage. 30% of enemy Weapon Damage healed as Health. // 90 [+40% Weapon Damage] Physical Damage. +3.5% Movement Speed per enemy hit on return. Level 3: 120 [+40% INT] Spell Damage. 40% of enemy Weapon Damage healed as Health. // 120 [+40% Weapon Damage] Physical Damage. +5% Movement Speed per enemy hit on return. Level 4: 150 [+40% INT] Spell Damage. 50% of enemy Weapon Damage healed as Health. // 150 [+40% Weapon Damage] Physical Damage. +6.5% Movement Speed per enemy hit on return.  Effect: Stolen from: -Ahri's Q ability -"Launches a small wave of energy that can travel up to 10 units of distance, dealing 60/90/120/150 [+50% Weapon Damage] Spell Damage and disables the hit unit's weapon for 3.0/4.5/6.0/7.5 seconds." from a conversation with Wrath  That's it. From those two I get this. ;D  [spoiler alert; this is an ability from Hero #82] 2600/400 pub star checking in  rolled those NA scrubs a few months ago before my break, they know who they are. Heard they were mad as hell too   Spoiler alert we already made the hero Quote Link to comment Share on other sites More sharing options...
Eliwan Posted December 2, 2012 Report Share Posted December 2, 2012 No, you fail. After you do it once you do it again and again residente 1 Quote Link to comment Share on other sites More sharing options...
residente Posted December 2, 2012 Report Share Posted December 2, 2012 No, you fail. After you do it once you do it again and again    Quote Link to comment Share on other sites More sharing options...
God Posted December 2, 2012 Report Share Posted December 2, 2012 No, you fail. After you do it once you do it again and again  that is silly. Quote Link to comment Share on other sites More sharing options...
croc Posted December 2, 2012 Report Share Posted December 2, 2012 Spell 3 The zombies the second hero made in his thread (unnamed as of now) made with his heroic passive all dance thriller. Causes everyone to think of Michael Jackson's death dealing 30%/40%50%/60% true damage to themselves every second for 30 sec. Â Quote Link to comment Share on other sites More sharing options...
VasyaKot Posted December 7, 2012 Report Share Posted December 7, 2012 Ultimate: Death Sentence: Causes the target hero to leave the game after 2/1.5/1 minute channel. Cooldown: 10/10/10 minutes. Energy cost: 100%/90%/80% Energy. Can learn only at level 18. Quote Link to comment Share on other sites More sharing options...
residente Posted December 7, 2012 Report Share Posted December 7, 2012 Ultimate: Death Sentence: Causes the target hero to leave the game after 2/1.5/1 minute channel. Cooldown: 10/10/10 minutes. Energy cost: 100%/90%/80% Energy. Can learn only at level 18. Â If u can learn only at lvl 18 why you have 2/1.5/1 minute channel and 100/90/80% energy like if it was 6/11/16? Me no understand Quote Link to comment Share on other sites More sharing options...
VasyaKot Posted December 7, 2012 Report Share Posted December 7, 2012 If u can learn only at lvl 18 why you have 2/1.5/1 minute channel and 100/90/80% energy like if it was 6/11/16? Me no understand You should get additional exp in order to learn the lvl 2 and 3, so it is like 18/22/26. These levels does not exist, but the exp counter will count the moment when you can learn the cooler levels. Quote Link to comment Share on other sites More sharing options...
residente Posted December 7, 2012 Report Share Posted December 7, 2012 You should get additional exp in order to learn the lvl 2 and 3, so it is like 18/22/26. These levels does not exist, but the exp counter will count the moment when you can learn the cooler levels. Â Very fair ultimate then. Quote Link to comment Share on other sites More sharing options...
VasyaKot Posted December 8, 2012 Report Share Posted December 8, 2012 Very fair ultimate then. Hey it causes a player to disconnect. Very useful in late game :D Quote Link to comment Share on other sites More sharing options...
cell Posted December 8, 2012 Report Share Posted December 8, 2012 passiv =lightspeed at lvl 18 Quote Link to comment Share on other sites More sharing options...
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