Iguana Posted July 12, 2012 Report Share Posted July 12, 2012 Name: Devil.Dog Unit base: Devil Dog/Firebat Portrait: Firebat Role: Str AA/Tank Stats Health: 250 Mana: 200 Str- 30 + 7*LVL (Primary) Agi- 20 + 5*LVL(secondary) Int- 18 + 5*LVL (tertiary) Skills -- Heroic Passive: Flickering Flames Devil’s auto attack deals 75% weapon damage in a 30* cone at a distance of 4 units, 25% at 5 units, and 13% at 6 units. -- Q. Ring of Fire Cost: 70/105/140/170 Cooldown: 20 Range: 4 unit radius Devil smashes the ground with intense heat causing a circle of fire to surround him. Anyone within the AoE is sent into the air and stunned. While in the air the enemy heroes are untargetable. [Level 1] Deals 60 damage + [ 30% Weapon Damage ], and stuns for 1 second after being sent into the air. [Level 2] Deals 100 damage + [ 30% Weapon Damage ], and stuns for 1.25 seconds after being sent into the air. [Level 3] Deals 140 damage + [ 30% Weapon Damage ], and stuns for 1.75 seconds after being sent into the air. [Level 4] Deals 180 damage + [ 30% Weapon Damage ], and stuns for 2 seconds after being sent into the air. -- W. Napalm Cost: 20 mana per sec at all levels Cooldown: none Range: all auto attacks Devil injects his auto attacks with Napalm causing every unit hit by him to be burned over time. Napalm is toggleable and will keep ticking for a certain amount of time when the unit is outside of the range of Devil. [Level 1] Deals 16 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range. [Level 2] Deals 24 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range. [Level 3] Deals 32 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range. [Level 4] Deals 40 damage + [ 10% Intelligence ] per second. Last 5 seconds when out of Devil’s range. -- E. Tornado Fury Cost: 60/90/120/150 Cooldown: 15 Range: 1 unit Devil gains increased speed while spinning rapidly. While in this fury, any enemy hero is damaged and stunned briefly. Lasts 7 seconds. For the duration of Tornado Fury, Devil cannot use other abilities. [Level 1] Gains 10% movement speed. Deals 20 damage + [ 30% Strength ] and stuns for 0.20 seconds per hit. [Level 2] Gains 15% movement speed. Deals 30 damage + [ 30% Strength ] and stuns for 0.25 seconds per hit. [Level 3] Gains 20% movement speed. Deals 40 damage + [ 30% Strength ] and stuns for 0.30 seconds per hit. [Level 4] Gains 25% movement speed. Deals 50 damage + [ 30% Strength ] and stuns for 0.35 seconds per hit. -- R. PYROMANIA Cost: 250/300/350 Cooldown: 3:00 Range: none Devil becomes overcome by PYROMANIA. For the duration of PYROMANIA, Devil receives shields and damage resist. [Level 1] Devil gains shields equal to 50+30*LVL and 10% damage resist. Lasts 14 seconds. [Level 2] Devil gains shields equal to 50+30*LVL and 15% damage resist. Lasts 16 seconds. [Level 3] Devil gains shields equal to 50+30*LVL and 20% damage resist. Lasts 18 seconds. Link to comment Share on other sites More sharing options...
Iguana Posted August 11, 2012 Author Report Share Posted August 11, 2012 Updated a bit. Link to comment Share on other sites More sharing options...
Iguana Posted August 17, 2012 Author Report Share Posted August 17, 2012 Edited. Changed the ultimate. Tweaked Tornado Fury. Submitted to gyros hero suggestion competition. Link to comment Share on other sites More sharing options...
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