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Hero suggestion: Koloss Solaris


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Model : Colossus - Sc2 animation, damage is instant on attack animation

Agi/Range AA

Heroic Passive: Koloss' auto attacks have true strike and cannot be dodged, when a target is hit by an attack or skill, they gain a mark of solar burn, at 4 marks, they are blinded for one second and healing is reduced by 50% for 5s.

Koloss' Q launches 4 lasers that intersect on a single point designated by the player, applying 1 stack of solar burn per laser (blue dot), as shown in the masterpiece below.

217f72ef73f5f52f38d4aebc7a4443c7.png

 

W grants 20/25/30/35 Move speed for 2,3,4,5 s, cannot be slowed while it is active. 

E Colloss passively gains range at a rate of .01 per unit killed and .05 per hero kill, when activated, he gains increase sigh and high ground vision for 5,6,7,8 s.

R Koloss channels for .75 seconds, after which he release a Purifier pulse around him that marks enemies in a 6/8/10 unit radius around him, enemies hit are marked with 1/2/3 stacks of solar burn, Koloss can reactive this ability within 10 s to remove all crowd control for 1/2/3 seconds. 

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