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Invulnerable pack mule to carry items from shop


akanna
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So Ive played DOTA2 exactly 1 time, bc I decided AOS was way better, but the one thing I really liked that they had was a pack mule that could be controlled by anyone on the team and used to carry items to people in lanes from shop without the need to return to base.

 

Its entirely possible we dont really need such a thing if the new D (return to base) skill in the beta is properly tweaked to allow teleport back to towers as well, but i figured I would add it in as a suggestion none the less

 

I think its going to be a huge pain in the ass to shop with teleporters removed from game, bc you have to worry that your lane will get pushed before you make it back on foot.

 

In a way its a MASSIVE buff to all the lane pushers (MK/Gara/Bio/Unix/Cain etc or any of the tanks) who excel at crushing a tower in 1-2 waves if no one is there to stop them

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So Ive played DOTA2 exactly 1 time, bc I decided AOS was way better, but the one thing I really liked that they had was a pack mule that could be controlled by anyone on the team and used to carry items to people in lanes from shop without the need to return to base.

 

Its entirely possible we dont really need such a thing if the new D (return to base) skill in the beta is properly tweaked to allow teleport back to towers as well, but i figured I would add it in as a suggestion none the less

 

I think its going to be a huge pain in the ass to shop with teleporters removed from game, bc you have to worry that your lane will get pushed before you make it back on foot.

 

In a way its a MASSIVE buff to all the lane pushers (MK/Gara/Bio/Unix/Cain etc or any of the tanks) who excel at crushing a tower in 1-2 waves if no one is there to stop them

Reported. Courier's aren't invulnerable, before you could kill the courier, and it would drop the items, and you had to buy a new courier, the new system is a bit more forgiving though, now you no longer lose the items, and the courier respawns after a while.
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Reported. Courier's aren't invulnerable, before you could kill the courier, and it would drop the items, and you had to buy a new courier, the new system is a bit more forgiving though, now you no longer lose the items, and the courier respawns after a while.

 

meh, It seemed better to make it invulnerable for us.

 

And what do you mean by reported? (if you're trying to report me on DOTA I don't use the same name) I was interested in trying it more but the game was bugged for me, and had all kinds of issues where the graphics on most of the screen were all messed up to where I could barely play / even select things. So I went back to AOS. Didn't really like their recipe system, and a number of other things anyways.

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meh, It seemed better to make it invulnerable for us.

 

And what do you mean by reported? (if you're trying to report me on DOTA I don't use the same name) I was interested in trying it more but the game was bugged for me, and had all kinds of issues where the graphics on most of the screen were all messed up to where I could barely play / even select things. So I went back to AOS. Didn't really like their recipe system, and a number of other things anyways.

 

By reported he means that he thinks you are a twat

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Guys, I'm serious! Why can't we shop all over the map, I don't see why there has to be a designated area to shop from. Maybe just have consumables in the shop, and rest on a global shop?

 

I would think other way around.

 

Perhaps you can buy the following items anywhere on the map [and only these items]:

:HealthCapsule::EnergyCapsule::TeaExtract::Adrenaline::BlinkmothSerum:

 

Why not Truesight: Broken if you can just get it only when you need it...

Why not Sentry Wards: Sorta ruins the point of wards...

Why not scanners: See truesight.

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I think the actual cooldown on maar teleport is 80 at level 16 but its bugged with a cd of like 3 minutes.

They changed the CD because it was to overpowered and abused, but the helper tool (watever its called) is wrong. Similar to what is says the CD is on Cyprus's Teleport and other abilities. It use to actually be 80 at Lv16 when Maar still had his Firewall before he got a redone entirely.

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