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Vergil 10/02/2012


highdrater

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Recommendation 1: Change passive from 20% time under 30% hp to a simpler passive of (5+(10/18)*LVL) % evasion and call it “Trickery”

 

-Vergil already has a Michael Jordan sized leap and an ult in terms of positioning and getting away. In other words, his survivability is superb as it is without the 20% time and it makes him near to impossible to kill unless you have his hard counters like rancor or cyprus.

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^ Correct

 

Though I'm not sure how this will affect his E ability...

 

As for a replacement for his Heroic passive... I can't really think of anything that would synergize well with his skills and not give him more mobility/escape off the top of my head...

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^ Correct

 

Though I'm not sure how this will affect his E ability...

 

As for a replacement for his Heroic passive... I can't really think of anything that would synergize well with his skills and not give him more mobility/escape off the top of my head...

 

If in doubt, give him massive CDR...like Cyprus...

 

But on a serious note, why not give him something that will reduce enemy Time by say 3-5% everytime he deals spell damage that lasts for 3 seconds and stacks up to 3 times? It would work well with his current skills.

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Hmm also the reason evasion is removed is because the developers don't want an attribute that is left to random chance. It'll be based more on "luck" than "skill"

 

Huh? I missed what you were talking about. Nothing mentioned so far has been a "random" proc.

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Except he doesn't always evade every attack. For instance, you can't evade Raynor's ulti with it. Also if Boros has spellstorm and omnislash going, his omni's don't hit, but he's still teleporting onto you so the SS hits. When I read "100% evasion", I assume that means what it says (but it doesn't). There's numerous more, but they're not coming to mind.

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Huh? I missed what you were talking about. Nothing mentioned so far has been a "random" proc.

Vergil's E evasion wouldn't be random at all though, since he'll always evade every attack.

I'm talking about Highdrater's replacement hero passive. It doesn't work since the game will be taking another direction.

Also the only time his evasion doesn't evade is if there is true damage. Someone had said previously cannons can still hit you even if you evade.

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Except he doesn't always evade every attack. For instance, you can't evade Raynor's ulti with it. Also if Boros has spellstorm and omnislash going, his omni's don't hit, but he's still teleporting onto you so the SS hits. When I read "100% evasion", I assume that means what it says (but it doesn't). There's numerous more, but they're not coming to mind.

 

Evasion has always meant evade physical attacks and the procs form those attacks. It has never worked for spell damage and shouldn't.

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Just make his dmg reduction only proc with physical instead of spell damage because it is way too strong atm (vergil rushes SHM and with an ult he hits whole team when Erekul's E does the same on a single target).

 

BestZeratul

 

in the upcoming patch, it will proc only on spell or physical damage, which is perfectly fine. The issue is now, with an SHM, you have a -50% weapon damage aura of 5 units. The way Red has it in the next patch, it will be perfectly fine. Yes he will still be able to apply a -50% weapon damage to your whole team if he ultis and hits all of you, but the effect only lasts a few seconds and how many AA heroes are you gonna have on any given team that really get hurt by this?

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Yep but that's supposedly the only random factor there will be. Not exactly sure. Seems hypo"crit"ical to me

 

lol, i think the same, if evasion will be removed because its "random" then remove the crit chance -.- evasion is very nice in this game, even when you only have the 9% from talents

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