Jump to content

Unix suffers from TPI/Yamato (with shared cooldown)


Furystorm

Recommended Posts

Hi dudes.

 

WTF was made to this 2 items? Why cant I buy 2 of them (with their high price) and use when I want to?

Unix nerfed so hard end-game, his ulti is strong only with this items, but he can only have 1 with 1 minute cd. while his ulti can be interrupted so easy.

 

due to timescale changes PLUS this change to timescale items, fail.

 

everything for no brain AA ownorz like shadow, boros and nova?

Link to comment
Share on other sites

Hi dudes.

 

WTF was made to this 2 items? Why cant I buy 2 of them (with their high price) and use when I want to?

Unix nerfed so hard end-game, his ulti is strong only with this items, but he can only have 1 with 1 minute cd. while his ulti can be interrupted so easy.

 

due to timescale changes PLUS this change to timescale items, fail.

 

everything for no brain AA ownorz like shadow, boros and nova?

 

You clearly have not seen 4.0 unix. He was worse than nova now.(not like i think she is op)

Link to comment
Share on other sites

Unix without a taser is easy to counter as you can just taser him yourself. Unix with a taser is gonna get a ton of kills if the player knows what he is doing. Also, small hardon collider is especially useful now because late game when everyone gets detection you can silence with taser, warp in at close range (stunning them), then fungal and use your ultimate that will kill pretty much any hero reliably provided a teammate does not interrupt you. The 6% timescale from small hadron collider is nice as well even though it obviously does not do nearly as much as yamato reactor.

 

A unix player should have both taser and warp shard/small hadron collider in their inventory and then the other 4 items can be intelligence/timescale items such as argus, yamato, gravity edge, and nitrogen refit or sunflare gun. Only problem is fidgeting with all the active item abilities in quick succession, but if you can manage that, Unix is ridiculously hard to counter, especially if he has a competent team to initiate for him.

Link to comment
Share on other sites

I feel like unix is OK, but why the fuk TPI/Yamato have shared cooldown now? Allow to have 2 Yamatos and everything is ok. Coz his ulti is completely based on this 2 items. This is like to remove crit items for boros.

This completely destroyed Unix late-game, as late-game even idiots with AA hero get much weapon dmg + some melee leech and simply eliminate everything with auto-attack.

 

And if some dudes knows what is silence/stun or he knows about taser, then it's complete fail for unix.

Link to comment
Share on other sites

So conclusion is simple - unix require little bit more skill to play. So he isn't totally brain less to use, now u need some good timing to not waste your YR active. It doesn't mean he is useless without YR active. He still have infested, fungal and in fact during middle of 5v5 team fight isn't so easy to break his ulti when u just used your stun/silence on some other hero. It is good change that same items and its components share cooldown. It shouldn't be changed back without any exceptions.

Link to comment
Share on other sites

Nono, yamato does not give timescale, i think it gives cooldown reduction now. time is timescale now. Also, i encountered a possible bug involving siege tank. It gives timescale not cooldown reduction

 

Yamato/TPI active gives Timescale which works the same way that Time did previously. Timescale hasn't ceased to exist in the game, it's just more rare and most instances of the old timescale have been replaced by Cooldown Reduction.

Link to comment
Share on other sites

Unix ulti can be countered so easily with almost every hero, that its a useless ulti. His marines cant be used in a teamfight though can be used as blockers(with no damage), also his ulti takes so much time for it to be effective and thus hes only good early game, late game hes shap.

 

Actually with the short cooldown + TPI/Yamato he can use brain sap very often. Taser has a hard 30 second cooldown.

 

He can be countered by the whole team, yes, but Unix' team can just as well set up unix' kills for him. Not saying this is bad though, since that's called synergy. The only issue is that you need two tasers for unix + whoever is setting up the kills.

 

Jackson + unix is a very nice combo, same with cyprus + unix.

Link to comment
Share on other sites

Unix without a taser is easy to counter as you can just taser him yourself. Unix with a taser is gonna get a ton of kills if the player knows what he is doing. Also, small hardon collider is especially useful now because late game when everyone gets detection you can silence with taser, warp in at close range (stunning them), then fungal and use your ultimate that will kill pretty much any hero reliably provided a teammate does not interrupt you. The 6% timescale from small hadron collider is nice as well even though it obviously does not do nearly as much as yamato reactor.

 

A unix player should have both taser and warp shard/small hadron collider in their inventory and then the other 4 items can be intelligence/timescale items such as argus, yamato, gravity edge, and nitrogen refit or sunflare gun. Only problem is fidgeting with all the active item abilities in quick succession, but if you can manage that, Unix is ridiculously hard to counter, especially if he has a competent team to initiate for him.

Total bullshap.

Unix must go mass INT+Timescale/Spell dmg items with 1 max item as def. Otherwise his damage will be too low.

 

Your theory with Taser + Warp shard/Collider + Fungal + ulti sounds good in theory. But in fact - late game, when you'll have all this items - melee chars like nova will own you so hard with few shots - so you wount even use ulti - will be dead before.

 

In fact - unix can be rofl pub stomper, I owned pub games so hard like 20-0, because enemies dont have enough brain to buy taser. Even rancor/raynor dudes dont use their skills to stop ulti - just run away as they see sap.

Link to comment
Share on other sites

While Mossberg Taser may help prevent people from interrupting unix, he is still incrediably counterable especially by AA heros with stun baton. Interrupted channel every 2 seconds (.6 sec attack and .5 second stun about 2 seconds) your literally screwed unless you can final the enemy far away

 

I think his final should do slightly more damage later levels. Idk i haven't played unix in a while and he seems more like a Pubstomp Hero//Early Game Hero now vs enemies who aren't smart enough to use silencing shot on him or use other counters... Lols. The main problem of wat people are saying unix deals less damage, in right and wrong. With the old timescale, but less int buff, you did less damage but in a much smaller amount of time. (Good timescale can make you deal around 900 damage per sec for total 3 seconds.) while current unix deals more around 500 damage per second for a total of 7 seconds) Although the damage is probably way off, i believe you understand the point. (hopefully).

Link to comment
Share on other sites

as a player who mains unix, let me include you in a little secret.

 

Fire the tpi BEFORE the yamato.

 

They stack then. If you fire teh yamato first, you have to wait until its CD is gone.

 

The more you know.

Before the new items you could tpi then yamato.

TPI and yamato have a sharded cooldown !

So for a player who mains unix let me tell you a secret, your lieing or haven't played unix since the new version is out.

The latter is hard to believe since you 'main' unix.

Link to comment
Share on other sites

Unix primary role is to be a tower pusher and not a killer. He fulfills his role fairly well, perhaps a little weak. I think marine king is better but garamond is worst in terms of that role. I'm not sure how biotron compares but he is probably slightly better. Also you don't have to count on time scale alone with unix. There are other options like coa and the new int items for the infested marines. His late game is weak but he is made to push and win early by denying creep and outfarming the enemy for the snowball effect. In 4.0 he was a nightmare for almost everyone with the lane control from 10 infested terran and mana regen from peristalsis at level 2. It didn't help that time scale was so high either. I think he needs a slight buff to his damage but nothing too drastic. I agree that the time scale for this version is a little too low in general.

Link to comment
Share on other sites

actually, with the new patch i havent bothered getting both since the timescale build is now inferior to a straight intel build on unix.

 

So, if what you say is correct, then I was wrong. I have NOT tested using both in the new patch.

 

I will test this momentarily, and edit my posts accordingly.

 

I have tested this now.

 

The cooldowns are in fact shared, my earlier post was out dated.

 

I stand corrected.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...