Oblivicraft Posted November 13, 2012 Report Share Posted November 13, 2012 Name: Zandarach.Aural Unit Base: Dragoon Type: Agility, Tank via Evasion Script: Zandarach used to be a high ranking commander on the carrier Auriel when the ship was shot down. He was then placed into a dragoon, and became very good at moving quickly. Since then, he has since founded the Dragool Caste. Starting Stats: Base Health: 200 Movement Speen: 2.95 Attack Range: 4 Attack Speed: 1.8 Base Damage: 25 Base Armor: 1.5 Strength: 25 + 5 Agility: 25 + 7 Intelligence: 15 + 4 Heroic Passive: Dragool Agility In-Game Description: Zandarach is very agile in body and mind, and has a 10% + 25% level chance to block all spell damage. Effect: Helps make up for Zandarach's low health, and gives him additional "spell evasion". Note: The maximum evasion chance is 14.5% Ability One (Q): Aural Cannon In-Game Description: Zandarach uses a pulse cannon from the fallen Aural. Stuns and does a small amount of damage to the target. Energy Cost: 75, 95, 110, 150 Cooldown: 20 Level 1: Next attack stuns for .5 seconds and does 20% weapon damage Level 2: Next attack stuns for 1 seconds and does 30% weapon damage Level 3: Next attack stuns for 2 seconds and does 40% weapon damage Level 4: Next attack stuns for 3 seconds and does 50% weapon damage. Ability Two (W): Adrenaline Circuits In-Game Description: Zandarach activates his Adrenaline Circuits, and gives a movement speed boost Energy Cost: 100 Cooldown: 26, 28, 30, 32 Level 1: 6% Movement Speed for 6 seconds Level 2: 8% Movement Speed for 8 seconds. Level 3: 10% Movement Speed for 10 seconds. Level 4: 12% Movement Speed for 12 seconds. Ability Three (E): Aural Boosters (Passive) In-Game Description: Zandarach gains a booster from the fallen Aural, and gains passive evasion. Level 1: 6% evasion Level 2: 9% evasion Level 3: 12% evasion Level 4: 15% evasion Ultimate Ability ®: Auram Interceptor In-Game Description: Zandarach calls in an interceptor from his new shio, the Auram. It attaches to his dragoon, and gives him bonusses. Energy Cost: 200, 215, 225 Cooldown: 90, 120 Un-Leveled Abilities: Adds 1% evasion to Aural Boosters, 2% movement speed to Adrenaline Circuits, and .5 seconds to Aural Cannon's stun Level 1: Interceptor stays for 30 seconds Level 2: Interceptor stays for 45 seconds Level 3: Interceptor stays for 60 seconds Closing Comments: I created this character to be a different kind of tank, based on being a speedy evader. Hope you like. If you think it is horrible, I don't mind. Just say why. =) REMOVE THIS HERO!, WILL MAKE ANOTHER LATER. Quote Link to comment Share on other sites More sharing options...
Oblivicraft Posted November 13, 2012 Author Report Share Posted November 13, 2012 Sorry about the since, but since then. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted November 13, 2012 Report Share Posted November 13, 2012 Randomness = bad Looks interesting aside, though. ^_^ Also, cooldowns generally decrease with level, not increase. XD Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted November 13, 2012 Report Share Posted November 13, 2012 spell evasion brings to much chance to the game. having a 14% chance for a system ulti to not hit u is game changing all on a roll of the dice. RNG doesn't want this in the game and that is why he removed evasion from the game. also his W and his ulti seem rather weak. keep up the good work :) Quote Link to comment Share on other sites More sharing options...
Phyresis Posted November 13, 2012 Report Share Posted November 13, 2012 I had thought that evasion had been completely removed? Anyways, neat hero. Quote Link to comment Share on other sites More sharing options...
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