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[Database] Greelus.Humankind

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Name: Greelus.Humankind

Type: - Support

 

Starting Stats:

Starting Health 555

Movement Speed – 3.34

Attack Range – 5.5

Attack Speed – 1.85

Starting Damage – 54

Base Armor.Resist – 10.6%

Base Spell Armor/Resist – 21.7%

Strength – 30 + [6]

Agility – 24 + [3]

Intelligence – 36` + [6]***

 

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Heroic Active [bionavigate]

 

"Greelus deploys a beacon at his current location that lasts for 25 seconds. If Greelus is within 15 units of the beacon he can activate Bionavigate to teleport back to the beacon. 30 second cooldown."

 

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[Q] - Irradiation

 

"Greelus fires a missile at a target 3 unit area location dealing 70/130/190/250(+65%Int) spell dmg and slowing enemies hit by 50% for 1 second. For the next 6 seconds Greelus' basic attacks deal 15/25/35/45(+3% Targets Current Health) bonus spell dmg on attack and reapply the slow."

 

Energy Cost: - 60/70/80/90

Cooldown: - 12 seconds

Range: 6ish

 

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[W] - Energy Soak

 

"For 4 seconds, Greelus gains 10 armor and spell armor and absorbs 10/14/18/22(+7% Targets Current Energy) energy from units within 4.5 units each second, gaining shields and energy equal to 100% of the energy absorbed. Shields last for 4 seconds."

 

Energy Cost: - 50

Cooldown: - 22/20/18/16 seconds

Range: - 4.5

 

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[E] - Silencer Drone

 

"Greelus deploys 1/2/3/4 silencer drones that follow the target for 6 seconds. Each drone deals 20 spell dmg to a random enemy and silences it for 1.25 seconds."

 

Energy Cost: - 60/90/120/150

Cooldown: - 20 seconds

Range: - 8ish

 

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[R] - Mass Contamination

 

"Select a target location and flick the mouse in the desired direction. Greelus deploys a line of toxic pods that deal 130/190/250(+25%Int) spell dmg each second in a 4x10 unit aoe line for 8 seconds. Enemies inside the area are debuffed and taking 6% additional spell and physical dmg from all sources for each second they are in the area"

 

Energy Cost: 200/250/300

Cooldown: 110 seconds

Range: 12ish

Edited by Public

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