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  2. Hero: Vilise Melee int hero Type: Tank/Caster/Nuker Model: Creeper (Primal baneling) Stats: Having a high str and int stats, low agi Lore: In Planet Zerus, primal Zerg prosper, hunt then evolve. However, not Zerg hunts for creepers in this planet, not only they taste like rubber, but there is a special creeper Vilise. Every time some ignorant Zerg tries to hunt her, instead of getting sprayed by disgusting acid from creeper, they spray blood and organics on her. Passive: Whenever an enemy hero died within 14u around Vilise, their corpse will e
  3. Naiwato

    Wired.Lain

    model: changeling Heroic passive: Lain of the wired Lain has many layers. When she dies, a new layer is uncovered and she respawns 7% faster and upgrades all her basic abilities, up to 12 times. Ability one: Phantoma Lain can blink up to 10u, and after she blinks she becomes ethereal, making her visible but untargetable and immune to magic for up to 2/3/4/5 seconds For every layer, she can blink up to 1u further. Ability two: Cyberia Lain is a social chameleon, and with the help of the wired she can project herself in
  4. Name: Prodigiosus.Sdnn Model: Primal Guardian Role: Pusher and AoE-centric mage. Potentially spell-damage-effect-stacking support. Starting stats: Starting Health: 700 Starting Mana: 400 Movementspeed: 3 Attack Range: 4 Attack Speed: 1.8 Attack Damage: 55 Base Armour/Resist: 12 Base Spell Armour/Resist: 10 Strength: 38+6/lvl – Main Attribute Agility: 20+3/lvl. Intelligence: 32+5/lvl Heroic passive: Fodere Altum “After channeling for 1.5s, Sdnn entrenches itself in its current position, increasing its attack-range
  5. Name: Fastigium.Oeeoe Model: Changeling Role: Carry/Pusher Starting stats: Starting Health: 400 Starting Mana: 200 Movementspeed: 3.5 Attack Range: Melee Attack Speed: 1 Attack Damage: 35 Base Armour/Resist: 0 Base Spell Armour/Resist: 0 Strength: 20+4/lvl Agility: 38+7/lvl – Main Attribute Intelligence: 23+4/lvl Heroic passive: Mortifeum “Any attack from Oeeoe, or clones of it, amplifies its damage towards said target by 3%, to a maximum of 30%. The debuff lasts for 1.5 second and refreshes on further attacks.
  6. Name: Veneficus.E Model: Broodmother Role: Sustained Damage Mage / Pusher. Support. Starting stats: Starting Health: 450 Starting Mana: 450 Movementspeed: 3.0 Attack Range: 5u Attack Speed: 2 Attack Damage: 70 Base Armour/Resist: 15 Base Spell Armour/Resist: 5 Strength: 30+4/lvl Agility: 28+4/lvl Intelligence: 36+6/lvl – Main Attribute Heroic passive: Poison Incarnate “All damage inflicted by E causes a 10-second duration poison, dealing 15% intelligence as true damage per second, for the duration.” Refreshab
  7. Name: GrandPrix.None Model: Hellion Role: Carry/Pusher Starting stats: Starting Health: 450 Starting Mana: 200 Movementspeed: 3.8 Attack Range: Short for a ranged. 3u? Attack Speed: 1 Attack Damage: 28 Base Armour/Resist: 0 Base Spell Armour/Resist: 0 Strength: 25+4/lvl *Agility: 35+7/lvl – Main attribute Intelligence: 28+5/lvl Heroic passive: Keep it movin’ ”None is a belligerent speedster, and for each attack he has performed within the past five seconds, his movementspeed increases by 0.15 for five seconds
  8. the fact that u wrote "q spell" and then followed it up with "ability two" and "ability three" is a massive indictment against this hero, as well as ur mental faculties.
  9. Name: HardWorker.Soed Model: SCV Role: Initiator/Tank/Bruiser Starting stats Starting Health: 600 Starting Mana: 300 Movement speed: 3.5 Attack Range: Melee (1u?) Attack Speed: 1.5 Attack Damage: 50 Base Armour/Resist: 17 Base Spell Armour/Resist: 17 *Strength: 40+5/lvl – Main Attribute Agility: 25+3/lvl Intelligence: 20+4/lvl Heroic passive: Endgame ”Soed grows stronger, as the game grows longer. For each passing minute, he gains 20 additional health." First spell: C’mon, nerds ”Soed engages a
  10. v3.51-52 (v3.51-51 EU / v3.51-52 KR) Game - Addressed various bugs. (v3.51-52) Items Galactic Defender - Price reduced to 3650 from 3900. Juggernaut Imperium - Unstoppable Unique now grants +10 INT for every 10% of Health Missing from +2.5 Energy Regen. Masamune - Price increased to 7500 from 7000. Naix Claw - Active Health Bonus increased to 500 from 400. Pulsefire Gauntlets - Health reduced to 200 from 250. - Energy Regen reduced to 2 from 2.5 - Price increased to 140
  11. Greetings everyone! Together with long time veteran AoS player Aiur, we are pleased and excited to announce that we will be hosting the 2nd SweatFest Tournament on the 12th – 14th of November. Registrations have already started! For the full details and to sign up head over to our Discord: https://discord.gg/AeonOfStorms Orientation will begin on Friday the 12th of November at 8pm GMT / 3pm EDT followed by a weekend of games leading up to the finals on Sunday. If you want to participate, make sure to be on time for orientation or you will not be able to participate. Additionally
  12. Type: - Pusher / Support / Carry / Ranged Starting Stats: Starting Health – 600 Movement Speed – 3.2 Attack Range – 4,5 Attack Speed – 1,80 Starting Damage – 60 Base Armor.Resist – 15,5 % Base Spell Armor/Resist – 22,5% Strength – 27 + [5] Agility – 29 + [4] Intelligence – 34 + [6]*** __________________________________________________ Ignite Afterburners -W Cooldown: 30s. Hawk-Liberator gain a speed and acceleration boost to 60% for 4 seconds (Blue Gene) Activate / Deactivate (After Deactivate, Cooldwown 10 seconds.)
  13. Name: Devourer.Moloch Type: - Support / Nuker / Disabler   Starting Stats: Starting Health – 640 Movement Speed – 2.9 Attack Range – 6.75 Attack Speed – 2.15 Starting Damage – 65 Base Armor.Resist – 18.4% Base Spell Armor/Resist – 18.4% Strength – 30 + [4] Agility – 21 + [3] Intelligence – 39` + [8]*** __________________________________________________ [Heroic] - [Eater of Dreams] Passive; 12u AoE Moloch delights in watching the hopes and dreams of his enemies turn to despondence! Whenever an Enemy
  14. Name: Executrix.Ji'nara Type: - Carry / Nuker   Starting Stats: Starting Health – 576 Movement Speed – 3.25 Attack Range – 6 Attack Speed – 1.85 Starting Damage – 56 Base Armor.Resist – 22.4% Base Spell Armor/Resist – 11.9% Strength – 22 + [5] Agility – 42 + [6]*** Intelligence – 26` + [4] __________________________________________________ [Heroic] - [Diabolic Ascension] Passive Whenever Ji'nara uses any of her Active Abilities, she gains stacking Armor Penetration and Spell Penetration for a Durat
  15. v3.41-50 (v3.41-50 EU / v3.41-50 KR) Game - Added Executrix.Jinara. (Updated v3.50) - Added Devourer.Moloch. (Updated v3.50) - Night time vision reduction decreased to -6 from -7. - The Starting Base Health and Energy (excludes Attributes) for all heroes has been readjusted for all heroes to be 400 and 200 respectively from previously ranging from 315-390 and 150-220. - Addressed various bugs. (v3.42-3.50) - Updated Help [F12]. (v3.43) Items Darksteel Titan - Parry 3 Unique now has a damage cap of 200 per proc. Darw
  16. I stand with my breddas in Afrika
  17. Please can you remove @Yaldifrom this list. Unfortunately while he's never had any hands, he's also lost his sight through being a boomer. In his place I recommend @PurePsycho
  18. Lol under-rated comment. To this day if I go onto Discord I'm pretty sure I'd hear SMN say this
  19. v3.38 (v3.38 EU / v3.38 KR) Game - AoS Tournament Winners and Runner-ups granted their respective badges and titles. - Addressed various bugs. Items Eternal Drive - Movement Speed Buff/Debuff increased to 20% gained/lost for active duration. Flare Gun - Price increased to 1500 from 1000. - Cooldown reduced to 70 from 75. - Active energy cost increased to 125 from 50. Magus Cutlass - Wrath 1 unique reduced to 0.75 from 0.825 attack range bonus. - Decay 1 Unique Damage over time reduced to 10% INT pe
  20. Wtf guys, this game is still going strong?!?
  21. he's just too damn op! ❤️
  22. v3.31-36 (v3.31-36 EU / v3.31-36 KR) Game - Updated Help section [F12]. (v3.35) - Addressed various bugs. (v3.32-36) Talents Haste - No longer disables Movement Speed Limit. (v3.35) Neutral Creeps Daggoth - Ancient Daggoth now has a 50% chance of dropping a Blue Gene Isolate (lasts 300s) upon death after 50 minutes. Sentinel’s Safeguard (T3 Neutral Pickup) - Dropped from the Prototype Enforcer after 50 minutes. - Spawns an Arch-Sentinel for the player for 5 minutes upon pickup. The Arch-Sentinel has 3000
  23. Name: Evolution.Abathur Model: Abathur / Swarm Host Role:Ranged/Support/Nuker Heroic Passive: Overmind "Abathur's basic abilities become evolved once they reach max level, giving them a unique additional effect." -- Q Spell: Toxic binding "Abathur shackles the target enemy unit slowing their movespeed down by 60% for 1s-2s (scaling with levels put into spell). When Toxic Binding hits an enemy, the projectile shackles to terrain or enemy units in a line behind the target stunning them for 2s - 4s. If the shackles latch onto an enemy hero, the secondary target is also stunned for the s
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