Doom Posted November 27, 2012 Report Share Posted November 27, 2012 Smoke Screen is almost useless. Not even because of how cheap you can get detection for, how many reveal abilities there are, etc, but rather because it doesn't work. Period. Due to the bug where you do not cloak, if you attacked, you cannot use this item in any "oh shap" scenarios, which this item is really meant for. I'd also suggest that on use, you do not need to "aim" it. The range is not that long, anyway, and the projectile time and delay with smoke further hurts this item. My suggestion would be to have it blow up on use, meaning don't need to aim it, and it doesn't have a projectile time. I'm thinking the visual effect should be something similar to Shrapnel Cloak, only of smoke, and with a shorter radius. No projectile times, nothing. Another, totally separate idea, is that you still aim and throw it, but on explosion, it doesn't just cloak everything around you, it rather reduces vision radius, although not entirely. (Balance reasons). Somewhere in the range of ~2.5 should be great. This would change it to more of a "flashbang" role than a "smoke grenade" but it still would be cool. I, for one, would for sure want that kind of item, even if smoke screen was changed differently. Maybe a slightly more expensive, ~125 mineral per use consumable? What are everyone else's thoughts on the matter? Quote Link to comment Share on other sites More sharing options...
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