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WhaleTits

Changelog v1.259-1.261

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I feel like its just redundant now. You can't use abilities frequently if you build for energy, but abilities still scale off of energy....

 

#mindblown

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I just played a pub and was able to attack my T1 tower top as drake on the Zerg team.. Not sure if this is a known bug or intended to be so? But I thought I'd mention it.

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I just played a pub and was able to attack my T1 tower top as drake on the Zerg team.. Not sure if this is a known bug or intended to be so? But I thought I'd mention it.

 

fixed

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Make garamond mana scaling carry PLZ!

Crit Garamond is already stupid. Does shapload of damage from those hard to kill SCVs that spawn at the speed of light.

 

Making Vergil a carry imo would have limited results, since he is a Melee hero.

 

Personally, I think Rancor would be a much better choice to fill that role.

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Making Vergil a carry imo would have limited results, since he is a Melee hero.

 

Personally, I think Rancor would be a much better choice to fill that role.

 

Personally I like both these heros as they are.

 

Sounds like we just need a new hero!! :-)

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Personally I like both these heros as they are.

 

Sounds like we just need a new hero!! :-)

It's just that Rancor has such a nice last hitting animation, that I think it's a waste not to take advantage of it by allowing some AA to be built in. Frankly, I'm all for raising the INT scaling on Sliptide even more.

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Just something I noticed in my last game: Raynor's Mauraders seem to be immue to Cain Stun and Boros Bola. Is this meant to be or is it a glitch?

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they are light units, and therefore not hit by certain abilities

 

Buff Raynor please!

 

I mean comon, Make him light unit also, just by looking at him he surely doesnt eat sheep like salami and stuff so he should also easly dodge bolas and other stuff Kappa

 

P.S.

Im bored, forgive

Edited by SayMyName

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they are light units, and therefore not hit by certain abilities

Ah...but it's still annoying, all other units beside bosses (and if there are any others, I'm not aware of them) are able to stunned. It's cain's only real defensive ability...

Edited by Wolfy

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Just something I noticed in my last game: Raynor's Mauraders seem to be immue to Cain Stun and Boros Bola. Is this meant to be or is it a glitch?

They also have flying vision

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