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Changelog v2.18

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v2.18

General

- Updated Battle.net Map 'Guide' Tab. (Special thanks to Fell & Ridz for submitting screenshots!)

- New Loading Screen.

- Fix: Addressed bug that caused certain models (Protoss cursor, Craters) to stay for the rest of the match rather than deleting after they play out their animation.

- The 'True Cloak' mechanic now suppresses Radar vision to set it further apart from the standard 'Cloak' mechanic.

- Fix: Addressed bug that caused Heroes to receive disproportionate XP bounties from hero kills. Now heroes receive the intended XP from killing other heroes.

- Added "-Alt2" command; Some heroes have gained access to a second alternative skin that can be toggled on/off by typing "-alt2" if your rating is 1300 or more. Check below to see who are the lucky heroes this time!

- The ‘[Primary]’ and ‘Secondary’ stats gained from the Agility, Strength, and Intelligence attributes have been modified (Note: Heroes only gain the primary stats from their primary attribute. Heroes will not gain both primary and secondary stats from their primary attribute).

New Attributes

 

 

1 Agility:

Weapon Damage 0 [+0.5]

Weapon Speed +0.14% [+0.28%]

Movement Speed +0.02% [+0.02%]

Physical Resistance +0.02% [+0.02%]

 

1 Strength:

Weapon Damage 0 [+0.5]

Health +6 [+8]

Health Regeneration +0.04 [+0.8]

Spell Resistance +0.02% [+0.02%]

 

1 Intelligence:

Weapon Damage 0 [+0.5]

Spell Damage +0.02% [+0.02%]

Energy +1 [+2]

Energy Regeneration +0.015 [+0.03]

 

 

Old Attributes

 

1 Agility:

Weapon Damage 0.3 [+0.6]

Weapon Speed +0.14% [+0.28%]

 

1 Strength:

Weapon Damage 0.2 [+0.2]

Health +8 [+8]

Health Regeneration +0.04 [+0.08]

 

1 Intelligence:

Weapon Damage 0.2 [+0.2]

Energy +1 [+2]

Energy Regeneration +0.015 [+0.02]

 

Neutrals

- Removed and replaced Thor Camps between mid and safelane T2 towers with the Hellion Camps immediately adjacent to the Imperial Sanctums in the Safelane jungle; Total number of Neutral Camps reduced by 1 on each side of the map.

- Increased Thor base bounty from 65 to 75.

- Fix: Addressed bug that caused Hellion Camp Cyclones (next to Protoss Safelane Imperial Sanctum) to keep chasing rather than return to their starting positions.

 

Structures

- Towers now deal 17.5% Target Max Health True Damage to Enemy creeps; Kills creeps in approximately 5 to 6 shots from 3 to 4. 

- Side Shops now have a minimap icon.

 

Runes

- Hydranium crystals now grant 35/35 Minerals/XP from 100/50 Minerals/XP.

- Minerals/XP growth per minute increased to 15/10 from 10/5.

- Hydranium crystals now grant the Mineral/XP bonus to each player on the collector's team instead of only the collector.

- Hydranium crystals now spawn every 5 minutes from every 4.

 

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Items

General

- Renamed the "Lifesteal" tab under Offense menu in the Shop UI to "LS + Vamp"; Will now include all Spell Leech/Vamp items.

 

Adamantium Alloy

- Fusion Unique now grants energy equal to 25% of incoming damage from 20%.

- Fission Unique Heal scaling increased to 25% Current Energy from 20%.

- Fission Unique cooldown decreased from 240s to 100s.

 

Ancient Rune

- Intelligence increased to 80 from 75.

- Price increased to 3950 from 3750.

 

Argus Crystal

- Price increased to 4100 from 4000.

 

Asura's Guise

- Intelligence reduced to 55 from 80.

- Devourer 2 unique Spell Leech increased to 25% from 20%.

- Price decreased to 3600 from 4100.

 

Black Hole Magnum

- Weapon Damage decreased to 50 from 55.

- Price increased to 3250 from 3050.

 

Chilling Artifact

- Updated active visuals to make it distinct from Sword Breaker

- Cooldown increased to 70s from 60s.

- Forged Metals Unique replaced with Forged Metals 3; Reduces incoming weapon damage by 12% (from 9%) and Enemies that attack you lose 20% Weapon Speed for 3s. Overrides Darksteel Titan and Newtonian Armor's Forged Metal uniques.

- Disarm 2 active Weapon Speed reduction decreased to 60% from 80%.

 

Cauterizer

- Removed Sledgehammer Component; Added Psionic Ravager.

- Now grants 30 Weapon Damage, 30 Agility, and 24 Armor from 50 Weapon Damage and 24 Armor.

- Unique stack count increased to 4 from 3.

 

Controller

- Now provides Radar vision in a 18-unit radius area.

- 'Control' AoE reduced to 18-unit radius from 24.

 

Darksteel Titan

- Strength increased to 35 from 30.

- Agility increased to 20 from 15.

- Forged Metals Unique replaced with Forged Metals 2; Reduces incoming Weapon Damage by 10% (from 9%). Overridden by Chilling Artifact's Forged Metals 3.

 

Electric Mantle

- Active Single Target Spell Damage increased to 150 from 100.

- Spell Damage reflect increased to 70% from 35%.

 

Eternity

- Lifesteal/Spell Vamp unique renamed and repositioned as 'Sadism 2'; overrides Sunflare Gun's 'Sadism 1'.

 

Force of Entropy

- Removed Emerald Lotus Component; Added Sword Breaker.

- Now grants 35 Weapon Damage, 20 STR, 20 Armor, and 350 Health from 35 Weapon Damage, 16 STR, and 480 Health

- Price increased to 3900 from 3200.

- Now has 'Disarm 3' Active ability; Enemy Heroes in a 3u radius Target Area become Disarmed and are Prevented from Attacking for 3s. Cast range 7u; 70s cooldown (Shared with Chilling Artifact & Sword Breaker).

 

Hunter's Knife

- Fix: Active now deals the intended damage to Bosses (Matches tooltip).

 

Impact Dial

- Active cooldown reduced to 40s from 45s.

 

Kura's Deathmask

- Intelligence reduced to 70 from 75.

- Price increased to 3850 from 3750.

 

Lifetech Nanosuit

- Unique now also grants Debuff Immunity and 50% Damage Reduction for 1.5s upon activation.

- Cooldown increased to 60s from 45s.

- Updated sound & visuals.

 

Newtonian Armor

- Forged Metals Unique now reduces incoming weapon damage by 8% from 9%; Overridden by Forged Metals 2.

 

Nitrogen Retrofit

- Intelligence reduced to 60 from 70.

 

Parallax Generator

- Price reduced to 3400 from 3600.

- Unique Primary Attribute bonus decreased to 32 from 40.

 

Phantom Menace

- True Cloak now suppresses Radar vision.

 

Photodeviator

- Added Cell Regenerator Component; Now grants +6 Health Regeneration

- Active duration increased to 8s from 6s.

- Fix: Active now correctly applies the intended damage resistance.

- Price increased to 1950 from 1900.

- True Cloak now suppresses Radar vision.

 

Retribution's Edge

- Weapon Damage increased to 60 from 55.

 

Scavenger's Veil

- Price increased to 800 from 750.

- Fix: Stats now give the intended amount of CDR (Matches tooltip).

- Resourcefulness unique now refunds 40% of the cost of consumables from 25%.

 

Shinobi Style

- Weapon Damage reduced to 40 from 50.

- Active Damage bonus changed to 100 (+25% AGI) (+12.5% Target Max Health) Physical Damage from 150 (+25% Weapon Damage) Spell Damage.

- Cooldown increased to 60 from 45.

 

Soul Engine

- Reap active now restores 15 Health and 15 Energy from 20 Health and 10 Energy.

 

Spirit Containment Vessel

- Hunt 3 Unique now deals +35% Increased True Damage against Neutrals from +15%.

- Harvest 2 Unique max charges from 15 to 20.

- Reap active now restores 15 Health and 15 Energy from 20 Health and 10 Energy.

 

Star's Fury

- Weapon Damage increased to 30 from 25.

- Drain Unique energy leech increased to 12% Current Energy from 6%.

- Drain Unique threshold for ineffectiveness increased to 15% Target Max Energy from 20%.

 

Sunflare Gun

- 'Sun Burn' Active scaling spell damage decreased to (+110% INT) from (+150% INT).

- Energy cost increased from 100 to 100 (+8% Max Energy).

- 'Absorb' Lifesteal/Spell Leech Unique repositioned as 'Sadism 1'; Overridden by Eternity's 'Sadism 2'.

 

Sword Breaker

- Updated active visuals to make it distinct from Chilling Artifact.

- Cooldown increased to 70s from 60s.

 

Symphonic Seed

- Intelligence reduced to 50 from 55.

 

Tenderizer

- Fix: Tooltip now correctly displays the intended Weapon Damage stat (25).

- Unique stack count reduced to 2 from 3.

 

Tetragrammaton

- Primary Attribute increased to 70 from 55.

- Fix: Debuff Reduction Time unique now correctly applies.

- Active now grants 7s Spell Immunity from 12s.

- A 3.5s Silence is now applied at the end of the active duration instead of being Silenced throughout.

- Active cooldown decreased to 100s from 140s.

 

Time Splitter* (5500; NEW!)

ZV6Li4t.png

Components: Nerazim Dagger, Hyperion Incinerator, Graviton Booster

+70 Agility

+70 Weapon Damage

+20% Weapon Speed

[Unique - Time Distortion] Your attacks slow target's Cooldowns by -30% for 6s, up to -90%.

[Active - The Split]  Your next 2 attacks will Stun the target for 0.6s and deal 125 (+75% AGI) Spell Damage. Stun duration and Spell Damage reduced by 30% if you are ranged. Lasts 10 seconds or 2 attacks. 75 second cooldown.

*Side Shop Exclusive!

 

Tyde Pods (110; NEW!)

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+0.5 Energy Regen

[Consume] [3 Charges] Gain 150 Shields for 6 seconds. Charges stack but don't refresh duration.

 

Truesight Ward

- No longer provides Radar vision in a 12-unit radius area.

 

Vampiric Amulet

- Removed Storm Pauldrons Component; Added Bloodletter.

- Intelligence decreased to 25 from 50.

- Devourer 1 unique Spell Leech increased to 15% from 12%.

- Price reduced to 2200 from 2500.

 

Warp Shard

- Cooldown increased to 28s from 25s.

 

Xenomorph Cleaver

- Weapon Damage increased to 60 from 50.

 

Yamato Reactor

- Price increased to 4450 from 4300.

 

Heroes

Anthrax

- Added 'Alt2' skin. 

 

Avenger

- Updated model.

- Added 'Alt2' skin. 

E - Deals Double Damage on next attack if target is under 40% Health.

- Renamed to Death Flutter from Flutter.

 

Brine

- Added 'Alt2' skin. 

 

Cain

- Added 'Alt2' skin. 

W - Max stacks decreased to 5 from 6.

R - Spell Damage rescaled to 25/50/75 + (20% Weapon Damage) from 40/60/80 + (15% Weapon Damage).

 

Corona

- Updated 'Alt' skin.

- Added 'Alt2' skin. 

 

Cyprus

- Added 'Alt2' skin. 

 

Darpa

- Added 'Alt2' skin. 

 

Erekul

- Added 'Alt2' skin. 

Q - Heal scaling reduced to (+25% INT) from (+50% INT).

 

Feral

- Added 'Alt2' skin. 

 

Dehaka

W - Scaling spell damage decreased to (+5% Current Health) from (+6% Current Health).

- Attribute steal duration decreased to 60s from 90s.

 

Dustin

- Added 'Alt2' skin. 

HP - Downtime if damage is taken increased to 8s from 2s.

- Radar vision AoE reduced to 18u from 24u.

W - Base spell damage rescaled to 50/80/110/140 from 60/80/100/120.

- Scaling spell damage decreased to 65% from 75%.

- Energy cost decreased to 80/100/120/140 from 80/110/140/170.

- Cooldown set to 25s from 30/25/20/15.

E - AoE reduced to 3.5u from 4u.

- Energy cost increased to 120/135/150/165 from 100/120/140/160.

- Cooldown set to 35s from 20s.

R - Cast time increased to 3/2/1s from 2/1.5/1s.

- Cooldown rescaled to 30/20/10s from 35/30/25s.

- Energy cost rescaled to 10/15/20% Max Energy from 100/200/300.

 

Geneva

- Base Movement Speed reduced from 3.1 to 2.9.

 

Huntress

- Added 'Alt2' skin. 

 

Immortal

- Added 'Alt2' skin. 

Q - Cooldown rescaled to 18/16/14/12s from 14s.

E - Max Energy Regen rescaled to +0.225% / +0.275% / +0.325% / +0.375% Target Max Energy from 0.25%.

 

Jim

HP - Basic attacks, E, and R cooldown reduction increased to 2s, 4s, and 6s respectively from 1s, 2s, and 4s.

E - Cooldown rescaled to 22/19/16/13s from 25/22/19/16s.

R - Cooldown rescaled to 30/26/22s from 35/30/25s.

 

Karax

- True Cloak now suppresses Radar vision.

 

Kerrigan

- Updated 'Alt' skin.

- Added 'Alt2' skin. 

HP - Now recovers Health and Energy equal to 4% of killed Unit's Maximum Health from recovering only 2% of killed Unit's Maximum Health.

R - Cast range rescaled to 10/12/14u from 13u.

- Base energy cost rescaled to 30/40/50 + 5% Max Energy from 35 + 2.5% Max Energy.

- Updated visuals (Note: Now they correctly align with the AoE of the spell).

 

Khyrak

- Added 'Alt2' skin. 

R - Debuff no longer causes W to deal True Damage.

 

King

- Added 'Alt2' skin. 

 

Maar

- Added 'Alt2' skin. 

 

Micro

HP - Base cooldown increased to 15s from 12.

E - Base Armor/Spell Armor Bonus reduced to 3/6/9/12 from 9/12/15/18.

R - Physical Resistance Bonus reduced to 4/8/12% from 10/15/20%.

 

Psionic

- Added 'Alt2' skin. 

 

Pyro

Q - Updated visuals.

E - Spell Damage readjusted to 30/60/90/120 (+10% Current Health) from 40/80/120/140 (+5% Current Health)

- Cost changed to 15% Current Health from 80/100/120/140 Energy.

 

Queen

- Added 'Alt2' skin (Timmy). 

 

Ravager

- Added 'Alt2' skin. 

- Attack range increased to 4u from 3.5u.

- Movement speed reduced to 2.75 from 2.9

- STR/AGI/INT growth per level rescaled to 8/3/4 from 7/3/5.

- Fix: Abilities now correctly proc all 'On ability use' items/passives. 

HP - Regen per Abyss stack increased to +5% STR and +0.35% Max Energy Regen, from 4.5% STR and 0.3% Max Energy Regen.

Q - Total Spell Damage increased to 125/200/275/350 (+70% STR)(+70% Weapon Damage) from 100/145/190/235 (+50% STR)(+50% Weapon Damage).

- Damage intervals increased to 0.6s from 0.33s. Decreased total number of Corrosive Bile waves to 5 from 9.

- Corrosion True Damage increased to 3% Max Health per second from 1.5%.

- Base cast range reduced to 5.5u from 8u. Cast range bonus per Abyss Stack increased to 3.5u from 3u.

- Base cooldown set to 21/20/19/18 from 16/15/14/13. Cooldown reduction per Abyss Stack increased to 3s from 2s.

- Energy cost increased to 70/105/140/175 from 70/100/130/160.

- Added Team Identifier to target area.

W - Cast time from 0.3s to 0.65s (now matches tooltip).

- Base cast range reduced to 5.5u from 8u. Cast range bonus per Abyss Stack increased to 1.5u from 1u.

- Energy cost set to 100 from 70/80/90/100.

- Updated visuals.

- Added Team Identifier to Devil's Tongue Pillar.

E - Weapon Damage Reduction per Abyss stack adjusted to 2/4/6/8% from 3/4/5/6%; Maximum Total Weapon Damage reduction increased to 50% from 40%.

- Non-heroic Death damage stacks now grant +4 Weapon Damage from +5.

- Non-heroic Death damage stacks now last 45s from 15s. No longer refresh duration.

R - Cooldown rescaled to 130/110/90 from 120/100/80.

- Updated visuals (Note: Active duration made more obvious).

 

Stukov

HP - Bonus scaling Spell Damage decreased to (+5% Current Health) from (+10% Current Health).

R - Energy cost increased to 30% Max Energy from 20%.

- 'Septic Sphere' projectile movement speed reduced to 5 from 8.

- Updated sound & visuals.

 

Tychus

Q - Weapon Damage scaling reduced to 90% from 110%.

- Energy cost reduced to 50/60/70/80 from 60/70/80/90.

 

Unix

- Added 'Alt2' skin. 

Q - Updated sound.

 

Vespus

- Added 'Alt2' skin. 

Q - Now also slows Attack Speed by 30%.

- Slow duration increased to 2.5 seconds from 2.

W - Now grants 4/8/12/16 Armor & Spell Armor instead of 7/10/13/16 Armor and 1.5/2/2.5/3 Health Regen. Lasts 30s from 60s.

- Enemies attacking allies with Mephitic Armor on will lose 3/6/9/12  Armor and Spell Armor instead of losing 10/15/20/25% Attack Speed.

- Energy cost set to 30 from 25/30/35/40.

- Cooldown decreased to 10s from 15s.

R - Updated sounds.

 

Yig

- Added 'Alt2' skin. 

 

Zyrkhan

- Added 'Alt2' skin. 

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