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[1.0] Devil.Dog


Iguana

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portrait_firebat_mercenary-large.jpg

 

 

Name: Devil.Dog

Unit base: Devil Dog/Firebat

Portrait: Firebat

Role: Str AA/Tank

 

 

 

Stats

Health: 250

Mana: 200

Str- 30 + 7*LVL (Primary)

Agi- 20 + 5*LVL(secondary)

Int- 18 + 5*LVL (tertiary)

 

 

 

Skills

 

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Heroic Passive: Flickering Flames

 

 

Devil’s auto attack deals 75% weapon damage in a 30* cone at a distance of 4 units, 25% at 5 units, and 13% at 6 units.

 

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Q. Ring of Fire

  • Cost: 70/105/140/170
  • Cooldown: 20
  • Range: 4 unit radius

Devil smashes the ground with intense heat causing a circle of fire to surround him. Anyone within the AoE is sent into the air and stunned. While in the air the enemy heroes are untargetable.

 

[Level 1] Deals 60 damage + [ 30% Weapon Damage ], and stuns for 1 second after being sent into the air.

[Level 2] Deals 100 damage + [ 30% Weapon Damage ], and stuns for 1.25 seconds after being sent into the air.

[Level 3] Deals 140 damage + [ 30% Weapon Damage ], and stuns for 1.75 seconds after being sent into the air.

[Level 4] Deals 180 damage + [ 30% Weapon Damage ], and stuns for 2 seconds after being sent into the air.

 

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W. Napalm

  • Cost: 20 mana per sec at all levels
  • Cooldown: none
  • Range: all auto attacks

Devil injects his auto attacks with Napalm causing every unit hit by him to be burned over time. Napalm is toggleable and will keep ticking for a certain amount of time when the unit is outside of the range of Devil.

 

[Level 1] Deals 16 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range.

[Level 2] Deals 24 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range.

[Level 3] Deals 32 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range.

[Level 4] Deals 40 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range.

 

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E. Tornado Fury

  • Cost: 60/90/120/150
  • Cooldown: 15
  • Range: 1 unit

Devil gains increased speed while spinning rapidly. While in this fury, any enemy hero is damaged and stunned briefly. Lasts 7 seconds. For the duration of Tornado Fury, Devil cannot use other abilities.

 

[Level 1] Gains 10% movement speed. Deals 20 damage + [ 30% Strength ] and stuns for 0.20 seconds per hit.

[Level 2] Gains 15% movement speed. Deals 30 damage + [ 30% Strength ] and stuns for 0.25 seconds per hit.

[Level 3] Gains 20% movement speed. Deals 40 damage + [ 30% Strength ] and stuns for 0.30 seconds per hit.

[Level 4] Gains 25% movement speed. Deals 50 damage + [ 30% Strength ] and stuns for 0.35 seconds per hit.

 

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R. PYROMANIA

  • Cost: 250/300/350
  • Cooldown: 3:00
  • Range: none

Devil becomes overcome by PYROMANIA. For the duration of PYROMANIA, Devil receives shields and damage resist.

 

[Level 1] Devil gains shields equal to 50+30*LVL and 10% damage resist. Lasts 14 seconds.

[Level 2] Devil gains shields equal to 50+30*LVL and 15% damage resist. Lasts 16 seconds.

[Level 3] Devil gains shields equal to 50+30*LVL and 20% damage resist. Lasts 18 seconds.

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