Hitechgunner Posted November 25, 2012 Report Share Posted November 25, 2012 Corruptive Gaze Components: Eye of Duran: 1675 +4 Health Regen +18 Weapon Damage +18% Lifesteal [Active] Warp in a Duran's Eye to scout the area for 120 seconds. 60 second cooldown. Executioner's Axe: 2400 +30 Strength +30 Agility [unique] Your attacks reduce Healing on the target by 80% for 4 seconds. Corruptive Gaze: 4500 +5 Health Regen +20 Weapon Damage +35 Stength +35 Agility +20% Lifesteal [Active] Warp in a Duran's Corruptor to scout the area for 180 seconds. 60 seconds cooldown. Duran's Corruptor can attack with [level*5] weapon damage, has spell immunity, has 250 + [level*10] health, and has several abilities: Corruptive Curse: Reduce healing on the target by 80% for 8 seconds. Corrosive Curse: Increase damage on the target by 30% for 8 seconds Concussive Curse: Reduce movement speed on the target by 30% for 8 seconds. All abilities have a 30 seconds cool down, and you can only have one Duran's Corruptor at once. Ability cooldowns carry through making a new corruptor. Quote Link to comment Share on other sites More sharing options...
thomulf Posted November 25, 2012 Report Share Posted November 25, 2012 I likes, but how could you pick which curse to cast? Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted November 25, 2012 Author Report Share Posted November 25, 2012 The corruptor has the abilities in it- you have a hotkey to the corruptor on 3? then you use the internal hotkeys on the corruptor to use them. Quote Link to comment Share on other sites More sharing options...
thomulf Posted November 25, 2012 Report Share Posted November 25, 2012 Oh. That's quite cool. How fast would the corrupter be? How far away would it be able to get from you? Quote Link to comment Share on other sites More sharing options...
Eliwan Posted November 25, 2012 Report Share Posted November 25, 2012 You forgot the 18% Lifesteal part of Eye of Duran. Also: All abilities have a 30 seconds cool down, and are not refreshed by spawning another corruptor. I would change this to be "You may only have one Duran's Corruptor at a time". What are the stats, health-wise, on the D.C.? D.E. has 200 health and Spell Immunity, so... 500 Health and Spell Immunity? Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted November 25, 2012 Author Report Share Posted November 25, 2012 Ah, good point. Editing post, give me a bit. Edit: Updated. Quote Link to comment Share on other sites More sharing options...
residente Posted November 25, 2012 Report Share Posted November 25, 2012 I don't think an item who requires micro and 3 skills will be welcomed Itsthatguy 1 Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted November 25, 2012 Author Report Share Posted November 25, 2012 Well, that's the disadvantage. Very powerful abilities, but requires a bit of micromanagement. So, you use it at your own risk. Quote Link to comment Share on other sites More sharing options...
Psyght Posted November 26, 2012 Report Share Posted November 26, 2012 I think this would be OP as tits Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted November 26, 2012 Author Report Share Posted November 26, 2012 How so? Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted November 28, 2012 Report Share Posted November 28, 2012 I think this would be OP as tits Note: Caster bursters could easily take out a single enemy then easily. Raynor himself can actuall deal 1000+65% Current Hp as spell damge with a sunflare gun, with Corrosive Curse. Note: -30% Movement speed for 8 seconds is a fairly long time. Stacking with Nitrogen//FoE, you could be screwed. Note: Executioner axe is much better than the ability, as all you need to do is AA instead of use an ability that requires aim, and has a long cooldown. It is just something I don't fancy. This item is just completely random. As it is basicly the same effect, except adding a crap load of abilities on it. I don't think an item who requires micro and 3 skills will be welcomed I have to seriously agree with this. A hero who can AA the item easily, especially with long range, has a major advantage vs countering this item. If you don't get this item, you are short 3 abilities which cover mutiple different items like Argus//FoE// and Executioner axe. It seems like your trying to jam up a ton of different effects into one item. Shadowmourne had this similarity since it proced items making it a major problem (and still, altho not as much) a problem. Although shadowmourne has one fixed goal, unlike this one, as it seems kinda random. Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted November 28, 2012 Author Report Share Posted November 28, 2012 Hmm, I see your point. Would it help to let you keep the Executioner's Axe effect, and only give the Corruptor a weaker Corruptive Curse, along with a weak attack? Quote Link to comment Share on other sites More sharing options...
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