MOTHER Posted May 31, 2020 Report Share Posted May 31, 2020 v2.94-2.97 (v2.32-2.35 EU) General - Added Hero selection alert/reminder. - Addressed various bugs. Talents General - Added Swiftness/Removed Integrity from Default Talent build. Brilliance - Now grants +1 (+0.1% Max Energy) Energy Regen from +0.25% Max Energy Regen. Vigor - Now grants +1 (+0.1% Max Health) Health Regen from +0.25% Max Health Regen. Primary Creeps General - Double Siege Creeps now spawn at 40 game minutes from 50. Structures Imperial Sanctums - Sanctums now can only be activated after 05:00 Game Time. - Sanctums activation range reduced to 5u-radius from 10u-radius. - Sanctum Cooldown reduced to 300 from 360. - Updated death animation (Protoss Sanctum). Items General - Added 0.5s fade time for Phase Cloak and Shinobi Style. - The 'Parry' family of Uniques provided by Automated Parry, Retribution's Edge, and Darksteel Titan no longer proc from non-heroic attacks (Fix). - Fixed an issue where the internal cooldowns of the Powerstrike family of uniques were applying inconsistently. Adamantium Alloy - 'Replenish 3' Active no longer consumes 12.5% Current Energy. - Active now replenishes 150 (+10% Target Missing Energy) Energy from 3x Amount consumed. Boundary Scanner - Cooldown reduced to 10 from 20. Darwin's Might - 'Survival of the Fattest' Unique bonus Physical Damage increased to 15 (+4% Max Health) from 10 (+3.5% Max Health). - Unique is now 30% less effective on ranged heroes. Isomorphic Pyre - 'Pyre 2' Unique bonus Physical Damage increased to +8% Target Current Health from 7%. - Unique is now 30% less effective on ranged heroes. Psycho Crusher - 'Drain 2' Unique 'Burn' effect increased to +8% Target Current Energy from 6%. - Unique is now 30% less effective on ranged heroes. Parallax Generator - 'Endo Parallaxis' Unique now grants 1s Debuff Immunity from 3s. - Unique cooldown increased to 25s from 20s. - 'Exo Parallaxis' Active now grants 2s Debuff Immunity from 3s. - Active no longer puts passive Unique on cooldown. - Active cooldown increased to 50s from 40s - Active can now be cast on self. Smoldering Incisor - 'Pyre 1' Unique bonus Physical Damage increased to +6% Target Current Health from 5%. - Unique is now 30% less effective on ranged heroes. Tetragrammaton - Spell Immunity duration increased to 8 from 7. - Spell Immunity duration now permanently decreases by 1s after each use, up to 4s. - Silence duration decreased to 1.5s from 2s. Xenomorph Cleaver - 'Shard of Ruin 4' Unique Max stack count increased to 6 from 5. Heroes Biotron E - Now grants 2s Cooldown reduction from 1s per minion. Cryo W - Base Spell Damage per second increased to 20/35/50/65 from 20/30/40/50. Cyprus R - Cooldown decreased to 130/110/90 from 150/120/90. Dakrun HP - Thorns max stack count set to infinite from 5. (Blue Gene) - Now also increases Side and Rear Damage Reduction to 30% and 45% respectively. Darpa R - Attack and Movement Speed bonus rescaled to 20/35/50% from 50%. Geneva Q - Cooldown increased to 20/18/16/14 from 18/16/14/12. (Blue Gene) - Noncombatant Immunity damage reduction decreased to 30% from 60%. Empowered Noncombatant Immunity decreased to 60% from 80%. Greelus W - Energy Soak will now be disabled if Greelus is stunned or banished. Ixian HP - Added 2s internal cooldown. Q - Energy cost rescaled to 70/100/130/160 from 60/90/120/150. E - Now goes on cooldown only after channel ends. - Added Cancel Spacefolding subability. R - Cooldown rescaled to 80/65/50 from 80/60/40. Overlord Q - Intelligence Stolen on Targets stops at zero; No negative attributes (Fix). W - Spell Damage decreased to 80/140/200/260 (+50% INT) from 100/160/220/280 (+60% INT). - Intelligence Stolen on Targets stops at zero; No negative attributes (Fix). E - Ability True Damage Bonus now has unique scales for each ability. Overkill True Damage bonus: As is. Brane Schism True Damage: 10/12/14/16% Current Energy. Final Annihilation True Damage: 12/14/16/18% Current Energy. R - Scaling Spell Damage reduced to 25% INT from 40% INT. Penthos R - Penthos' basic attacks now reduce the cooldown of this ability by 0.5s. This amount is increased to 1.25s if the target is an Enemy Hero. Summers Q - Initial Attack/Movement Speed Boost increased to 15% from 10%. R - Detonation delay reduced to 0.5s from 0.75s. Toximancer - Attack range reduced to 5 from 5.75u. R - Cooldown increased to 140/130/120 from 140/120/100. - Damage intervals increased to 1s from 0.5s (Note: Total damage inflicted is unchanged as per tooltip.) Vergil Q - Energy cost reduced to 50/75/100/125 from 60/85/110/135. E - Damage type changed to Spell from Physical. - Illusion Attack Speed bonus increased to 30/40/50/60% from 20/30/40/50%. HolyPunisher and HawKeYe 2 Quote Link to comment Share on other sites More sharing options...
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