MOTHER Posted November 3, 2021 Report Share Posted November 3, 2021 v3.51-52 (v3.51-51 EU / v3.51-52 KR) Game - Addressed various bugs. (v3.51-52) Items Galactic Defender - Price reduced to 3650 from 3900. Juggernaut Imperium - Unstoppable Unique now grants +10 INT for every 10% of Health Missing from +2.5 Energy Regen. Masamune - Price increased to 7500 from 7000. Naix Claw - Active Health Bonus increased to 500 from 400. Pulsefire Gauntlets - Health reduced to 200 from 250. - Energy Regen reduced to 2 from 2.5 - Price increased to 1400 from 1250. Heroes Abysmal.Ravager R – Stored Damage increased to 70/90/110% from 60/80/100%. Arges.Chronolith HP – MS/CDR bonus per stack set at 1.5% from 1.5% and 3% respectively. Q – Cooldown rescaled to 30/26/22/18 from 24/22/20/18. - Energy cost rescaled to 110/120/130/140 from 80/100/120/140. W – Cooldown rescaled to 18/16/14/12 from 24/22/20/18. - Energy cost set at 100 from 80/100/120/140. M10 – Changed to +100 Arrival Damage from +1.5% MS/CDR per Time Skip stack. Cryo.Smith W – Cooldown rescaled to 28/26/24/22 from 31/28/25/22. Devourer.Moloch Q – Damage increase per Enemy Unit hit rescaled to 15/30/45/60 from 30/40/50/60. W – Stun Duration per Interval rescaled to 0.25/0.4/0.55/0.7s from 0.4/0.55/0.7/0.85s. E – Base Damage per second reduced to 10/20/30/40 from 20/30/40/50. - Cast range rescaled to 7/8/9/10 from 6/7/8/9. Doctor.Geneva Q – Cooldown rescaled to 16/14/12/10 from 20/18/16/14. Dustin.Brawler E – Base Damage rescaled to 40/60/80/100 from 25/50/75/100 - Cast range rescaled to 9/10/11/12 from 6/8/10/12. R – Cooldown set at 10 from 20/15/10. Executrix.Ji’nara HP – Penetration per stack reduced to 3% from 4%. Q – Base Damage rescaled to 60/90/120/150 from 60/100/140/180. W – Fear of Hell Debuff now applies to enemies with 50% Max Health or Less from 75% E - Max Bondage stacks rescaled to 11/14/17/20 from 20. - Stacks lost on death rescaled to 5/6/7/8 from 8. R – Scaling Damage reduced to 20% Weapon Damage from 25%. - Jinara will no longer heal from damaging Spell Immune Enemy Heroes. (Fix) - Fear of Hell Debuff now applies to enemies with 50% Max Health or Less from 75%. - Energy cost rescaled to 200/225/250 from 150/200/250. Feral.Terminus W – Time scale gain per second reduced to 2/3/4/5% from 4/5/6/7% (Max Time scale reduced to 14/21/28/35% from 28/35/42/49%). Fine.Brine R – Cooldown set at 40 from 80/60/40. Garamond.Singsprocket Q – Ignition debuff duration increased to 7s from 5s. - Cooldown set at 12 from 18/16/14/12. W – Non-heroic Attacks to Destroy increased to 4/4/6/6 from 2/2/3/3. - Automatically added to Control Group 3 from 2. Geminus.Boros W – Cast range rescaled to 7/8/9/10 from 8/9/10/11. E – Damage Resistance while active reduced to 25% from 50%. - Cast range reduced to 4 from 5. Infernal.Mandrake Q – Cast range increased to 11 from 10. Khyrak. W – Base Damage increased to 30/45/60/75 from 15/30/45/60. - Can now be activated during Eviscerate (R). Molgloo.Grunty E – Scaling Damage changed to 25% Weapon Damage from 100% INT. - Damage type changed to Physical from Spell. Rob.Boswell Q – Scaling Damage increased to 100% STR from 80%. W – Scaling Damage decreased to 25% INT from 40%. E- Scaling Damage increased to 25% INT from 20%. Roulette.Jackson HP – Shield duration increased to 6 from 4. Q – Damage increase per second increased to 10% from 5%. - Follow range increased to 2 from 1. - Cooldown rescaled to 14/12/10/8 from 18/16/14/12. - Energy cost rescaled to 110/130/150/170 from 110/135/160/185. - Beam Damage type changed to Single Target Spell Damage from DoT Spell Damage. M20 – Damage increased to 200 from 150. Saber.VULKAN W – Spell Amplification reduced to 10% from 15%. - Cooldown rescaled to 26/24/22/20 from 24/22/20/18. M5 – Spell Amplification increased to 10% from 5%. M15 – Search radius bonus reduced to +6u from +10u. Salacious.Yig Q – Energy cost increased to 12.5% Max Energy from 10%. Savage.Avenger HP – Stack duration reduced to 6 from 12. - Damage bonus per stack reduced to 10 + (4*LVL) from 15 + (5*LVL). Terra.Nova Q – Cooldown rescaled to 16/14/12/10 from 8. - Slow Duration reduced to 2.5 from 4. - Scoped Physical Amp decreased to 8% from 10%. - Scaling Damage reduced to 50% Weapon Damage from 70%. R – Attack range bonus rescaled to 5.5/6/6.5 from 7/8/9. Voltron.Leo Q – Agility bonus reduced to 33/44/55/66 from 55/66/77/88. HawKeYe, Ubersauce and NoWaterJustIce 3 Quote Link to comment Share on other sites More sharing options...
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