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Changelog v3.51-52


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v3.51-52 (v3.51-51 EU / v3.51-52 KR) 

 

Game

- Addressed various bugs. (v3.51-52)

 

Items

 

Galactic Defender

- Price reduced to 3650 from 3900.

 

Juggernaut Imperium

- Unstoppable Unique now grants +10 INT for every 10% of Health Missing from +2.5 Energy Regen.

 

Masamune

- Price increased to 7500 from 7000.

 

Naix Claw

- Active Health Bonus increased to 500 from 400.

 

Pulsefire Gauntlets

- Health reduced to 200 from 250.

- Energy Regen reduced to 2 from 2.5

- Price increased to 1400 from 1250.

 

Heroes

 

Abysmal.Ravager

R – Stored Damage increased to 70/90/110% from 60/80/100%.

 

Arges.Chronolith

HP – MS/CDR bonus per stack set at 1.5% from 1.5% and 3% respectively.

Q – Cooldown rescaled to 30/26/22/18 from 24/22/20/18.

- Energy cost rescaled to 110/120/130/140 from 80/100/120/140.

W – Cooldown rescaled to 18/16/14/12 from 24/22/20/18.

- Energy cost set at 100 from 80/100/120/140.

M10 – Changed to +100 Arrival Damage from +1.5% MS/CDR per Time Skip stack.

 

Cryo.Smith

W – Cooldown rescaled to 28/26/24/22 from 31/28/25/22.

 

Devourer.Moloch

Q – Damage increase per Enemy Unit hit rescaled to 15/30/45/60 from 30/40/50/60.

W – Stun Duration per Interval rescaled to 0.25/0.4/0.55/0.7s from 0.4/0.55/0.7/0.85s.

E – Base Damage per second reduced to 10/20/30/40 from 20/30/40/50.

- Cast range rescaled to 7/8/9/10 from 6/7/8/9.

 

Doctor.Geneva

Q – Cooldown rescaled to 16/14/12/10 from 20/18/16/14.

 

Dustin.Brawler

E – Base Damage rescaled to 40/60/80/100 from 25/50/75/100

- Cast range rescaled to 9/10/11/12 from 6/8/10/12.

R – Cooldown set at 10 from 20/15/10.

 

Executrix.Ji’nara

HP – Penetration per stack reduced to 3% from 4%.

Q – Base Damage rescaled to 60/90/120/150 from 60/100/140/180.

W – Fear of Hell Debuff now applies to enemies with 50% Max Health or Less from 75%

E - Max Bondage stacks rescaled to 11/14/17/20 from 20.

- Stacks lost on death rescaled to 5/6/7/8 from 8.

R – Scaling Damage reduced to 20% Weapon Damage from 25%.

- Jinara will no longer heal from damaging Spell Immune Enemy Heroes. (Fix)

- Fear of Hell Debuff now applies to enemies with 50% Max Health or Less from 75%.

- Energy cost rescaled to 200/225/250 from 150/200/250.

 

Feral.Terminus

W – Time scale gain per second reduced to 2/3/4/5% from 4/5/6/7% (Max Time scale reduced to 14/21/28/35% from 28/35/42/49%).

 

Fine.Brine

R – Cooldown set at 40 from 80/60/40.

 

Garamond.Singsprocket

Q – Ignition debuff duration increased to 7s from 5s.

- Cooldown set at 12 from 18/16/14/12.

W – Non-heroic Attacks to Destroy increased to 4/4/6/6 from 2/2/3/3.

- Automatically added to Control Group 3 from 2.

 

Geminus.Boros

W – Cast range rescaled to 7/8/9/10 from 8/9/10/11.

E – Damage Resistance while active reduced to 25% from 50%.

- Cast range reduced to 4 from 5.

 

Infernal.Mandrake

Q – Cast range increased to 11 from 10.

 

Khyrak.

W – Base Damage increased to 30/45/60/75 from 15/30/45/60.

- Can now be activated during Eviscerate (R).

 

Molgloo.Grunty

E – Scaling Damage changed to 25% Weapon Damage from 100% INT.

- Damage type changed to Physical from Spell.

 

Rob.Boswell

Q – Scaling Damage increased to 100% STR from 80%.

W – Scaling Damage decreased to 25% INT from 40%.

E- Scaling Damage increased to 25% INT from 20%.

 

Roulette.Jackson

HP – Shield duration increased to 6 from 4.

Q – Damage increase per second increased to 10% from 5%.

- Follow range increased to 2 from 1.

- Cooldown rescaled to 14/12/10/8 from 18/16/14/12.

- Energy cost rescaled to 110/130/150/170 from 110/135/160/185.

- Beam Damage type changed to Single Target Spell Damage from DoT Spell Damage.

M20 – Damage increased to 200 from 150.

 

Saber.VULKAN

W – Spell Amplification reduced to 10% from 15%.

- Cooldown rescaled to 26/24/22/20 from 24/22/20/18.

M5 – Spell Amplification increased to 10% from 5%.

M15 – Search radius bonus reduced to +6u from +10u.

 

Salacious.Yig

Q – Energy cost increased to 12.5% Max Energy from 10%.

 

Savage.Avenger

HP – Stack duration reduced to 6 from 12.

- Damage bonus per stack reduced to 10 + (4*LVL) from 15 + (5*LVL).

 

Terra.Nova

Q – Cooldown rescaled to 16/14/12/10 from 8.

- Slow Duration reduced to 2.5 from 4.

- Scoped Physical Amp decreased to 8% from 10%.

- Scaling Damage reduced to 50% Weapon Damage from 70%.

R – Attack range bonus rescaled to 5.5/6/6.5 from 7/8/9.

 

Voltron.Leo

Q – Agility bonus reduced to 33/44/55/66 from 55/66/77/88.

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