captcpc Posted July 12, 2012 Report Share Posted July 12, 2012 The reason for my suggestion is that Vitalize seems vastly superior to Last Stand as it will: Provide lane sustain Affect allies Have only a 30 sec longer cooldown Heal for more than shields The only difference would be that Vitalize takes effect over 5 seconds, which isn't really long and will easily save someone from a gank. Link to comment Share on other sites More sharing options...
Iguana Posted July 12, 2012 Report Share Posted July 12, 2012 Vitalize is fine the way it is, that isnt to say that last stand doesnt need a buff. I dont see anyone ever using last stand because it isnt that good. Link to comment Share on other sites More sharing options...
EKCO Posted July 12, 2012 Report Share Posted July 12, 2012 Not a bad idea to further differentiate the two. Link to comment Share on other sites More sharing options...
Adamantium Posted July 12, 2012 Report Share Posted July 12, 2012 Perhaps last stand could get a buff? Link to comment Share on other sites More sharing options...
Iguana Posted July 12, 2012 Report Share Posted July 12, 2012 Perhaps last stand could get a buff? Vitalize is fine the way it is, that isnt to say that last stand doesnt need a buff. I dont see anyone ever using last stand because it isnt that good. one step ahead of you. I really need SC2 to finish... Link to comment Share on other sites More sharing options...
Eliwan Posted July 13, 2012 Report Share Posted July 13, 2012 I think that Last Stand could really use a buff much more than Vitalize a nerf-- It's just not useful enough. Perhaps reducing Last Stand's Cooldown or increasing the amount of Shields you get; or maybe, as a real "Last Stand"; you don't take any damage for a short time (3 seconds?) and then take it all at once after the duration ends. Link to comment Share on other sites More sharing options...
Iguana Posted July 13, 2012 Report Share Posted July 13, 2012 What about have last stand be a passive and make it actually be a last stand, like if you would have died, you jmmeadietely gain like 300 HP or whatever. Link to comment Share on other sites More sharing options...
Cronos Posted July 13, 2012 Report Share Posted July 13, 2012 What about have last stand be a passive and make it actually be a last stand, like if you would have died, you jmmeadietely gain like 300 HP or whatever. Cool Idea. Let's make Cyprus/Erekul/Raynor even more useless! Yay! ^ ^ Link to comment Share on other sites More sharing options...
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