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can someone explain me why this game needs leech. We have spellitems and antispell,damage and amor ,why we need leech? It´s so much complicated with this ****.

 

Tanks don´t need leech because they can buy alot of health,spellresist and strengh items now to stay long enough in battle but they can die !! thats ok because they did there jobs for the team, without spell or phy leech.

 

Then we will have a Shadow witch not run into enemy just ulti and a click.He has to pick a hero out with low hp ,slow him and finish him with q or/and r. That will be much more balanced or not? i don´t wanna see a balrog get raped by a shadow cause of same leech but 5 % more WS really.

 

We have alot of leech items but where are the antileech items.This is 80-20 % or more higher for leech and there is a handfull of heroes witch are insane with it cause of there ws and most of the others don´t have good ws and don´t have to buy it cause thats not needed for there abilitys... I think this game will bring more fun and more ballance without leech.

 

And btw: in older versions there was leech too? v2,v3..... i don´t think so?!..

 

 

i hope you understand what i want to say :)

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In my opinion, without leech in this game, AGI heros would be useless unles you buy carapace on every hero

 

EDIT: anyway in v2 and v3 version, you could build every hero as hard dps, erekul, micro, rancor, mule, egon, etc because spells didn't scale with INT (because atributes didn't exist)

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I'm sorry I didn't understand your post :l

 

not so important,but tell me witch hero is useless without leech if noone else has leech? you need leech on rancor,nerazim,boros,tosh ...... why? they have to move in ,attack and move out fast thats it,not stay there as a tank or run with low hp in and with full hp out.

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In my opinion, without leech in this game, AGI heros would be useless unles you buy carapace on every hero

 

AGI heros would be far from useless. I dont see any casters running around with leech because it was removed. But casters are still extremely viable. For farming you can sub health regen instead of leech.

 

The problem comes in team fights. Because AGI heros dont have as much burst and therefore have to stay in longer than casters typically do, make leech active only. This gives you slightly more tankiness in teamfights for sustained DPS (assuming you dont build a glass cannon that can easily be burst down). But increases the need for health regen items.

 

Of course then health regen would probably need to be tweeked a little bit so there are options besides carapace.

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not so important,but tell me witch hero is useless without leech if noone else has leech? you need leech on rancor,nerazim,boros,tosh ...... why? they have to move in ,attack and move out fast thats it,not stay there as a tank or run with low hp in and with full hp out.

 

If you remove leech, you should remove barbed plating for example, how can a shadow kill a 6k drake with martyr, mantle and molten armor if shadow dont have leech?

 

How to win marine king if you are playing a AA agi hero? he will melt you down with his army, even if you have an aoe he can spawn another bunch of marines.

 

who can win ironhide or starscream without leech? they deal insane amounts of damage while having more thank 3k hp

 

@Lottski: you never used leech to regen you in game? if you are near to dead and going to the pool is just a wait of time you can farm neutrals with leech to come back, for example. Without leech, teambattles would last for 5 secs at max, that's why caparace seems to be a good option, you go back, wait a few secs and come back again with full hp

 

 

a caster could melt down an agi hero like vespus for exmaple, even in 1v1 vespus vs raynor, raynor can 2 shot him (tested and confirmed) with snipe and kill shot, but vespus cant regen attacking raynor, wel, casters are supposed to kill AA heros, but how can that vespus kill for example a balrog with 8k hp? balrog and his vampirism is a monster if his enemy don't have leech, marine king, starscream and ironhide can be monsters too because they can have the same amount of damage but they can double your health.

 

 

 

 

Sry for bad grammar

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i have no problem with removing barbet plating if noone need it anymore,and no problem to put old vespus back ;) and no problem with antivampirism on balrog,you can do something with passivs on agi heroes that they are stronger against Healthheroes as they are right now (or maybe att more health on them from beginning) or up pyre a bit more then.

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If you remove leech, you should remove barbed plating for example, how can a shadow kill a 6k drake with martyr, mantle and molten armor if shadow dont have leech?

 

How to win marine king if you are playing a AA agi hero? he will melt you down with his army, even if you have an aoe he can spawn another bunch of marines.

 

who can win ironhide or starscream without leech? they deal insane amounts of damage while having more thank 3k hp

 

@Lottski: you never used leech to regen you in game? if you are near to dead and going to the pool is just a wait of time you can farm neutrals with leech to come back, for example. Without leech, teambattles would last for 5 secs at max, that's why caparace seems to be a good option, you go back, wait a few secs and come back again with full hp

 

 

a caster could melt down an agi hero like vespus for exmaple, even in 1v1 vespus vs raynor, raynor can 2 shot him (tested and confirmed) with snipe and kill shot, but vespus cant regen attacking raynor, wel, casters are supposed to kill AA heros, but how can that vespus kill for example a balrog with 8k hp? balrog and his vampirism is a monster if his enemy don't have leech, marine king, starscream and ironhide can be monsters too because they can have the same amount of damage but they can double your health.

 

I have used leech to regen. That doesn't mean I think it is balanced. Casters dont have the option of regening off neutrals anymore, why should AA agi heros? All of your scenarios are fixed by making leech active only and using health regen for passive regen.

 

I agree that barbed would have to be removed (or at a minimum reworked to maybe 25% after mitigation reflect as spell damage).

 

Balrog would have to be reworked too. As he is now, his leech aura would be too strong if all other passive leech was removed. I think he should keep the leech aura, but maybe make it his heroic passive (10-15% leech).

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I have used leech to regen. That doesn't mean I think it is balanced. Casters dont have the option of regening off neutrals anymore, why should AA agi heros? All of your scenarios are fixed by making leech active only and using health regen for passive regen.

 

 

because casters must be always back, safe, casting their spells BACK and AA agi have to be in the front, attacking and being attacked, its their role

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because casters must be always back, safe, casting their spells BACK and AA agi have to be in the front, attacking and being attacked, its their role

 

How does making leech active only not combat this? Leech should not be used for passive regen. Thats why health regen should be used for. If leech is going to be used for passive regen, why not just remove health regen all together?

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How does making leech active only not combat this? Leech should not be used for passive regen. Thats why health regen should be used for. If leech is going to be used for passive regen, why not just remove health regen all together?

 

Because everyone want more than 1 way to heal himself, tanks do that with health regen from str and from items, AA do it with leech, and casters do it with health regen 2, maybe they just have the worst regen, but they dont have to stay in the 1st line of the battle

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Hmmm, not sure what's up here, but leech imo, is relatively weak compared to other builds, yes its good to have leech in your arsenal to give your Carries some survivability but in its current state, you can't leech off crits, leech is after mitigation so armor counters it hard and all leech items have been severely nerfed. I personally would build items on my carries that can help them survive the initial burst from the casters then build in leech... Leech can be good but from experience, most of the time if your building leech it can counter it rather easily...

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Hmmm, not sure what's up here, but leech imo, is relatively weak compared to other builds, yes its good to have leech in your arsenal to give your Carries some survivability but in its current state, you can't leech off crits, leech is after mitigation so armor counters it hard and all leech items have been severely nerfed. I personally would build items on my carries that can help them survive the initial burst from the casters then build in leech... Leech can be good but from experience, most of the time if your building leech it can counter it rather easily...

Another fan of the FoE+Carapace Nova, good to see!
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