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Adamantium

Changelog v1.315

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I am informing the aos community that after 9 hours, 6 minutes and 7 seconds the game ends and i demand it be increased, what if we have a 10 hour game?

 

I had a test game running and it just turned itself off after 9 hours of neither side winning lol

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If your q is on enemy or ally you agro towers and neutrals. I was healing myself and walked next to tank and got shot, was by myself with creeps attacking tower and it attacked right back. His Q also seems to stop allies recall now, a while back his E would stop recalls but it stopped doing that some time ago, now if his q is on an ally they cant recall until it is done.

 

My last game with him was also bringing me down to 2 fps and usually i do not lag with egon.

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Impact is fine, if you make upgraded version, its gonna be picked as much as warpshard did. If ur a int hard carry and get cought out of position, you should be punished for it, I mean imagine kuradel with some sort of escape ability, would be broken, one of big reasons why kuradel was soo strong late game with warpshard.

 

Cypres op

Edited by ZERATUL

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So INT carry gets caught out of position, they deserve to die.

 

A AGI carry gets caught out of position, they use a mobility item or a built in skill.

 

"confused"

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He is pretty viable IMO, only buff needed is R DMG maybe, gotta learn to spam with Q well

 

Wait a minute patch 1.313-1.314

Q does 50% DMG to units after first hit, so that means heroes take less DMG...

Edited by accountzZ

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