Dafuq Posted April 3, 2016 Report Share Posted April 3, 2016 Cloaked units are much harder to see in extreme than in low. Other than setting graphics to low or getting TS, does anyone know of a better way to fix this? Quote Link to comment Share on other sites More sharing options...
OPReN Posted April 3, 2016 Report Share Posted April 3, 2016 http://www.aeonofstorms.com/index.php?/topic/7491-new-cloakburrow-mechanism-suggestion/ There Quote Link to comment Share on other sites More sharing options...
Dresden Posted April 3, 2016 Report Share Posted April 3, 2016 much harder? If you go up in graphics there is an actual bubbley animation there, on low the screen just ripples some. It's at least easier to see on medium so you could try high or medium for the time being. I usually played on medium but aos got so laggy late game i had to put it on low, i had a hard time with invis units after that. Quote Link to comment Share on other sites More sharing options...
MOTHER Posted April 3, 2016 Report Share Posted April 3, 2016 You realize that cloaked units are intended to be difficult to see and you are meant to buy TS to counter them. Anyway, the lowest graphics settings usually make them easiest to notice but if you know what to look for and you're attentive you should notice them in any graphics setting. Quote Link to comment Share on other sites More sharing options...
SCV Posted April 3, 2016 Report Share Posted April 3, 2016 (edited) extreme setting is bad for seeing cloak and its known since WOL. It not AOS issue, it's SC2 design. Edited April 3, 2016 by SCV Quote Link to comment Share on other sites More sharing options...
Dresden Posted April 3, 2016 Report Share Posted April 3, 2016 have you guys compared lowest and medium or just lowest and extreme? Medium seemed easier, unless it has changed sometime since lotv has been released for whatever reason. Quote Link to comment Share on other sites More sharing options...
OPReN Posted April 3, 2016 Report Share Posted April 3, 2016 extreme setting is bad for seeing cloak and its known since WOL. It not AOS issue, it's SC2 design. Aos is not sc2 so it doesn't have to follow sc2? Quote Link to comment Share on other sites More sharing options...
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