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Changelog v3.1-18


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v3.1-3.18 (v3.1-3.18 EU / v3.1-3.18 KR) 
 


General

Game

- Added new game mode: Captains Pick (v3.11)

- Pick time reduced to 45 seconds from 60 seconds. (Draft Pick)

- Ban time reduced to 30 seconds from 60 seconds. (Draft Pick)

- Addressed various bugs. (v3.2-3.18)

 


Terrain

- Various cosmetic adjustments.

 

Runes

General

- Hurty now doubles your Basic Attack Damage directly instead of increasing your Weapon Damage by 100% (Note: Abilities that scale with Weapon Damage no longer proc this.)

 

Neutral Creeps

General

- Soul Gem now grants its carrier +5 Energy Regen. [v3.3]

 

Items

General

- Sentry, Truesight, and Controller Wards now require 8 non-hero attacks to destroy from 2. (v3.4)

 

Aegis Reflector

- Replaced Storm Pauldrons with Diffuser; Now grants 16 Spell Armor from 20 INT.

- Armor reduced to 16 from 18.

- Active now reflects 90% from 80%.

- Now shares a cooldown with Electric Mantle.

 

Ancient Rune

- Decay Unique now has a 0.5s internal cooldown (between applications).

 

Arcbound Ravager

- Price increased to 4200 from 3900.

 

Atom Smasher

- Unique proc now slows Enemy Attack and Movement Speed equally.

 

Barbed Mace (v3.12)

- Price reduced to 1225 from 1300.

 

C-42 Gauss Cannon (v3.12)

- Price reduced to 3250 from 3450.

- Armor Penetration increased to 14% from 12%.

 

Cauterizer

- Armor reduction per stack decreased to 4 from 6.

- Price increased to 4400 from 3850.

 

Chaos Filament (v3.12)

- Price reduced to 1200 from 1400.

 

Compact Soma (80; NEW!) [v3.3]

Pv2xqER.png

+0.75 Health Regen

[Consume] Instantly regenerate 100 Energy.

 

Executioner's Axe

- Price reduced to 1500 from 1600.

 

Force of Entropy

- Active cast range reduced to 6 from 7.

- Price increased to 5700 from 4900. (v3.4)

 

Frozen Cuirass

- Active delay reduced to 0.25s from 0.75s.

 

Isomorphic Pyre

- Price increased to 4850 from 4200.

 

Juggernaut Imperium

- Replaced Khala Stone with Soul Sustainer.

- Strength reduced to 50 from 60.

- Now grants 5% Cooldown Reduction and 1.5 Energy Regen.

- Unique CDR bonus reduced to 2.5% from 3.5%.

- Unique Energy Regen increased to 2.5 from 2.

- Price increased to 4300 from 4250.

 

Khalis Relic (v3.6)

- While the shields are active, you now recover Energy equal to 25% of any damage dealt to you.

 

Korhal Vanguard

- Active now reduces Weapon Damage only instead of any Physical Damage.

- Active flat damage reduction decreased to 65 from 75.  (v3.4)

- Dominion 2 unique now grants +14 Armor from +10 Armor and +10% Physical Resistance.

 

Lethal Barb (v3.12)

- Added Bloodletter component; now grants +10% Lifesteal.

- Price increased to 1975 from 1900.

 

Mossberg Taser

- Active delay reduced to 0.5s from 0.75s.

 

Naix Claw

- Active now also grants +25 Weapon Damage and +150 Max Health, depleting at 5 Weapon Damage and 25 Max Health with each Basic Attack. (v3.6)

- Active duration increased to 7 seconds.

 

Nihilator Crux

- Cast range increased to 8 from 7.

- Price decreased to 5350 from 5500.

 

Onslaught Scimitar 

- Weapon Damage increased to 80 from 70.

- Price reduced to 5800 from 6000. (v3.12)

 

Phase Cloak

- Active duration increased to 15 from 10. (v3.6)

- Active now gives Zero Collision and +5% Movement Speed. (v3.6)

- Active now costs 50 energy.

- Price increased to 1900 from 1675.
 

Photodeviator (v3.12)

- Active duration reduced to 7 from 8.

- Active Damage Resistance reduced to 35% from 40%.

- Active energy cost increased to 100 from 25.

- Active cooldown reduced to 30 from 40.

 

Radar Kit

- Price increased to 1500 from 1300.

 

Retribution's Edge

- Unique internal cooldown reduced to 6 from 8.

 

Shard of Ruin (v3.12)

- Armor Penetration increased to 10% from 7%.

- Price reduced to 1300 from 1500.

 

Shinobi Style

- Active now costs 50 energy from 25.

- Price increased to 4800 from 4100.

 

Shrink Ray

- Unique now reduces Damage by 30% from 35%.

- Price increased to 6000 from 5500. (v3.11)

- Active cooldown increased to 90 from 85. (v3.11)

- Active Duration reduced to 4 from 4.5. (v3.11)
 

Sliptide Scythe

- Price increased to 4800 from 4700.

 

Smoldering Incisor

- Weapon Speed reduced to 20% from 30%.

 

Spell Buffer

- Dominion 3 unique now grants +14 Spell Armor from +10 Spell Armor and +10% Spell Resistance.

 

Star's Fury

- Scaling Spell Damage changed to 70% Highest Attribute from 70% INT.

- Active Energy cost set at 200 from 150 + 15% Max Energy. (v3.11)

- Active Cast range increased to 8 from 7. (v3.11)

 

Superheated Mantle 

- Unique now grants 18% Evasion for 4s whenever you take physical damage from heroes or towers.

 

Sunflare Gun

- Scaling Spell Damage changed to 60% Highest Attribute from 60% INT.

- Active Energy cost set at 150 from 100 + 10% Max Energy. (v3.11)

- Active Cast range increased to 7 from 6. (v3.11)

 

Symphonic Seed

- Unique Cooldown Reduction decreased to 10% from 15%.

 

Tetragrammaton (v3.12)

- Removed 1x Time Gem Component; Now grants +25 Primary Attribute from +50.

- Price reduced to 4300 from 4625.
 

Tenderizer

- Armor reduction per stack decreased to 2 from 4.

 

Warp Shard

- Now cannot be used within 4s of taking damage from 8s.

 

Whale Breast (v3.3)

- Now regenerates 90 Health from 75.

- No longer regenerates Energy on use.

 

Wrathian Violator (v3.12)

- Price reduced to 3450 from 3850.

- Armor Penetration increased to 18% from 17%.


Heroes

Akasha (v3.3)

Q - Attack Range reduced to 4.5 from 6.

 

Arges (v3.6)

E - Base Spell Damage reduced to 70/120/170/220 from 100/160/220/280. 
 

Artanis

E - Base Spell Damage rescaled to 25/50/75/100 from 30/60/90/120.

- Now lasts up to 6s per cast from infinite.

- Now deals 50% damage to structures.

- Cooldown rescaled to 15/12/9/6 from 16/12/8/4.

 

Avenger

HP - Proc AoE reduced to 16u from Global.

W - Now grants 14/20/26/32 Agility from 10/12/14/18 Armor.

- AoE radius reduced to 10 from 12u

 

Balrog

HP - Bonus Physical Damage from Basic Attacks reduced to 2% Missing Health from 4%.

W - Debuff Immunity (self) duration decreased to 1/1.5/2/2.5 from 2/3/4/5. (v3.3)

- Debuff Immunity (self) duration now increases by 0.25s per stack of Bloodbath (R). (v3.3)
 

Biotron (v3.5)

HP - Infected Civilians now last 12s from 14s.

- When Biotron is killed, all Infested Civilians die with him.

E - Energy cost rescaled to 70/100/130/160 from 80/100/120/140.

R - Duration reduced to 10 from 12.

 

Cain

HP - AoE increased to 2.5u-radius from 2u-radius.

- Internal Cooldown changed to 8-3s (Based on Cain's Level) from 6s. (v3.6)

- Slow Duration changed to 1-3.5s (Based on Cain's Level) from 1.5s. (v3.6)

E - Cooldown reduced to 12 from 14.

- Energy cost set at 50 from 30/45/60/75. (v3.4)

R - Energy cost set at 200 from 175/225/275.

- Cooldown rescaled to 60/50/40 from 80/60/40. (v3.4)
 

Chuck

E - Slow duration for Creeps and Heroes changed to 4s from 5 and 3.5 respectively. (v3.3)

 

Cryo

HP - On proc, will now instantly execute Non-Massive, Non-Neutral, and Non-Heroic enemies with less than 25% Max Health.

 

Cyprus

R - Base Bonus Spell Damage per pillar rescaled to 10/15/20 from 10/20/30.

- Cooldown set at 120 from 130/110/90.

- Energy cost rescaled to 250/400/550 from 250/325/450.

 

Defiler (v3.5)

HP - Target Missing Health decreased to 2-4% from 2-6% based on distance.

- Now deals 2x damage from 1.5x damage during Defilement (R)

Q - AoE per Nest reduced to 2.25u-radius from 2.5u.

W - Weapon Speed bonus reduced to 10/20/30/40% from 15/26/37/48%.

- Now evades basic attacks from Enemy Units outside the Cloud from Enemy Units and Structures.

E - Crit chance bonus per consecutive attack reduced to 8/10/12/14% from 10/15/20/25%.

- Now stacks up to 4x from 3x.

 

Dehaka

Q (Evolved) - Cast range reduced to 7 from 8. 

 

Fenix (v3.6)

HP - No longer grants +10% Physical Damage during the daytime.

- Shield Regeneration when out of combat increased to 50 from 30.

Q - Scaling Physical Damage reduced to 40% Weapon Damage from 60%. (v3.11)

R - Scaling Target and Area Physical Damage reduced to 40% and 20% Weapon Damage from 60% and 30% respectively. (v3.11)

- Cooldown rescaled to 120/80/40 from 80/60/40. (v3.12)

- Cast range rescaled to 6/7/8 from 8. (v3.13)

 

Gabriel

Q - Movement Speed slow per second rescaled to 6/8/10/12% from 12/14/16/18%.

 

Garamond

E - Turrets now have a 30s timed life.

 

Greelus

- Attack range increased to 6 from 5.5. (v3.4)

Q - Cast range rescaled to 7/8/9/10 from 9. (v3.4)

- On-hit Base Spell Damage reduced to 15/20/25/30 from 15/25/35/45. (v3.11)

E - Damage type changed to Spell Weapon Damage from AoE Spell Damage.

R - Spell Damage rescaled to 100/150/200 (+30% INT) from 130/190/250 (+20% INT)

- Damage type changed to DoT Spell Damage from AoE Spell Damage. 

 

Grunty

HP - True Damage per attack reduced to 10 + (5*LVL) from 15 + (7*LVL).

 

Huntress

E - Bonus damage changed to +60/80/100/120% from 40/60/80/100 (+120% Weapon Damage)

 

Immortal

W - Cooldown rescaled to 21/18/15/12 from 22/20/18/16.

 

Jakk

E (Force Beam) - Cast range reduced to 14 from 15.

E (Proximity Mine) - Cast range increased to 8 from 7.

R - Cooldown set at 15 for all levels from 8/7/6.

- Now has 5 charges; 1.5s Cooldown between each charge use.

 

Jim

- Base Movement Speed increased to 3 from 2.9. (v3.13)

Q - Cast range increased to 16 from 15.

E - Cast range increased to 16 from 15.

R - Base Minimum Spell Damage increased 200/250/300 from 100/150/200. (v3.11)

- Now applies a 0.5s mini-Stun to the target. (v3.4)

- Cooldown rescaled to 30/25/20 from 30. (v3.3)

 

Karax

HP - Cooldown increased to 45 from 30.

Q - Cooldown increased to 12 from 10.

E - Now deals 50% Damage to structures.

R - Cooldown increased to 60 from 40.

 

Kerrigan

Q - Scaling Physical Damage reduced to 50% from 70% Weapon Damage.

W (Blue Gene) - Bounce radius bonus reduced to 2 from 4. (v3.6)

E - Spell Damage from stack reduced to 10/15/20/25 from 15/20/25/30.

R - Base Spell Damage increased to 75/150/225 from 70/140/210.

 

Kuradel (v3.4)

HP - Max INT stacks increased to 150 from 120.

- INT stacks gained from Heroic Kills increased to 30 from 20.

- INT stacks loss on death decreased to 50 from 60.

 

Maar

WWE/EEW (Blue Gene) - Aura radius now increases by 50% from reducing cooldown to 10s. (v3.6)

 

Mandrake

HP (Blue Gene) - STR bonus decreased to 6 from 8.

- Now applies retroactively to existing stacks.

 

Mengsk

Q - Base Physical Damage per missile rescaled to 4/10/16/22 from 6/12/18/25.

- Energy cost set at 90 from 75.

W - Cast time increased by 0.15s. (v3.4)

- Damage Resistance reduced to 25% from 50%.

R - Cast range increased to 8 from 7.

- Health Points rescaled to 1/2/2 from 1/1/2.

 

Micro

HP - Now also deals +50 base Physical Damage.

- On proc, will now instantly execute Non-Massive, Non-Neutral, and Non-Heroic enemies.

W - Initial toss search radius increases by 0-0.5u based on current level of Expand (R).

R - Fast Twitch cooldown reduction rescaled to -6/9/12 from -5/7.5/10.

 

Nova

W - Nova now gains full stacks upon killing an Enemy Hero.

R - Weapon Damage bonus changed to +50/75/100 from +30/40/50% Weapon Damage.

- Base Attack Timer reduced to 4.75/3.5/2.75 from 5.75/4.5/3/75. (v3.4)

 

Null

E - Base Spell Damage increased to 40/80/120/160 from 30/65/100/125.

 

Overlord (v3.12)

E - AoE reduced to 3u-radius from 3.5u.

 

Penthos (v3.12)

Q - Physical Damage per second rescaled to 15/20/25/30 (+10/20/30/40% Weapon Damage) from 10/15/20/25 (+30/40/50/60% Weapon Damage).

- Tether now breaks if Penthos and the target enemy unit move more than 5u away from one another.

W - Cast range rescaled to 5.5/6/6.5/7 from 7.

 

Rancor (v3.12)

- Base movement speed reduced to 2.9 from 3.1.
 

Ravager (v3.5)

Q - Corrosion True Damage reduced to 2% Target Max Health per second from 4%.

(Blue Gene) - Corrosion duration increased to 4s from 3s.

- Base Cast range reduced to 5 from 5.5.

W - Armor and Spell Armor Reduction rescaled to 6/12/18/22 from 12/18/22/28.

E - Weapon Damage bonus from Creep Kills reduced to 2 from 3.

Creep Kill bonus duration increased to 60s from 45s.

Weapon Damage Bonus from Heroic Kills reduced to 10/15/20/25 from 15/20/25/30.

Hero Kill Bonus now stacks up to 5x from infinite.

R - Movement Speed bonus increased to 20% from 10%.

 

Rob 

R (Blue Gene) - Now halves cooldown at all levels (120/90/60) from reducing them by only 60 at all levels.

 

Shadow (v3.4)

E - Now grants 6/9/12/15% Attack Speed instead of 6/8/10/12% Movement Speed.
 

Starscream (v3.4)

HP - Health regeneration when out of combat during Flight Mode increased to 2% Max Health from 1%. (v3.13)

Q - Cooldown reduced to 10 from 12.

- Slow reduced to 15% from 30%.

- Slow now stacks up to 4x.

- Energy cost rescaled to 60/80/100/120 from 60/90/120/150 (30/40/50/60 from 30/45/60/75 during Flight Mode). (v3.13)

E - Cooldown reduced to 25 from 35.

- Flight Duration increased to 10/15/20/25 from 8/12/16/20. (v3.13)

R - Option Drone Strike Interval reduced to 0.8s from 1s. (v3.13)

(Blue Gene) - Strike Interval now improves to 0.6s. (v3.13)

 

Stukov

Q - Scaling Spell Damage reduced to 5% Max Energy from 7.5% Max Energy.

 

Toximancer (v3.12)

R - Deadly Toxin Duration increased to 12 from 8.

- Spell Damage per second rescaled to 15/25/35 (+5% INT) from 20/35/50 (+10% INT)

(Blue Gene) - Now reduces cooldown by 40s at all levels instead of increasing duration to 12s.
 

Turraneth

- Base STR/AGI/INT rescaled to 30/20/40 from 25/25/40.

- STR/AGI/INT gain per level rescaled to 6/2/7 from 4/4/7

R - Scaling Spell Damage reduced to 30% INT from 45%.

- Cooldown reduced to 24/20/16 from 30.

R (Blue Gene) - Now halves cooldowns at all levels from reducing them to 10.

 

Vergil

Q - Base Spell Damage decreased to 50/80/110/140 from 75/100/125/150. (v3.3)

- Leech reduced to 5% Damage Dealt from 10%. 

- Cooldown rescaled to 16/12/8/4 from 10/8/6/4.

E - Cast time increased to 0.15s from 0. (v3.4)

- Cooldown rescaled to 22/20/18/16 from 24/20/16/12.

R - Cooldown rescaled to 140/120/100 from 130/100/70.

- Energy cost rescaled to 200/275/350 from 175/225/275.

- Leech reduced to 5% Damage Dealt from 10%. (v3.4)

- Cast time increased to 0.15s from 0. (v3.11)

- Now has a minimum cast range of 2. (v3.13)

 

Viler

HP - Silencing Aura radius reduced  to 8u from 12u.

- Silence duration reduced to 1 from 3.

Q - Cast range rescaled to 10/11/12/13 from 14. (v3.13)

E - Oblivion max stack count reduced to 3 from 4.

- Oblivion Construct Timed Life rescaled to 20/25/30/35 from 60.

- Cooldown reduced to 50 from 60.

- Cast range reduced to 5 from 7. (v3.12)

- Oblivion Construct Movement Speed decreased to 0.75 from 1.5. (v3.13)

R - Respawn Time Increase rescaled to 10/20/30% from 30%.

 

Viron

Q - Vomit Pool AoE reduced to 2u from 2.25u radius.

 

Vorazun (v3.12)

HP - Shadow Clone timed life reduced to 8 from 9.

- Isolation search area increased to 16u from 12u.

Q - Scaling Physical Damage changed to 25% Weapon Damage from 100% AGI.

- Cast range rescaled to 6/7/8/9 from 12. 

R - Cool rescaled to 60/45/30 from 50/40/30.

 

Vorpal

W - Now reflects all damage types from only Physical and Spell. (v3.3)

R - AoE increased to 3.5 from 3.3 radius. (v3.4)

- Cooldown rescaled to 80/70/60 from 100/80/60. (v3.4)
 

Vulkan

Q - Can now be targeted and instantly destroyed by towers.

E - Search radius reduced to 12u from 13u.

R - Cooldown increased to 70/60/50 from 60/50/40.

 

Warfield

- Base STR/AGI/INT rescaled to 30/38/22 from 24/38/28.

- STR/AGI/INT gain per level rescaled to 5/7/3 from 4/7/4.

R - Cast range rescaled to 5/6/7 from 5.

 

Zeratul

W - Max stacks reduced to 6 from 7.

 

Zyrkhan

E - Now grants 3/5/7/9 Strength per stack from 3/5/7/9 Spell Armor.
 

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  • MOTHER changed the title to Changelog v3.1-2
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  • MOTHER changed the title to Changelog v3.1-3
  • MOTHER changed the title to Changelog v3.1-5
  • MOTHER changed the title to Changelog v3.1-6

Hi guys.

2-3 years still games. Now I'm back. 2 months ago I play again Aeon of Storm and lots of news (items and heroes). I really like it!

God Job, Mother and etc.

I have gained new experience and know well. I have other experience Heroes of the Storm.

I hope that eventually I will play with team in the inhouse. INFO: I don't have a discord because I'm deaf. Respect me!

I hope new hero comes sometime! I suspect A.R.E.S. or....?

 Good Luck Have Fun > Aeon of Storm

 

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11 hours ago, HawKeYe said:

I hope that eventually I will play with team in the inhouse. INFO: I don't have a discord because I'm deaf. Respect me!

Hey Hawkeye, no one would ever disrespect you like that here. You should join our discord because it helps get to know the players and the game better. You also find games faster, both pubs and inhouses faster. It's also predominantly a text based format and you can enjoy watching other players streaming their AoS games.

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12 hours ago, MOTHER said:

Hey Hawkeye, no one would ever disrespect you like that here. You should join our discord because it helps get to know the players and the game better. You also find games faster, both pubs and inhouses faster. It's also predominantly a text based format and you can enjoy watching other players streaming their AoS games.

Thanks to you, Mother! Later I sign up discord. We see our discord later.

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  • MOTHER changed the title to Changelog v3.1-18

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