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[Database] Malus.Magnathar


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Malus.Magnathar

Type: - Carry / Bruiser 

 

Starting Stats:

Starting Health  656

Movement Speed – 2.95

Attack Range – 1.8 (Melee)

Attack Speed – 1.9

Starting Damage – 57

Base Armor/Resist  22.4% [20]

Base Spell Armor/Resist – 11.9%

Strength – 22 + [4]

Agility – 42 + [6]***

Intelligence – 26 + [5]

 

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[Heroic] - [Monarch's Malice] Passive

Every 5th basic attack, Malus sweeps both his Monarch Blades with such malicious force that it creates an explosive sonic pulse, dealing additional Spell Damage to the target and nearby enemies, and Slowing their Movement and Attack Speed for a Duration.

Casting Upheaval [Q], Metabolic Madness [W], or Tissue Assimilation [R] reduce the attack counter by 1.

 

Spell Damage: 50  (+50-200% Weapon Damage) [Based on Malus’ Level]

Movement Slow:  30%

Attack Slow:  45%

Slow Duration:  3.5 seconds

Area of Effect:  3u-radius

 

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[Q] - [Upheaval] Target Direction

Malus sends out an earth-shattering wave that deals Spell Damage to Enemies in a line, pulling them towards him a short distance, and Slowing their Movement Speed for a Duration.

 

Spell Damage: 50 / 100 / 150 / 200  (+75% INT)

Movement Slow:  75%

Slow Duration:  2 seconds

Pull Distance:  2u

Energy Cost: 90 / 100 / 110 / 120

Cooldown: 18 / 16 / 14 / 12 seconds

Range: 12u

 

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[W] - [Metabolic Madness] Activate

Malus’s lust for blood compels him into a frenzied state for a Duration, during which he gains bonus Attack Speed and Spell Penetration but at the cost of a percentage of his health per second.

If Malus’ Health drops below 10% Max Health, this effect is removed.

 

Duration: 8 seconds

Attack Speed Bonus: 25% / 50% / 75% / 100%

Spell Penetration Bonus:  15% / 20% / 25% / 30%

Max Health Cost / S: 2%

Energy Cost: 25

Cooldown: 10 seconds

 

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[E] - [Callous Anterior] Passive

Malus' thickened chitinous body takes reduced Physical Attack damage from the side and the front.

Additionally, whenever Malus takes any damage from Heroic Units beyond a threshold he gains Debuff Immunity for a Duration, , and reduces the attack counter of Monarch's Malice [Heroic] by 1.

The damage threshold counter for proccing the Debuff Immunity resets after each proc or when Malus stops taking damage from heroic units for 7 seconds.

 

Side Damage Reduction: 15% / 20% / 25% / 30%

Front Damage Reduction: 30% / 40% / 50% / 60%

Damage Threshold:  600 / 550 / 500 / 450

Debuff Immunity Duration:  0.15 seconds

 

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[R] - [Tissue Assimilation] Target Unit

Malus exchanges his living tissue with a target Ally or Enemy Hero, swapping a percentage of both their current health. 

However, Malus and his target will always end up with at least the Minimum Health.

This effect is blocked by Debuff Immunity when targeting Enemy Heroes.

 

Minimum Health: 35% / 30% / 25%

Energy Cost: 200 / 100 / 50

Cooldown: 120 / 80 / 40 seconds

Range: 5.5u

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