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accountzZ

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  1. Honestly, No MoAr mother heroes I'm glad for this conclusion
  2. Name: Cyber. Hostkula Portrait: Cerberus Swarm Host Model: Cerberus Swarm Host with a Cerberus Infestation Pit on back Type: Strength Summoner that also relies on abilities. Script: Hostkula was an swarm host that Abathur stolen from Dehaka's pack when the Primal Zerg joined the swarm, despite Abathur's disgust of the Primal Zerg replicating units such as the Hydralisk and the Roach, he cannot deny their terrifying potential to adapt. Hostkula was experimented upon by Abathur with a specific design in mind. Improve the evolutionary potential within all zerg fro
  3. "Necro'd" for hero submission contest
  4. Name: Blessed/Bloody Varker Portrait: Blessed form: Urun/Bloody Form: Artanis, but he is a void shade (portrait from a coop mutation where you fight heroes) Unit Base: Blessed form: Ihan-rii Dark Templar/Bloody Form: Preserver with a red pink tint, bloody glaze, and a scout arm Type: Agility Shapeshifter (Melee AA DPS or Melee Spell Caster) Script:Varker is a Protoss warrior that has the honor of serving the Khalai Templar and the Taldarim. The Taldarim has offered him a bargain that he has no choice of refusing after he and his templar brethren were captured by them. His brethren were s
  5. Lore: The scientists of Castanar installation have tasked with creating the Hybrid, unknowing that they will be Amon's black army to conquer the Starcraft universe. ARES. Omega was one of the many ARES created to protect the scientist from unforeseen attackers from outside and even from the inside as creating Hybrid is a dangerous task. When Raynor and the rebels have infiltrated the facility and let loose the Hybrid that rampaged across the facility. The personnel of the installation activated one of the working ARES. Omega. ARES. Omega has supposedly eliminated the Hybrid, however none of th
  6. Dr. Zerg, a Terran that became infested by the Zerg or a powerful Changeling that prefers masquerading as a Terran scientist, has appeared in the Imperial Sanctum to fight for his own ends. The motives for his appearance at the Imperial Sanctum is just as mysterious as his origin. Speculations says that Dr. Zerg is here to gain control over the "power spots" as he mentions to his allies. Regardless, anyone that is facing Dr. Zerg must prepare for his bag of tricks and one big surprise. Model: Dominion trooper SCV with a ranged attack of a devourer Heroic Passive: Giga-Transformation
  7. I intended Jinara's autos to be instant in order to make it easier for her to use because she has no on-demand mobility/dashes in her base kit and she has to get in close range to use them. I do not know if I said it, but I intend the auto attack range to be grunty's range. Heroic passive: the attack speed lasts as long as you have a stack, it instantly becomes gone as soon as you have none remaining. The attack speed intends and helps you expend the charges to deal alot of damage as possible, not waste charges, and to proc the healing/cdr effect. Q - I intended it to provide timesca
  8. Model: Jinara/Malash, personally think Malash's armor is cooler Autoattack: Regular High templar attack animation from lotv and uses alarak's anti air lightning from coop Heroic Passive: Ascending Power After hitting a enemy hero, gain a stack of Ascending Power per ability cast, can have up to 3. Basic attacking will consume a stack, but will allow you to gain 45% attack speed and deal an additional 20% int spell damage to the primary target and enemies around it. You heal for 100% of this bonus damage (20% int) dealt and reduce your cooldowns by 1-2 seconds depending on level
  9. Base model: Arbiter Will utilize immortal's regular attack sound when the attack "launches" , not the attack impact sound. Heroic Passive: Not of This Reality Passively moves 8% faster. Activate: double the passive movement speed and ignore unit collision for 6 seconds. Cooldown of 40 seconds. - Ability is instant cast - Can potentially jumble up with illusions by taking advantage of no collision passive. - Will apply to current illusions on cast. Q - Matrix Compromise First cast - cast range of 10u/12u/14u/16u Target hero for cloning.
  10. The E being the weakest is hardly weak at all. The homing nature of the ability, makes it more reliable at dishing out "scented" which is Zyrona's most effective way to initiate a gank by going in with the movement speed and allows him to chase down enemies more effectively with R. Counterplay is truesight and making sure to shoot down the preyseekers. Might be hard to notice in intense fights, but shooting them down will save you alot of time by denying healing/speed for Zyrona. It is definitely a very impactful ability. Can potentially make the bridge give a buff to allies that allows t
  11. Base model: Primal Hive Guardian (dehaka coop variant) Blue genes: reduces your E cooldown by 50% and deals 10% more damage. Heroic Passive: kill or be killed When reaching below or at 60% HP, become enraged for 6 seconds, taking 25% less damage from all source except true damage, also deals 30% more damage. Has a cooldown of 180 seconds and it resets upon respawning. Q - Essence Blast Zyrona charges for up to 3 seconds, recovering health in the charge up time. When released early or at the latest, zyrona shoots a massive glob of acid that travels up to 10units, blowi
  12. good to see quistmann reads heroes of the storm heroes
  13. @NoWaterJustIce rate my hero design
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